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BeeThree.h

00001 #ifndef STK_BEETHREE_H
00002 #define STK_BEETHREE_H
00003 
00004 #include "FM.h"
00005 
00006 namespace stk {
00007 
00008 /***************************************************/
00040 /***************************************************/
00041 
00042 class BeeThree : public FM
00043 {
00044  public:
00046 
00049   BeeThree( void );
00050 
00052   ~BeeThree( void );
00053 
00055   void noteOn( StkFloat frequency, StkFloat amplitude );
00056 
00058   StkFloat tick( unsigned int channel = 0 );
00059 
00060  protected:
00061 
00062 };
00063 
00064 inline StkFloat BeeThree :: tick( unsigned int )
00065 {
00066   register StkFloat temp;
00067 
00068   if ( modDepth_ > 0.0 )   {
00069     temp = 1.0 + ( modDepth_ * vibrato_.tick() * 0.1 );
00070     waves_[0]->setFrequency( baseFrequency_ * temp * ratios_[0] );
00071     waves_[1]->setFrequency( baseFrequency_ * temp * ratios_[1] );
00072     waves_[2]->setFrequency( baseFrequency_ * temp * ratios_[2] );
00073     waves_[3]->setFrequency( baseFrequency_ * temp * ratios_[3] );
00074   }
00075 
00076   waves_[3]->addPhaseOffset( twozero_.lastOut() );
00077   temp = control1_ * 2.0 * gains_[3] * adsr_[3]->tick() * waves_[3]->tick();
00078   twozero_.tick( temp );
00079 
00080   temp += control2_ * 2.0 * gains_[2] * adsr_[2]->tick() * waves_[2]->tick();
00081   temp += gains_[1] * adsr_[1]->tick() * waves_[1]->tick();
00082   temp += gains_[0] * adsr_[0]->tick() * waves_[0]->tick();
00083 
00084   lastFrame_[0] = temp * 0.125;
00085   return lastFrame_[0];
00086 }
00087 
00088 } // stk namespace
00089 
00090 #endif

The Synthesis ToolKit in C++ (STK)
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