public class WebGLTexture extends SimpleScriptable
WebGLTexture
.Constructor and Description |
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WebGLTexture()
Default constructor.
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clone, defineFunctionProperties, defineProperty, equivalentValues, get, getBrowserVersion, getClassName, getDefaultValue, getDomNodeOrDie, getDomNodeOrNull, getPrototype, getScriptableFor, getStartingScope, getTransformerScriptableFor, getWindow, getWindow, getWithPreemption, hasInstance, initParentScope, isReadOnlySettable, makeScriptableFor, setCaseSensitive, setClassName, setDomNode, setDomNode, setHtmlElement, setParentScope
applyDescriptorToAttributeBitset, associateValue, avoidObjectDetection, buildDataDescriptor, callMethod, callMethod, checkPropertyChange, checkPropertyDefinition, defineClass, defineClass, defineClass, defineConst, defineConstProperty, defineOwnProperties, defineOwnProperty, defineOwnProperty, defineProperty, defineProperty, defineProperty, delete, delete, deleteProperty, deleteProperty, ensureScriptable, ensureScriptableObject, get, get, getAllIds, getArrayPrototype, getAssociatedValue, getAttributes, getAttributes, getAttributes, getAttributes, getClassPrototype, getDefaultValue, getExternalArrayData, getExternalArrayLength, getFunctionPrototype, getGetterOrSetter, getIds, getObjectPrototype, getOwnPropertyDescriptor, getParentScope, getProperty, getProperty, getPropertyIds, getPrototype, getSlot, getTopLevelScope, getTopScopeValue, getTypedProperty, getTypedProperty, getTypeOf, has, has, hasProperty, hasProperty, isAccessorDescriptor, isConst, isDataDescriptor, isEmpty, isExtensible, isFalse, isGenericDescriptor, isGetterOrSetter, isSealed, isTrue, preventExtensions, put, put, putConst, putConstProperty, putProperty, putProperty, redefineProperty, sameValue, sealObject, setAttributes, setAttributes, setAttributes, setAttributes, setExternalArrayData, setGetterOrSetter, setPrototype, size
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