org.apache.batik.ext.awt.image.renderable

Interface TurbulenceRable

public interface TurbulenceRable extends FilterColorInterpolation

Creates a sourceless image from a turbulence function.
Method Summary
doublegetBaseFrequencyX()
Gets the current base fequency in x direction.
doublegetBaseFrequencyY()
Gets the current base fequency in y direction.
intgetNumOctaves()
Gets the current number of octaves for the noise function .
intgetSeed()
Gets the current seed value for the pseudo random number generator.
Rectangle2DgetTurbulenceRegion()
Gets the turbulence region
booleanisFractalNoise()
Returns true if the turbulence function is using fractal noise, instead of turbulence noise.
booleanisStitched()
Returns true if the turbulence function is currently stitching tiles.
voidsetBaseFrequencyX(double xfreq)
Sets the base fequency in x direction.
voidsetBaseFrequencyY(double yfreq)
Sets the base fequency in y direction.
voidsetFractalNoise(boolean fractalNoise)
Turns on/off fractal noise.
voidsetNumOctaves(int numOctaves)
Sets the number of octaves for the noise function .
voidsetSeed(int seed)
Sets the seed value for the pseudo random number generator.
voidsetStitched(boolean stitched)
Sets stitching state for tiles.
voidsetTurbulenceRegion(Rectangle2D turbulenceRegion)
Sets the turbulence region

Method Detail

getBaseFrequencyX

public double getBaseFrequencyX()
Gets the current base fequency in x direction.

Returns: The current base fequency in x direction.

getBaseFrequencyY

public double getBaseFrequencyY()
Gets the current base fequency in y direction.

Returns: The current base fequency in y direction.

getNumOctaves

public int getNumOctaves()
Gets the current number of octaves for the noise function .

Returns: The current number of octaves for the noise function .

getSeed

public int getSeed()
Gets the current seed value for the pseudo random number generator.

Returns: The current seed value for the pseudo random number generator.

getTurbulenceRegion

public Rectangle2D getTurbulenceRegion()
Gets the turbulence region

isFractalNoise

public boolean isFractalNoise()
Returns true if the turbulence function is using fractal noise, instead of turbulence noise.

Returns: true if the turbulence function is using fractal noise, instead of turbulence noise.

isStitched

public boolean isStitched()
Returns true if the turbulence function is currently stitching tiles.

Returns: true if the turbulence function is currently stitching tiles.

setBaseFrequencyX

public void setBaseFrequencyX(double xfreq)
Sets the base fequency in x direction.

Parameters: xfreq The new base fequency in x direction.

setBaseFrequencyY

public void setBaseFrequencyY(double yfreq)
Sets the base fequency in y direction.

Parameters: yfreq The new base fequency in y direction.

setFractalNoise

public void setFractalNoise(boolean fractalNoise)
Turns on/off fractal noise.

Parameters: fractalNoise true if fractal noise should be used.

setNumOctaves

public void setNumOctaves(int numOctaves)
Sets the number of octaves for the noise function .

Parameters: numOctaves The new number of octaves for the noise function .

setSeed

public void setSeed(int seed)
Sets the seed value for the pseudo random number generator.

Parameters: seed The new seed value for the pseudo random number generator.

setStitched

public void setStitched(boolean stitched)
Sets stitching state for tiles.

Parameters: stitched true if the turbulence operator should stitch tiles.

setTurbulenceRegion

public void setTurbulenceRegion(Rectangle2D turbulenceRegion)
Sets the turbulence region

Parameters: turbulenceRegion region to fill with turbulence function.

Copyright B) 2008 Apache Software Foundation. All Rights Reserved.