MyGUI  3.2.0
MyGUI_LayoutData.h
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1 
6 /*
7  This file is part of MyGUI.
8 
9  MyGUI is free software: you can redistribute it and/or modify
10  it under the terms of the GNU Lesser General Public License as published by
11  the Free Software Foundation, either version 3 of the License, or
12  (at your option) any later version.
13 
14  MyGUI is distributed in the hope that it will be useful,
15  but WITHOUT ANY WARRANTY; without even the implied warranty of
16  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17  GNU Lesser General Public License for more details.
18 
19  You should have received a copy of the GNU Lesser General Public License
20  along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
21 */
22 #ifndef __MYGUI_LAYOUT_DATA_H__
23 #define __MYGUI_LAYOUT_DATA_H__
24 
25 #include "MyGUI_Prerequest.h"
26 #include "MyGUI_Common.h"
27 
28 namespace MyGUI
29 {
30 
32  {
33  std::string type;
35  };
36 
38  {
39  public:
41  align(Align::Default),
42  style(WidgetStyle::Child),
43  positionType(None)
44  {
45  }
46 
47  public:
48  std::vector<WidgetInfo> childWidgetsInfo;
49  // not map because there might be several properties with same name (for example List items)
52  std::vector<ControllerInfo> controllers;
53  std::string type;
54  std::string skin;
57  std::string name;
58  std::string layer;
59 
60  enum PositionType { Pixels, Relative, None };
64  };
65 
66  typedef std::vector<WidgetInfo> VectorWidgetInfo;
67 
68 } // namespace MyGUI
69 
70 #endif // __MYGUI_LAYOUT_DATA_H__