GDCM  2.2.6
reslicesphere.cxx
/*=========================================================================
Program: GDCM (Grassroots DICOM). A DICOM library
Copyright (c) 2006-2011 Mathieu Malaterre
All rights reserved.
See Copyright.txt or http://gdcm.sourceforge.net/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
//
// Load a DICOM series.
// Position a sphere within the volume.
// Allow the user to change between Axial, Sagittal, Coronal, and
// Oblique view of the images and move through the slices.
// The display should show the resliced image and the cross section
// of the sphere intersecting that plane.
//
/*
from Scott Johnson /Scott Johnson neuwave com/
to VTK /vtkusers vtk.org/
date Tue, May 11, 2010 at 7:01 PM
*/
#include <strstream>
#include <string>
#include <vtkDICOMImageReader.h>
#include <vtkStringArray.h>
#include <vtkDirectory.h>
#include <vtkImageThreshold.h>
#include <vtkImageShiftScale.h>
#include <vtkImageReslice.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkImageViewer2.h>
#include <vtkSphereSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkPlane.h>
#include <vtkCutter.h>
#include <vtkActor.h>
#include <vtkCommand.h>
#include <vtkSmartPointer.h>
#include <vtkMatrix4x4.h>
#include <vtkInteractorObserver.h>
#include <vtkProperty.h>
#include <vtkRenderer.h>
#include <vtkImageData.h>
#include <vtkImageActor.h>
#include "vtkTransformPolyDataFilter.h"
#include <vtkCamera.h>
#include <vtkMath.h>
#include <vtkTransform.h>
#include <vtkTextActor.h>
#include <vtkActor2D.h>
#include <vtkPolyDataMapper2D.h>
#include <vtkProperty2D.h>
#include <vtkImageChangeInformation.h>
#include "gdcmDirectory.h"
#include "gdcmTesting.h"
#include "gdcmIPPSorter.h"
// Change to match the path to find Raw_0.vti or provide
// the parameter when starting ResliceSphere.
const double sphereCenter[3]={74, 219, 70};
// Angles (0, 0, 0)
const double AxialMatrix[] = { 1.0, 0.0, 0.0, 0.0,
0.0, 1.0, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0,
0.0, 0.0, 0.0, 1.0 };
// Angles (0, 90, 0)
const double SagittalMatrix[] = { 0.0, 0.0, 1.0, 0.0,
0.0, 1.0, 0.0, 0.0,
-1.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 1.0 };
// Angles (-90, 0, 0)
const double CoronalMatrix[] = { 1.0, 0.0, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0,
0.0, -1.0, 0.0, 0.0,
0.0, 0.0, 0.0, 1.0 };
// Angles (0, 90, 31)
const double ObliqueMatrix[] = { 0.0, -0.515038, 0.857167, 0.0,
0.0, 0.857167, 0.515038, 0.0,
-1.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 1.0 };
class ResliceRender;
// Class to handle key press events.
class KeyCallback : public vtkCommand
{
public:
static KeyCallback* New()
{
return new KeyCallback();
}
void Execute(vtkObject* caller, unsigned long eventId, void *calldata);
void SetCallbackData(ResliceRender* reslice);
protected:
ResliceRender* _reslice;
};
class ResliceRender
{
public:
typedef enum _ORIENTATION
{
AXIAL = 0,
SAGITTAL = 1,
CORONAL = 2,
OBLIQUE = 3
} ORIENTATION;
ResliceRender()
{
_orientation=AXIAL;
}
~ResliceRender()
{
_transform->Delete();
_reader->Delete();
_reslice->Delete();
_interactor->Delete();
_imageViewer->Delete();
_sphere->Delete();
_sphereMapper->Delete();
_sphereActor->Delete();
_plane->Delete();
_cutter->Delete();
_polyTransform->Delete();
_ROIMapper->Delete();
_ROIActor->Delete();
_annotation->Delete();
}
void CreatePipeline(const char* fileName)
{
vtkProperty2D* props;
//_reader=vtkXMLImageDataReader::New();
//_reader->SetFileName(fileName);
//_reader->Update();
//_reader=qzDICOMImageReader::New();
//vtkDirectory *d = vtkDirectory::New();
//d->Open(fileName);
//d->Print( std::cout );
d.Load(fileName);
s.SetComputeZSpacing( true );
bool b = s.Sort( files );
if( !b )
{
std::cerr << "Failed to sort:" << fileName << std::endl;
//return ;
}
//std::cout << "Sorting succeeded:" << std::endl;
//s.Print( std::cout );
//std::cout << "Found z-spacing:" << std::endl;
//std::cout << s.GetZSpacing() << std::endl;
double ippzspacing = s.GetZSpacing();
const std::vector<std::string> & sorted = s.GetFilenames();
vtkStringArray *vtkfiles = vtkStringArray::New();
std::vector< std::string >::const_iterator it = sorted.begin();
for( ; it != sorted.end(); ++it)
{
const std::string &f = *it;
vtkfiles->InsertNextValue( f.c_str() );
}
//_reader->SetDirectoryName(fileName);
//_reader->SetFileNames( d->GetFiles() );
_reader->SetFileNames( vtkfiles );
_reader->Update();
const vtkFloatingPointType *spacing = _reader->GetOutput()->GetSpacing();
vtkImageChangeInformation *v16 = vtkImageChangeInformation::New();
v16->SetInput( _reader->GetOutput() );
v16->SetOutputSpacing( spacing[0], spacing[1], ippzspacing );
v16->Update();
_threshold=vtkImageThreshold::New();
_threshold->ThresholdByUpper(-3024.0);
_threshold->ReplaceOutOn();
_threshold->SetOutValue(0.0);
_threshold->SetInputConnection(v16->GetOutputPort());
_shift=vtkImageShiftScale::New();
_shift->SetShift(0);
_shift->SetScale(1);
_shift->SetInputConnection(_threshold->GetOutputPort());
// Initialize the reslice with an axial orientation.
