VTK  9.0.1
vtkLabeledDataMapper.h
Go to the documentation of this file.
1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkLabeledDataMapper.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
48 #ifndef vtkLabeledDataMapper_h
49 #define vtkLabeledDataMapper_h
50 
51 #include "vtkMapper2D.h"
52 #include "vtkRenderingLabelModule.h" // For export macro
53 
54 #include <cassert> // For assert macro
55 
56 class vtkDataObject;
57 class vtkDataSet;
58 class vtkTextMapper;
59 class vtkTextProperty;
60 class vtkTransform;
61 
62 #define VTK_LABEL_IDS 0
63 #define VTK_LABEL_SCALARS 1
64 #define VTK_LABEL_VECTORS 2
65 #define VTK_LABEL_NORMALS 3
66 #define VTK_LABEL_TCOORDS 4
67 #define VTK_LABEL_TENSORS 5
68 #define VTK_LABEL_FIELD_DATA 6
69 
70 class VTKRENDERINGLABEL_EXPORT vtkLabeledDataMapper : public vtkMapper2D
71 {
72 public:
77  static vtkLabeledDataMapper* New();
78 
80  void PrintSelf(ostream& os, vtkIndent indent) override;
81 
83 
95  vtkSetStringMacro(LabelFormat);
96  vtkGetStringMacro(LabelFormat);
98 
100 
107  vtkSetMacro(LabeledComponent, int);
108  vtkGetMacro(LabeledComponent, int);
110 
112 
115  vtkSetMacro(ComponentSeparator, char);
116  vtkGetMacro(ComponentSeparator, char);
118 
120 
125  void SetFieldDataArray(int arrayIndex);
126  vtkGetMacro(FieldDataArray, int);
128 
130 
135  void SetFieldDataName(const char* arrayName);
136  vtkGetStringMacro(FieldDataName);
138 
142  virtual void SetInputData(vtkDataObject*);
143 
148  vtkDataSet* GetInput();
149 
151 
157  vtkSetMacro(LabelMode, int);
158  vtkGetMacro(LabelMode, int);
159  void SetLabelModeToLabelIds() { this->SetLabelMode(VTK_LABEL_IDS); }
160  void SetLabelModeToLabelScalars() { this->SetLabelMode(VTK_LABEL_SCALARS); }
161  void SetLabelModeToLabelVectors() { this->SetLabelMode(VTK_LABEL_VECTORS); }
162  void SetLabelModeToLabelNormals() { this->SetLabelMode(VTK_LABEL_NORMALS); }
163  void SetLabelModeToLabelTCoords() { this->SetLabelMode(VTK_LABEL_TCOORDS); }
164  void SetLabelModeToLabelTensors() { this->SetLabelMode(VTK_LABEL_TENSORS); }
165  void SetLabelModeToLabelFieldData() { this->SetLabelMode(VTK_LABEL_FIELD_DATA); }
167 
169 
177  virtual void SetLabelTextProperty(vtkTextProperty* p, int type);
178  virtual vtkTextProperty* GetLabelTextProperty(int type);
180 
182 
185  void RenderOpaqueGeometry(vtkViewport* viewport, vtkActor2D* actor) override;
186  void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor) override;
188 
192  void ReleaseGraphicsResources(vtkWindow*) override;
193 
195 
198  vtkGetObjectMacro(Transform, vtkTransform);
199  void SetTransform(vtkTransform* t);
201 
204  {
205  WORLD = 0,
206  DISPLAY = 1
207  };
209 
211 
215  vtkGetMacro(CoordinateSystem, int);
216  vtkSetClampMacro(CoordinateSystem, int, WORLD, DISPLAY);
217  void CoordinateSystemWorld() { this->SetCoordinateSystem(vtkLabeledDataMapper::WORLD); }
218  void CoordinateSystemDisplay() { this->SetCoordinateSystem(vtkLabeledDataMapper::DISPLAY); }
220 
224  vtkMTimeType GetMTime() override;
225 
227 
230  vtkGetMacro(NumberOfLabels, int);
232 
234 
237  void GetLabelPosition(int label, double pos[3])
238  {
239  assert("label index range" && label >= 0 && label < this->NumberOfLabels);
240  pos[0] = this->LabelPositions[3 * label];
241  pos[1] = this->LabelPositions[3 * label + 1];
242  pos[2] = this->LabelPositions[3 * label + 2];
243  }
245 
249  const char* GetLabelText(int label);
250 
251 protected:
253  ~vtkLabeledDataMapper() override;
254 
256 
257  char* LabelFormat;
263 
265 
267 
271  double* LabelPositions;
273 
274  int FillInputPortInformation(int, vtkInformation*) override;
275 
276  void AllocateLabels(int numLabels);
277  void BuildLabels();
278  void BuildLabelsInternal(vtkDataSet*);
279 
280  class Internals;
281  Internals* Implementation;
282 
283 private:
285  void operator=(const vtkLabeledDataMapper&) = delete;
286 };
287 
288 #endif
void SetLabelModeToLabelFieldData()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors, or field data.
