OPeNDAP Hyrax Back End Server (BES)
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Socket.h
Go to the documentation of this file.
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// Socket.h
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// This file is part of bes, A C++ back-end server implementation framework
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// for the OPeNDAP Data Access Protocol.
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// Copyright (c) 2004-2009 University Corporation for Atmospheric Research
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// Author: Patrick West <pwest@ucar.edu> and Jose Garcia <jgarcia@ucar.edu>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// You can contact University Corporation for Atmospheric Research at
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// 3080 Center Green Drive, Boulder, CO 80301
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// (c) COPYRIGHT University Corporation for Atmospheric Research 2004-2005
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// Please read the full copyright statement in the file COPYRIGHT_UCAR.
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//
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// Authors:
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// pwest Patrick West <pwest@ucar.edu>
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// jgarcia Jose Garcia <jgarcia@ucar.edu>
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#ifndef Socket_h
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#define Socket_h 1
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#include <netinet/in.h>
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#include <string>
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using
std::string ;
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#include "
BESObj.h
"
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class
Socket
:
public
BESObj
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{
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protected
:
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int
_socket
;
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bool
_connected
;
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bool
_listening
;
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string
_ip
;
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unsigned
int
_port
;
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bool
_addr_set
;
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public
:
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Socket
()
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:
_socket
( 0 ),
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_connected
( false ),
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_listening
( false ),
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_addr_set
( false ) {}
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Socket
(
int
socket,
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struct
sockaddr *addr ) ;
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virtual
~Socket
() {
close
() ; }
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virtual
void
connect
() = 0 ;
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virtual
bool
isConnected
() {
return
_connected
; }
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virtual
void
listen
() = 0 ;
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virtual
bool
isListening
() {
return
_listening
; }
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virtual
void
close
() ;
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virtual
void
send
(
const
string
&str,
int
start,
int
end ) ;
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virtual
int
receive
(
char
*inBuff,
const
int
inSize ) ;
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#if 0
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// sync() was calling fsync() which is not defined for a socket.
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// jhrg 5/5/11
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virtual
void
sync() ;
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#endif
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virtual
int
getSocketDescriptor
()
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{
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return
_socket
;
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}
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unsigned
int
getPort
()
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{
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return
_port
;
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}
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string
getIp
()
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{
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return
_ip
;
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}
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virtual
unsigned
int
getRecvBufferSize
() = 0 ;
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virtual
unsigned
int
getSendBufferSize
() = 0 ;
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virtual
Socket
*
newSocket
(
int
socket,
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struct
sockaddr *addr ) = 0 ;
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virtual
bool
allowConnection
() = 0 ;
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virtual
void
dump
( ostream &strm )
const
;
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} ;
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#endif // Socket_h
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ppt
Socket.h
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