vtkSmartPointer<vtkMatrix4x4> matrix =
vtkSmartPointer<vtkMatrix4x4>::New();
matrix->Identity();
_transform = vtkTransform::New();
_transform->SetMatrix(matrix);
_reslice = vtkImageReslice::New();
_reslice->SetOutputDimensionality(3);
// PROBLEM:
// The original intent was to connect the same transform
// to the vtkImageReslice and vtkTransformPolyDataFilter,
// but the resulting reslices appear different using the
// vtkTransform as opposed to explicitly setting the
// reslice axes via SetResliceAxes. Also, if the vtkTransform
// is connected and orientated other than axial, the extents
// don't seem to update resulting in VTK believing the slice
// is out of range.
//_reslice->SetResliceTransform(_transform);
_reslice->SetResliceAxes(matrix);
//_reslice->SetInputConnection(_reader->GetOutputPort());
_reslice->SetInputConnection(_shift->GetOutputPort());
// Create the sphere target shape.
_sphere=vtkSphereSource::New();
_sphere->SetRadius(7.0);
_sphere->SetThetaResolution(16);
_sphere->SetPhiResolution(16);
_sphere->SetCenter(sphereCenter[0], sphereCenter[1], sphereCenter[2]);
_sphereMapper=vtkPolyDataMapper::New();
_sphereMapper->SetInputConnection(_sphere->GetOutputPort());
_sphereActor=vtkActor::New();
_sphereActor->SetMapper(_sphereMapper);
_sphereActor->PickableOff();
_sphereActor->GetProperty()->SetColor(1.0, 0.0, 0.0);
_sphereActor->GetProperty()->SetEdgeColor(1.0, 0.0, 0.0);
_sphereActor->GetProperty()->SetDiffuseColor(1.0, 0.0, 0.0);
_sphereActor->SetVisibility(true);
// Create the cutting pipeline.
// This plane will be positioned in the original image coordinate system.
_plane = vtkPlane::New();
_plane->SetNormal(0.0, 0.0, 1.0);
_cutter = vtkCutter::New();
_cutter->SetInputConnection(_sphere->GetOutputPort());
_cutter->SetCutFunction(_plane);
_cutter->GenerateCutScalarsOn();
_cutter->SetValue(0, 0.5);
// The transform attached to _polyTransform should move the cut
// ROI into the resliced coordinate system, which should be the
// same as the coordinate system of the resliced images.
// PROBLEM: It doesn't.
_polyTransform = vtkTransformPolyDataFilter::New();
_polyTransform->SetTransform(_transform);
_polyTransform->SetInputConnection(_cutter->GetOutputPort());
_ROIMapper = vtkPolyDataMapper2D::New();
_ROIMapper->SetInputConnection(_polyTransform->GetOutputPort());
vtkCoordinate* coordinate = vtkCoordinate::New();
coordinate->SetCoordinateSystemToWorld();
_ROIMapper->SetTransformCoordinate(coordinate);
_ROIActor = vtkActor2D::New();
_ROIActor->SetMapper(_ROIMapper);
// Make sure the cut can be seen, especially the edges.
props=_ROIActor->GetProperty();
props->SetLineWidth(2);
props->SetOpacity(1.0);
// props->EdgeVisibilityOn();
// props->SetDiffuse(0.8);
// props->SetSpecular(0.3);
// props->SetSpecularPower(20);
// props->SetRepresentationToSurface();
// props->SetDiffuseColor(1.0, 0.0, 0.0);
// props->SetEdgeColor(1.0, 0.0, 0.0);
props->SetColor(1.0, 0.0, 0.0);
_interactor = vtkRenderWindowInteractor::New();
// Create the image viewer and add the actor with the cut ROI.
