MyGUI  3.2.0
MyGUI_SkinManager.h
Go to the documentation of this file.
1 
6 /*
7  This file is part of MyGUI.
8 
9  MyGUI is free software: you can redistribute it and/or modify
10  it under the terms of the GNU Lesser General Public License as published by
11  the Free Software Foundation, either version 3 of the License, or
12  (at your option) any later version.
13 
14  MyGUI is distributed in the hope that it will be useful,
15  but WITHOUT ANY WARRANTY; without even the implied warranty of
16  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17  GNU Lesser General Public License for more details.
18 
19  You should have received a copy of the GNU Lesser General Public License
20  along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
21 */
22 #ifndef __MYGUI_SKIN_MANAGER_H__
23 #define __MYGUI_SKIN_MANAGER_H__
24 
25 #include "MyGUI_Prerequest.h"
26 #include "MyGUI_Singleton.h"
27 #include "MyGUI_Enumerator.h"
28 #include "MyGUI_ResourceSkin.h"
29 #include "MyGUI_XmlDocument.h"
30 #include "MyGUI_ResourceManager.h"
32 
33 namespace MyGUI
34 {
35 
37  public Singleton<SkinManager>,
38  public MemberObsolete<SkinManager>
39  {
40  public:
41  SkinManager();
42 
43  void initialise();
44  void shutdown();
45 
47  ResourceSkin* getByName(const std::string& _name) const;
48 
50  bool isExist(const std::string& _name) const;
51 
55  const std::string getDefaultSkin() const;
59  void setDefaultSkin(const std::string& _value);
60 
61  private:
62  void createDefault(const std::string& _value);
63  void _load(xml::ElementPtr _node, const std::string& _file, Version _version);
64 
65  private:
66  std::string mDefaultName;
67 
68  bool mIsInitialise;
69  };
70 
71 } // namespace MyGUI
72 
73 #endif // __MYGUI_SKIN_MANAGER_H__