lux::WaldTriangleMesh Member List

This is the complete list of members for lux::WaldTriangleMesh, including all inherited members.

Area() const lux::Shape [inline, virtual]
CanIntersect() const lux::WaldTriangleMesh [inline, virtual]
CreateShape(const Transform &o2w, bool reverseOrientation, const ParamSet &params)lux::WaldTriangleMesh [static]
GetShadingGeometry(const Transform &obj2world, const DifferentialGeometry &dg, DifferentialGeometry *dgShading) const lux::Shape [inline, virtual]
Intersect(const Ray &ray, float *tHit, DifferentialGeometry *dg) const lux::Shape [inline, virtual]
IntersectP(const Ray &ray) const lux::Shape [inline, virtual]
nlux::WaldTriangleMesh [protected]
ntrislux::WaldTriangleMesh [protected]
nvertslux::WaldTriangleMesh [protected]
ObjectBound() const lux::WaldTriangleMesh [virtual]
ObjectToWorldlux::Shape
plux::WaldTriangleMesh [protected]
Pdf(const Point &Pshape) const lux::Shape [inline, virtual]
Pdf(const Point &p, const Vector &wi) const lux::Shape [inline, virtual]
Refine(vector< boost::shared_ptr< Shape > > &refined) const lux::WaldTriangleMesh [virtual]
reverseOrientationlux::Shape
slux::WaldTriangleMesh [protected]
Sample(float u1, float u2, Normal *Ns) const lux::Shape [inline, virtual]
Sample(const Point &P, float u1, float u2, Normal *Ns) const lux::Shape [inline, virtual]
Shape(const Transform &o2w, bool ro)lux::Shape
transformSwapsHandednesslux::Shape
triPtrslux::WaldTriangleMesh [protected]
uvslux::WaldTriangleMesh [protected]
vertexIndexlux::WaldTriangleMesh [protected]
VertexTexture classlux::WaldTriangleMesh [friend]
WaldTriangle classlux::WaldTriangleMesh [friend]
WaldTriangleMesh(const Transform &o2w, bool ro, int ntris, int nverts, const int *vptr, const Point *P, const Normal *N, const Vector *S, const float *uv)lux::WaldTriangleMesh
WorldBound() const lux::WaldTriangleMesh [virtual]
WorldToObjectlux::Shape
~Shape()lux::Shape [inline, virtual]
~WaldTriangleMesh()lux::WaldTriangleMesh


Generated on Sat Aug 15 14:17:07 2009 for lux by  doxygen 1.5.9