90 (*iter)->renderToTarget(_target, _update);
93 (*iter)->renderToTarget(_target, _update);
97 (*iter)->renderToTarget(_target, _update);
107 (*iter)->resizeLayerItemView(oldSize, _viewSize);
161 bool itemFound =
false;
164 if ((*iter)->getNeedVertexCount() == 0)
170 else if (!(*iter)->getManualRender() && (*iter)->getTexture() == _texture)
183 (*iter)->setTexture(_texture);
203 if ((*iter)->getTexture() == _texture)
207 else if ((*iter)->getNeedVertexCount() == 0)
236 if ((*iter) == _item)
277 bool need_compression =
false;
280 if ((*iter)->getNeedCompression())
282 need_compression =
true;
288 if (need_compression)
295 (*iter)->setNeedCompression(
false);
297 if ((*iter)->getNeedVertexCount() == 0 && !(*iter)->getManualRender())
298 emptyItems.push_back(*iter);
300 nonEmptyItems.push_back(*iter);
302 nonEmptyItems.insert(nonEmptyItems.end(), emptyItems.begin(), emptyItems.end());
323 if ((*item)->isOutOfDate())
329 if ((*item)->isOutOfDate())