23 #ifndef vtkOpenGLAvatar_h 24 #define vtkOpenGLAvatar_h 28 #include "vtkRenderingOpenVRModule.h" 53 void SetUseLeftHand(
bool val) override;
54 void SetUseRightHand(
bool val) override;
55 void SetShowHandsOnly(
bool val) override;
58 void SetLeftShowRay(
bool v);
59 void SetRightShowRay(
bool v);
60 void SetRayLength(
double length);
62 void SetLabel(const
char* label);
PolyDataMapper using OpenGL to render.
abstract specification for Viewports
Renders a flagpole (line) with a label at the top that faces the camera.
a simple class to control print indentation
#define VTK_SIZEHINT(...)
double * GetBounds() override
Return a reference to the Prop3D's composite transform.
represent text properties.
Renders head and hands for a user in VR.
Allocate and hold a VTK object.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
Support the standard render methods.
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.