23 #ifndef vtkMeasurementCubeHandleRepresentation3D_h 24 #define vtkMeasurementCubeHandleRepresentation3D_h 27 #include "vtkInteractionWidgetsModule.h" 123 vtkBooleanMacro(SelectedLabelVisibility,
vtkTypeBool);
125 virtual void SetLabelTextInput(
const char* label);
126 virtual char* GetLabelTextInput();
172 void SetSideLength(
double);
173 vtkGetMacro(SideLength,
double);
191 vtkGetMacro(RescaleFactor,
double);
202 void SetMinRelativeCubeScreenArea(
double);
203 vtkGetMacro(MinRelativeCubeScreenArea,
double);
204 void SetMaxRelativeCubeScreenArea(
double);
205 vtkGetMacro(MaxRelativeCubeScreenArea,
double);
212 vtkSetStringMacro(LengthUnit);
213 vtkGetStringMacro(LengthUnit);
231 double LastPickPosition[3];
232 double LastEventPosition[2];
247 virtual void Scale(
const double* p1,
const double* p2,
const double eventPos[2]);
248 virtual void MoveFocus(
const double* p1,
const double* p2);
250 void CreateDefaultProperties();
270 void MoveFocusRequest(
271 const double* p1,
const double* p2,
const double eventPos[2],
double requestedDisplayPos[3]);
278 virtual void SetUniformScale(
double scale);
289 virtual void UpdateHandle();
294 virtual void UpdateLabel();
abstract superclass for all actors, volumes and annotations
virtual void SetWorldPosition(double pos[3])
Handles usually have their coordinates set in display coordinates (generally by an associated widget)...
represents an object (geometry & properties) in a rendered scene
vtkPolyDataMapper * Mapper
represent and manipulate 4x4 transformation matrices
abstract class for representing widget handles
vtkTypeBool AdaptiveScaling
abstract specification for Viewports
represent surface properties of a geometric object
Renders pixel-aligned text, facing the camera, anchored at a 3D point.
vtkMatrixToLinearTransform * HandleTransform
double MinRelativeCubeScreenArea
concrete dataset represents vertices, lines, polygons, and triangle strips
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for instances of this class.
vtkBillboardTextActor3D * LabelText
window superclass for vtkRenderWindow
bool LabelAnnotationTextScaleInitialized
vtkProperty * SelectedProperty
vtkTypeBool LabelVisibility
a simple class to control print indentation
vtkTypeBool SelectedLabelVisibility
double MaxRelativeCubeScreenArea
vtkTransformPolyDataFilter * HandleTransformFilter
vtkMatrix4x4 * HandleTransformMatrix
represent a unit cube for measuring/comparing to data.
virtual void DeepCopy(vtkProp *prop)
Methods to make this class properly act like a vtkWidgetRepresentation.
map vtkPolyData to graphics primitives
a subclass of actor that always faces the camera
vtkTypeBool HandleVisibility
ray-cast cell picker for all kinds of Prop3Ds
void ShallowCopy(vtkProp *prop) override
Methods to make this class properly act like a vtkWidgetRepresentation.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
vtkCellPicker * HandlePicker
virtual void SetDisplayPosition(double pos[3])
Handles usually have their coordinates set in display coordinates (generally by an associated widget)...