GDCM  2.2.6
Public Member Functions | List of all members
gdcm::network::ULConnectionManager Class Reference

ULConnectionManager The ULConnectionManager performs actions on the ULConnection given inputs from the user and from the state of what's going on around the connection (ie, timeouts of the ARTIM timer, responses from the peer across the connection, etc). More...

#include <gdcmULConnectionManager.h>

Inheritance diagram for gdcm::network::ULConnectionManager:
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Collaboration diagram for gdcm::network::ULConnectionManager:
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Public Member Functions

 ULConnectionManager ()
 
 ~ULConnectionManager ()
 
bool BreakConnection (const double &inTimeout)
 
void BreakConnectionNow ()
 
bool EstablishConnection (const std::string &inAETitle, const std::string &inConnectAETitle, const std::string &inComputerName, long inIPAddress, uint16_t inConnectPort, double inTimeout, std::vector< PresentationContext > const &pcVector)
 
bool EstablishConnectionMove (const std::string &inAETitle, const std::string &inConnectAETitle, const std::string &inComputerName, long inIPAddress, uint16_t inConnectPort, double inTimeout, uint16_t inReturnPort, std::vector< PresentationContext > const &pcVector)
 
std::vector
< PresentationDataValue
SendEcho ()
 
std::vector< DataSetSendFind (const BaseRootQuery *inRootQuery)
 
void SendFind (const BaseRootQuery *inRootQuery, ULConnectionCallback *inCallback)
 
std::vector< DataSetSendMove (const BaseRootQuery *inRootQuery)
 
bool SendMove (const BaseRootQuery *inRootQuery, ULConnectionCallback *inCallback)
 return false upon error More...
 
std::vector< DataSetSendStore (const File &file)
 
void SendStore (const File &file, ULConnectionCallback *inCallback)
 callback based API More...
 
- Public Member Functions inherited from gdcm::Subject
 Subject ()
 
 ~Subject ()
 
unsigned long AddObserver (const Event &event, Command *)
 
unsigned long AddObserver (const Event &event, Command *) const
 
CommandGetCommand (unsigned long tag)
 
bool HasObserver (const Event &event) const
 
void InvokeEvent (const Event &)
 
void InvokeEvent (const Event &) const
 
void RemoveAllObservers ()
 
void RemoveObserver (unsigned long tag)
 
- Public Member Functions inherited from gdcm::Object
 Object ()
 
 Object (const Object &)
 Special requirement for copy/cstor, assigment operator. More...
 
virtual ~Object ()
 
void operator= (const Object &)
 
virtual void Print (std::ostream &) const
 

Additional Inherited Members

- Protected Member Functions inherited from gdcm::Object
void Register ()
 
void UnRegister ()
 

Detailed Description

ULConnectionManager The ULConnectionManager performs actions on the ULConnection given inputs from the user and from the state of what's going on around the connection (ie, timeouts of the ARTIM timer, responses from the peer across the connection, etc).

Its inputs are ULEvents, and it performs ULActions.

Constructor & Destructor Documentation

gdcm::network::ULConnectionManager::ULConnectionManager ( )
gdcm::network::ULConnectionManager::~ULConnectionManager ( )

Member Function Documentation

bool gdcm::network::ULConnectionManager::BreakConnection ( const double &  inTimeout)
void gdcm::network::ULConnectionManager::BreakConnectionNow ( )
bool gdcm::network::ULConnectionManager::EstablishConnection ( const std::string &  inAETitle,
const std::string &  inConnectAETitle,
const std::string &  inComputerName,
long  inIPAddress,
uint16_t  inConnectPort,
double  inTimeout,
std::vector< PresentationContext > const &  pcVector 
)

returns true if a connection of the given AETitle (ie, 'this' program) is able to connect to the given AETitle and Port in a certain amount of time providing the connection type will establish the proper exchange syntax with a server; if a different functionality is required, a different connection should be established. returns false if the connection type is 'move'– have to give a return port for move to work as specified.

bool gdcm::network::ULConnectionManager::EstablishConnectionMove ( const std::string &  inAETitle,
const std::string &  inConnectAETitle,
const std::string &  inComputerName,
long  inIPAddress,
uint16_t  inConnectPort,
double  inTimeout,
uint16_t  inReturnPort,
std::vector< PresentationContext > const &  pcVector 
)

returns true for above reasons, but contains the special 'move' port

std::vector<PresentationDataValue> gdcm::network::ULConnectionManager::SendEcho ( )
std::vector<DataSet> gdcm::network::ULConnectionManager::SendFind ( const BaseRootQuery inRootQuery)
void gdcm::network::ULConnectionManager::SendFind ( const BaseRootQuery inRootQuery,
ULConnectionCallback inCallback 
)
std::vector<DataSet> gdcm::network::ULConnectionManager::SendMove ( const BaseRootQuery inRootQuery)
bool gdcm::network::ULConnectionManager::SendMove ( const BaseRootQuery inRootQuery,
ULConnectionCallback inCallback 
)

return false upon error

std::vector<DataSet> gdcm::network::ULConnectionManager::SendStore ( const File file)
void gdcm::network::ULConnectionManager::SendStore ( const File file,
ULConnectionCallback inCallback 
)

callback based API


The documentation for this class was generated from the following file:

Generated on Sat Dec 21 2013 05:56:23 for GDCM by doxygen 1.8.5
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