- Cal3D 0.11 API Reference -

coresubmorphtarget.h
1 //****************************************************************************//
2 // coresubmorphtarget.h //
3 // Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger //
4 //****************************************************************************//
5 // This library is free software; you can redistribute it and/or modify it //
6 // under the terms of the GNU Lesser General Public License as published by //
7 // the Free Software Foundation; either version 2.1 of the License, or (at //
8 // your option) any later version. //
9 //****************************************************************************//
10 
11 #ifndef CAL_CORESUBMORPHTARGET_H
12 #define CAL_CORESUBMORPHTARGET_H
13 
14 
15 #include "cal3d/global.h"
16 #include "cal3d/vector.h"
17 
18 
19 class CAL3D_API CalCoreSubMorphTarget
20 {
21 public:
22  struct BlendVertex
23  {
24  CalVector position;
25  CalVector normal;
26  };
27 
28 public:
31 
32  int getBlendVertexCount();
33  std::vector<BlendVertex>& getVectorBlendVertex();
34  bool reserve(int blendVertexCount);
35  bool setBlendVertex(int vertexId, const BlendVertex& vertex);
36 
37 private:
38  std::vector<BlendVertex> m_vectorBlendVertex;
39 };
40 #endif
41 //****************************************************************************//
Definition: coresubmorphtarget.h:22
Definition: coresubmorphtarget.h:19
The vector class.
Definition: vector.h:36

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