Uranium
Application Framework
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An interface for OpenGL FrameBuffer Objects. More...
Public Member Functions | |
def | __init__ (self, width, height) |
def | getTextureId (self) |
Get the texture ID of the texture target of this FBO. | |
def | bind (self) |
Bind the FBO so it can be rendered to. | |
def | release (self) |
Release the FBO so it will no longer be rendered to. | |
def | getContents (self) |
Get the contents of the FBO as an image data object. | |
An interface for OpenGL FrameBuffer Objects.
This class describes a minimal interface that is expected of FrameBuffer Object classes.