The SbVec4b class is a 4 dimensional vector with 8-bit integer coordinates.
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#include <Inventor/SbVec4b.h>
The SbVec4b class is a 4 dimensional vector with 8-bit integer coordinates.
This vector class provides storage for a 3 dimensional homogeneoues vector (with the 4 components usually referred to as <x, y, z, w>) aswell as simple integer precision arithmetic operations.
- See Also
- SbVec2b, SbVec3b, SbVec4ub, SbVec4s, SbVec4us, SbVec4i32, SbVec4ui32
- Since
- Coin-2.5
SbVec4b::SbVec4b |
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void |
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inline |
The default constructor does nothing. The vector coordinates will be uninitialized until a call the setValue().
SbVec4b::SbVec4b |
( |
const int8_t |
v[4]) | |
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inline |
Constructs an SbVec4b instance with initial values from v.
SbVec4b::SbVec4b |
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int8_t |
x, |
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int8_t |
y, |
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int8_t |
z, |
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int8_t |
w |
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) |
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inline |
Constructs an SbVec4b instance with the initial homogeneous vector set to <x,y,z,w>.
Constructs an SbVec4b instance with initial values from the unsigned 8-bit integer precision vector v.
SbVec4b::SbVec4b |
( |
const SbVec4s & |
v) | |
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inlineexplicit |
Constructs an SbVec4b instance with initial values from the short integer precision vector v.
Constructs an SbVec4b instance with initial values from the 32-bit integer precision vector v.
SbVec4b & SbVec4b::setValue |
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const int8_t |
v[4]) | |
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inline |
Set new coordinates for the vector from v. Returns reference to self.
- See Also
- getValue()
SbVec4b & SbVec4b::setValue |
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int8_t |
x, |
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int8_t |
y, |
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int8_t |
z, |
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int8_t |
w |
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) |
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inline |
Set new coordinates for the vector. Returns reference to self.
- See Also
- getValue()
Sets this vector to the unsigned 8-bit integer precision vector v, converting the vector to a 8-bit integer precision vector.
Sets this vector to the short integer precision vector v, converting the vector to a 8-bit integer precision vector.
Sets this vector to the 32-bit integer precision vector v, converting the vector to a 8-bit integer precision vector.
const int8_t * SbVec4b::getValue |
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void |
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const |
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inline |
Returns a pointer to an array of four int8_t integers containing the x, y, z and w coordinates of the vector.
- See Also
- setValue()
void SbVec4b::getValue |
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int8_t & |
x, |
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int8_t & |
y, |
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int8_t & |
z, |
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int8_t & |
w |
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| const |
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inline |
Returns the x, y, z and w coordinates of the vector.
int8_t & SbVec4b::operator[] |
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int |
i) | |
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inline |
Index operator. Returns modifiable x, y, z or w coordinate of the vector.
const int8_t & SbVec4b::operator[] |
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int |
i) | |
const |
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inline |
Index operator. Returns non-modifiable x, y, z or w coordinate of the vector.
int32_t SbVec4b::dot |
( |
SbVec4b |
v) | |
const |
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inline |
Calculates and returns the result of taking the dot product of this vector and v.
void SbVec4b::negate |
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void |
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inline |
Negate the vector (i.e. point it in the opposite direction)
SbVec4b & SbVec4b::operator*= |
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int |
d) | |
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inline |
Multiply components of vector with scalar value d. Returns reference to self.
SbVec4b & SbVec4b::operator*= |
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double |
d) | |
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Multiply components of vector with value d. Returns reference to self.
SbVec4b & SbVec4b::operator/= |
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int |
d) | |
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inline |
Divides components of vector with scalar value d. Returns reference to self.
SbVec4b & SbVec4b::operator/= |
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double |
d) | |
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inline |
Divides components of vector with scalar value d. Returns reference to self.
Adds this vector and vector u. Returns reference to self.
Subtracts v from this vector. Returns reference to self.
SbVec4b SbVec4b::operator- |
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void |
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const |
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inline |
Non-destructive negation operator. Returns a new SbVec4b instance which points in the opposite direction of this vector.
- See Also
- negate()
The documentation for this class was generated from the following files: