MyGUI  3.2.0
MyGUI_ITexture.h
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1 
6 /*
7  This file is part of MyGUI.
8 
9  MyGUI is free software: you can redistribute it and/or modify
10  it under the terms of the GNU Lesser General Public License as published by
11  the Free Software Foundation, either version 3 of the License, or
12  (at your option) any later version.
13 
14  MyGUI is distributed in the hope that it will be useful,
15  but WITHOUT ANY WARRANTY; without even the implied warranty of
16  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17  GNU Lesser General Public License for more details.
18 
19  You should have received a copy of the GNU Lesser General Public License
20  along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
21 */
22 #ifndef __MYGUI_I_TEXTURE_H__
23 #define __MYGUI_I_TEXTURE_H__
24 
25 #include "MyGUI_Prerequest.h"
26 #include "MyGUI_IRenderTarget.h"
27 #include "MyGUI_RenderFormat.h"
28 #include <string>
29 
30 namespace MyGUI
31 {
32  class ITexture;
33 
35  {
36  public:
38  virtual void textureInvalidate(ITexture* _texture) = 0;
39  };
40 
42  {
43  public:
44  virtual ~ITexture() { }
45 
46  virtual const std::string& getName() const = 0;
47 
48  virtual void createManual(int _width, int _height, TextureUsage _usage, PixelFormat _format) = 0;
49  virtual void loadFromFile(const std::string& _filename) = 0;
50  virtual void saveToFile(const std::string& _filename) = 0;
51 
53 
54  virtual void destroy() = 0;
55 
56  virtual void* lock(TextureUsage _access) = 0;
57  virtual void unlock() = 0;
58  virtual bool isLocked() = 0;
59 
60  virtual int getWidth() = 0;
61  virtual int getHeight() = 0;
62 
63  virtual PixelFormat getFormat() = 0;
64  virtual TextureUsage getUsage() = 0;
65  virtual size_t getNumElemBytes() = 0;
66 
68  {
69  return nullptr;
70  }
71  };
72 
73 } // namespace MyGUI
74 
75 #endif // __MYGUI_I_TEXTURE_H__