vdr  1.7.27
cMarks Member List
This is the complete list of members for cMarks, including all inherited members.
Add(int Position)cMarks
Add(int Position)cMarks
cConfig< cMark >::Add(cListObject *Object, cListObject *After=NULL)cListBase
cConfig(void)cConfig< cMark > [inline]
cConfig(void)cConfig< cMark > [inline]
cListBase(void)cListBase [protected]
cListBase(void)cListBase [protected]
countcListBase [protected]
Count(void) const cListBase [inline]
Count(void) const cListBase [inline]
Del(cListObject *Object, bool DeleteObject=true)cListBase
Del(cListObject *Object, bool DeleteObject=true)cListBase
fileNamecMarks [private]
FileName(void)cConfig< cMark > [inline]
FileName(void)cConfig< cMark > [inline]
First(void) constcList< cMark > [inline]
First(void) constcList< cMark > [inline]
framesPerSecondcMarks [private]
Get(int Position)cMarks
Get(int Position)cMarks
cConfig< cMark >::Get(int Index) constcList< cMark > [inline]
GetNext(int Position)cMarks
GetNext(int Position)cMarks
GetPrev(int Position)cMarks
GetPrev(int Position)cMarks
Ins(cListObject *Object, cListObject *Before=NULL)cListBase
Ins(cListObject *Object, cListObject *Before=NULL)cListBase
Last(void) constcList< cMark > [inline]
Last(void) constcList< cMark > [inline]
lastChangecMarks [private]
lastFileTimecMarks [private]
lastObjectcListBase [protected]
Load(const char *RecordingFileName, double FramesPerSecond=DEFAULTFRAMESPERSECOND, bool IsPesRecording=false)cMarks
Load(const char *RecordingFileName, double FramesPerSecond=DEFAULTFRAMESPERSECOND, bool IsPesRecording=false)cMarks
cConfig< cMark >::Load(const char *FileName=NULL, bool AllowComments=false, bool MustExist=false)cConfig< cMark > [inline]
Move(int From, int To)cListBase [virtual]
Move(cListObject *From, cListObject *To)cListBase
Move(int From, int To)cListBase [virtual]
Move(cListObject *From, cListObject *To)cListBase
Next(const cMark *object) constcList< cMark > [inline]
Next(const cMark *object) constcList< cMark > [inline]
nextUpdatecMarks [private]
objectscListBase [protected]
Prev(const cMark *object) constcList< cMark > [inline]
Prev(const cMark *object) constcList< cMark > [inline]
Save(void)cConfig< cMark > [inline]
Save(void)cConfig< cMark > [inline]
Sort(void)cMarks
Sort(void)cMarks
Update(void)cMarks
Update(void)cMarks
~cConfig()cConfig< cMark > [inline, virtual]
~cConfig()cConfig< cMark > [inline, virtual]
~cListBase()cListBase [virtual]
~cListBase()cListBase [virtual]