_imageViewer = vtkImageViewer2::New();
_imageViewer->SetupInteractor(_interactor);
_imageViewer->SetSize(400, 400);
_imageViewer->SetColorWindow(1024);
_imageViewer->SetColorLevel(800);
_imageViewer->SetInputConnection(_reslice->GetOutputPort());
_imageViewer->GetImageActor()->SetOpacity(0.5);
_annotation = vtkTextActor::New();
_annotation->SetTextScaleModeToViewport();
_imageViewer->GetRenderer()->AddActor(_annotation);
// Add the cut shape actor to the renderer.
_imageViewer->GetRenderer()->AddActor(_ROIActor);
// Set up the key handler.
vtkSmartPointer<KeyCallback> callback = vtkSmartPointer<KeyCallback>::New();
callback->SetCallbackData(this);
_interactor->AddObserver(vtkCommand::KeyPressEvent, callback);
_interactor->Initialize();
}
void Start()
{
_interactor->Start();
}
void ResetOrientation()
{
vtkSmartPointer<vtkMatrix4x4> matrix =
vtkSmartPointer<vtkMatrix4x4>::New();
matrix->Identity();
SetOrientation(matrix);
}
// Make sure the orientation of the vtkImageReslice and
// vtkTransform are in sync.
void SetOrientation(vtkMatrix4x4* matrix)
{
_reslice->SetResliceAxes(matrix);
_reslice->Update();
vtkMatrix4x4* inverse = vtkMatrix4x4::New();
vtkMatrix4x4::Invert(matrix, inverse);
_transform->SetMatrix(inverse);
_transform->Update();
}
// Set the current slice of the current view.
void SetSlice(int slice)
{
std::strstream posString;
double center[3];
double spacing[3];
double origin[3];
double point[4];
double newPoint[4];
vtkImageData* imageData;
int newSlice;
// Try to make sure the extents of the reslice are updated.
// PROBLEM: It doesn't seem to work when changing the orientation.
imageData=vtkImageData::SafeDownCast(_reslice->GetOutput());
imageData->UpdateInformation();
// Let vtkImageViewer2 handle the slice limits.
_imageViewer->SetSlice(slice);
newSlice=GetSlice();
imageData->GetCenter(center);
imageData->GetSpacing(spacing);
imageData->GetOrigin(origin);
// Compute the position of the center of the slice based on the
// spacing of the slices. The resliced axis will always
// be the "Z" axis.
point[0]=center[0];
point[1]=center[1];
point[2]=(newSlice * spacing[2]) + origin[2];
point[3]=1.0;
// Convert the coordinate from the reslice coordinate system to the
// original image coordinate system.
// PROBLEM: Logically this seems like it should have been multiplied
// by the inverse to translate from the resliced coordinate system to
// the original coordinate system. However, multiplying by the inverse
// sticks the plane in the wrong place completely. Using the original
// matrix at least gets the Z coordinate right.
vtkMatrix4x4* matrix=_reslice->GetResliceAxes();
vtkSmartPointer<vtkMatrix4x4> inverse =
vtkSmartPointer<vtkMatrix4x4>::New();
vtkMatrix4x4::Invert(matrix, inverse);
matrix->MultiplyPoint(point, newPoint);
_plane->SetOrigin(newPoint[0], newPoint[1], newPoint[2]);
// Annotate the image.
posString << "Position: (" << newPoint[0] << ", " << newPoint[1]
<< ", " << newPoint[2] << ") Slice: " << newSlice;
_annotation->SetInput(posString.str());
_imageViewer->Render();
}
int GetSlice()
{
return _imageViewer->GetSlice();
}
// Set the orientation of the view.
void SetOrientation(ResliceRender::ORIENTATION orientation)
{
vtkCamera* camera=_imageViewer->GetRenderer()->GetActiveCamera();
double spacing[3];
double origin[3];
double point[4];
double newPoint[4];
double initialPosition;
double xDirCosine[3];
double yDirCosine[3];
double zDirCosine[3];
double normal[3];
vtkImageData* imageData;
vtkSmartPointer<vtkMatrix4x4> matrix =
vtkSmartPointer<vtkMatrix4x4>::New();
_orientation=orientation;
// Reset ViewUp
camera->SetViewUp(0.0, 1.0, 0.0);
// Compute the cut plane position to the input coordinate system.
