A state in SE(3): position = (x, y, z), quaternion = (x, y, z, w) More...
#include <SE3StateSpace.h>
Public Member Functions | |
double | getX (void) const |
Get the X component of the state. | |
double | getY (void) const |
Get the Y component of the state. | |
double | getZ (void) const |
Get the Z component of the state. | |
const SO3StateSpace::StateType & | rotation (void) const |
Get the rotation component of the state. | |
SO3StateSpace::StateType & | rotation (void) |
Get the rotation component of the state and allow changing it as well. | |
void | setX (double x) |
Set the X component of the state. | |
void | setY (double y) |
Set the Y component of the state. | |
void | setZ (double z) |
Set the Z component of the state. | |
void | setXYZ (double x, double y, double z) |
Set the X, Y and Z components of the state. |
A state in SE(3): position = (x, y, z), quaternion = (x, y, z, w)
Definition at line 55 of file SE3StateSpace.h.