void CoordinateSystemWorld()
Set/get the coordinate system used for output labels.
#define VTK_LABEL_NORMALS
#define VTK_LABEL_VECTORS
void SetLabelModeToLabelTCoords()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors, or field data.
Store vtkAlgorithm input/output information.
vtkTypeUInt32 vtkMTimeType
Definition: vtkType.h:293
virtual void RenderOverlay(vtkViewport *, vtkActor2D *)
Definition: vtkMapper2D.h:41
abstract specification for Viewports
Definition: vtkViewport.h:44
vtkMTimeType GetMTime() override
Override Modifiedtime as we have added Clipping planes.
Output 3-D world-space coordinates for each label anchor.
abstract class to specify dataset behavior
Definition: vtkDataSet.h:56
void SetLabelModeToLabelTensors()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors, or field data.
#define VTK_LABEL_IDS
vtkTextMapper ** TextMappers
void GetLabelPosition(int label, double pos[3])
Return the position of the requested label.
a actor that draws 2D data
Definition: vtkActor2D.h:39
record modification and/or execution time
Definition: vtkTimeStamp.h:32
Coordinates
Coordinate systems that output dataset may use.
#define VTK_LABEL_SCALARS
#define VTK_LABEL_TCOORDS
describes linear transformations via a 4x4 matrix
Definition: vtkTransform.h:54
void SetLabelModeToLabelIds()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors, or field data.
2D text annotation
Definition: vtkTextMapper.h:47
draw text labels at dataset points
void SetLabelModeToLabelVectors()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors, or field data.
window superclass for vtkRenderWindow
Definition: vtkWindow.h:37
void CoordinateSystemDisplay()
Set/get the coordinate system used for output labels.
a simple class to control print indentation
Definition: vtkIndent.h:33
represent text properties.
void SetLabelModeToLabelScalars()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors, or field data.
virtual int FillInputPortInformation(int port, vtkInformation *info)
Fill the input port information objects for this algorithm.
#define VTK_LABEL_TENSORS
#define VTK_LABEL_FIELD_DATA
void SetLabelModeToLabelNormals()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors, or field data.
virtual void ReleaseGraphicsResources(vtkWindow *)
Release any graphics resources that are being consumed by this mapper.
virtual vtkTextProperty * GetLabelTextProperty()
Set/Get the text property.
static vtkAlgorithm * New()
virtual void RenderOpaqueGeometry(vtkViewport *, vtkActor2D *)
Definition: vtkMapper2D.h:42
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
general representation of visualization data
Definition: vtkDataObject.h:59
abstract class specifies interface for objects which render 2D actors
Definition: vtkMapper2D.h:35
virtual void SetLabelTextProperty(vtkTextProperty *p)
Set/Get the text property.
Output 2-D display coordinates for each label anchor (3 components but only 2 are significant)...