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src
header_frame.h
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// -*- C++ -*-
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// $Id: header_frame.h,v 1.2 2002/07/05 12:31:15 t1mpy Exp $
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// id3lib: a C++ library for creating and manipulating id3v1/v2 tags
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// Copyright 1999, 2000 Scott Thomas Haug
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Library General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or (at your
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// option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
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// License for more details.
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//
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// You should have received a copy of the GNU Library General Public License
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// along with this library; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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// The id3lib authors encourage improvements and optimisations to be sent to
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// the id3lib coordinator. Please see the README file for details on where to
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// send such submissions. See the AUTHORS file for a list of people who have
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// contributed to id3lib. See the ChangeLog file for a list of changes to
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// id3lib. These files are distributed with id3lib at
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// http://download.sourceforge.net/id3lib/
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#ifndef _ID3LIB_HEADER_FRAME_H_
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#define _ID3LIB_HEADER_FRAME_H_
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#include "
header.h
"
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#include "
field.h
"
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struct
ID3_FrameDef
;
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class
ID3_FrameHeader
:
public
ID3_Header
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{
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public
:
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enum
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{
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TAGALTER
= 1 << 15,
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FILEALTER
= 1 << 14,
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READONLY
= 1 << 13,
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COMPRESSION
= 1 << 7,
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ENCRYPTION
= 1 << 6,
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GROUPING
= 1 << 5
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};
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ID3_FrameHeader
() : _frame_def(
NULL
), _dyn_frame_def(false) { ; }
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virtual
~ID3_FrameHeader
() { this->
Clear
(); }
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/* */
size_t
Size
()
const
;
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/* */
bool
Parse
(
ID3_Reader
&);
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/* */
void
Render
(
ID3_Writer
&)
const
;
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/* */
bool
SetFrameID
(
ID3_FrameID
id
);
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/* */
ID3_FrameID
GetFrameID
()
const
;
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const
char
*
GetTextID
()
const
;
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const
ID3_FrameDef
*
GetFrameDef
()
const
;
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/* */
bool
Clear
();
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ID3_FrameHeader
&
operator=
(
const
ID3_FrameHeader
&);
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bool
SetCompression
(
bool
b) {
return
this->
SetFlags
(
COMPRESSION
, b); }
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bool
SetEncryption
(
bool
b) {
return
this->
SetFlags
(
ENCRYPTION
, b); }
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bool
SetGrouping
(
bool
b) {
return
this->
SetFlags
(
GROUPING
, b); }
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bool
GetCompression
()
const
{
return
_flags
.
test
(
COMPRESSION
); }
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bool
GetEncryption
()
const
{
return
_flags
.
test
(
ENCRYPTION
); }
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bool
GetGrouping
()
const
{
return
_flags
.
test
(
GROUPING
); }
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bool
GetReadOnly
()
const
{
return
_flags
.
test
(
READONLY
); }
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void
SetUnknownFrame
(
const
char
*);
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protected
:
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bool
SetFlags
(uint16 f,
bool
b)
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{
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bool
changed =
_flags
.
set
(f, b);
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_changed
=
_changed
|| changed;
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return
changed;
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}
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// following is moved to public due to bug unknownframes corrupting a tag
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// void SetUnknownFrame(const char*);
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private
:
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ID3_FrameDef
* _frame_def;
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bool
_dyn_frame_def;
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}
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;
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#endif
/* _ID3LIB_HEADER_FRAME_ */
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