imageData=vtkImageData::SafeDownCast(_reslice->GetInput());
imageData->UpdateInformation();
imageData->GetSpacing(spacing);
imageData->GetOrigin(origin);
point[0]=origin[0];
point[1]=origin[1];
point[2]=origin[2];
point[3]=1.0;
switch (_orientation)
{
case AXIAL:
matrix->DeepCopy(AxialMatrix);
initialPosition=sphereCenter[2];
break;
case CORONAL:
matrix->DeepCopy(CoronalMatrix);
initialPosition=sphereCenter[1];
break;
case SAGITTAL:
matrix->DeepCopy(SagittalMatrix);
initialPosition=sphereCenter[0];
break;
case OBLIQUE:
matrix->DeepCopy(ObliqueMatrix);
initialPosition=sphereCenter[2];
break;
}
// Move the origin from the original image coordinate system to the
// resliced image coordinate system.
matrix->MultiplyPoint(point, newPoint);
matrix->SetElement(0, 3, newPoint[0]);
matrix->SetElement(1, 3, newPoint[1]);
matrix->SetElement(2, 3, newPoint[2]);
ResetOrientation();
SetOrientation(matrix);
// Compute the cutting plane normal and set it.
// PROBLEM: If the transformation is connected rather than
// using SetResliceAxes, the Direction Cosines do not reflect
// the orientation of the vtkImageReslice.
_reslice->GetResliceAxesDirectionCosines(xDirCosine, yDirCosine,
zDirCosine);
vtkMath::Cross(xDirCosine, yDirCosine, normal);
_plane->SetNormal(normal);
// Set the extents and spacing of the reslice to account for
// all of the data.
_reslice->SetOutputExtentToDefault();
_reslice->SetOutputSpacing(spacing[0], spacing[0], spacing[0]);
// Force the vtkImageViewer2 to update.
// PROBLEM: The whole extent does not seem to be set in time
// for the first render. This results in an error because the
// slice is positioned outside the old bounds.
_imageViewer->SetInput(NULL);
_imageViewer->SetInputConnection(_reslice->GetOutputPort());
_imageViewer->GetRenderer()->ResetCameraClippingRange();
_imageViewer->GetRenderer()->ResetCamera();
// Set the initial slice to be at the center of the sphere.
// Divide by the spacing because this will be undone in SetSlice.
SetSlice( (int)(initialPosition / spacing[0]));
}
vtkRenderWindowInteractor* GetInteractor()
{
return _interactor;
}
protected:
ORIENTATION _orientation;
//qzDICOMImageReader* _reader;
vtkImageThreshold* _threshold;
vtkImageShiftScale* _shift;
vtkImageReslice* _reslice;
vtkRenderWindowInteractor* _interactor;
vtkImageViewer2* _imageViewer;
vtkSphereSource* _sphere;
vtkPolyDataMapper* _sphereMapper;
vtkActor* _sphereActor;
vtkPlane* _plane;
vtkCutter* _cutter;
vtkTransform* _transform;
vtkTransformPolyDataFilter* _polyTransform;
vtkPolyDataMapper2D* _ROIMapper;
vtkActor2D* _ROIActor;
vtkTextActor* _annotation;
};
// Catch KeyPress events.
// Up Arrow - increases the slice
// Down Arrow - decreases the slice
// 'A' - sets the view to Axial
// 'S' - sets the view to Sagittal
// 'C' - sets the view to Coronal
// 'O' - set the view to Oblique
void KeyCallback::Execute(vtkObject* caller, unsigned long eventId, void *calldata)
{
(void)caller;
(void)eventId;
(void)calldata;
std::string sym=_reslice->GetInteractor()->GetKeySym();
if (!sym.compare("Up"))
{
_reslice->SetSlice(_reslice->GetSlice() + 1);
}
else if (!sym.compare("Down"))
{
_reslice->SetSlice(_reslice->GetSlice() - 1);
}
else if ((!sym.compare("A")) || (!sym.compare("a")))
{
_reslice->SetOrientation(ResliceRender::AXIAL);
}
else if ((!sym.compare("C")) || (!sym.compare("c")))
{
_reslice->SetOrientation(ResliceRender::CORONAL);
}
else if ((!sym.compare("S")) || (!sym.compare("s")))
{
_reslice->SetOrientation(ResliceRender::SAGITTAL);
}
else if ((!sym.compare("O")) || (!sym.compare("o")))
{
_reslice->SetOrientation(ResliceRender::OBLIQUE);
}
}
void KeyCallback::SetCallbackData(ResliceRender* reslice)
{
_reslice=reslice;
}
// Usage: ResliceSphere [fileName]
int main(int argc, char *argv[])
{
ResliceRender render;
if (argc == 1)
{
const char *root = gdcm::Testing::GetDataExtraRoot();
std::string dir3 = root;
dir3 += "/gdcmSampleData/ForSeriesTesting/Dentist/images/";
render.CreatePipeline(dir3.c_str());
}
else
{
render.CreatePipeline(argv[1]);
}
render.SetOrientation(ResliceRender::AXIAL);
render.Start();
return EXIT_SUCCESS;
}

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