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libplayercommon
error.h
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/*
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* Player - One Hell of a Robot Server
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* Copyright (C) 2000
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* Brian Gerkey, Kasper Stoy, Richard Vaughan, & Andrew Howard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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********************************************************************/
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/***************************************************************************
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* Desc: Error handling macros
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* Author: Andrew Howard
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* Date: 13 May 2002
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* CVS: $Id: error.h 8003 2009-07-13 10:34:37Z thjc $
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**************************************************************************/
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#ifndef ERROR_HH
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#define ERROR_HH
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#include <stdio.h>
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#include <errno.h>
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#include <playerconfig.h>
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#if defined (WIN32)
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#if defined (PLAYER_STATIC)
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#define PLAYERERROR_EXPORT
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#elif defined (playererror_EXPORTS)
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#define PLAYERERROR_EXPORT __declspec (dllexport)
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#else
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#define PLAYERERROR_EXPORT __declspec (dllimport)
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#endif
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#else
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#define PLAYERERROR_EXPORT
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#endif
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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PLAYERERROR_EXPORT
void
ErrorInit(
int
_msgLevel, FILE * logfile);
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PLAYERERROR_EXPORT
void
DefaultErrorPrint(
int
msgType,
int
level,
const
char
*file,
int
line,
const
char
*fmt, ...);
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PLAYERERROR_EXPORT
extern
void (*ErrorPrint)(
int
msgType,
int
level,
const
char
*file,
int
line,
const
char
*fmt, ...);
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PLAYERERROR_EXPORT
extern
int
msgLevel;
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// File for logging messages
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PLAYERERROR_EXPORT
extern
FILE *msgFile;
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#ifdef __cplusplus
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}
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#endif
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#define PLAYER_ERR_ERR 0
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#define PLAYER_ERR_WARN 1
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#define PLAYER_ERR_MSG 2
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#define PLAYER_ERR_DBG 2
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#define PLAYER_ERROR(msg) ErrorPrint(PLAYER_ERR_ERR, 0, __FILE__, __LINE__, "error : " msg "\n")
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#define PLAYER_ERROR1(msg, a) ErrorPrint(PLAYER_ERR_ERR, 0, __FILE__, __LINE__, "error : " msg "\n", a)
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#define PLAYER_ERROR2(msg, a, b) ErrorPrint(PLAYER_ERR_ERR, 0, __FILE__, __LINE__, "error : " msg "\n", a, b)
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#define PLAYER_ERROR3(msg, a, b, c) ErrorPrint(PLAYER_ERR_ERR, 0, __FILE__, __LINE__, "error : " msg "\n", a, b, c)
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#define PLAYER_ERROR4(msg, a, b, c,d) ErrorPrint(PLAYER_ERR_ERR, 0, __FILE__, __LINE__, "error : " msg "\n", a, b, c, d)
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#define PLAYER_ERROR5(msg, a, b, c, d, e) ErrorPrint(PLAYER_ERR_ERR, 0, __FILE__, __LINE__, "error : " msg "\n", a, b, c, d, e)
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#define PLAYER_WARN(msg) ErrorPrint(PLAYER_ERR_WARN, 0, __FILE__, __LINE__, "warning : " msg "\n")
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#define PLAYER_WARN1(msg, a) ErrorPrint(PLAYER_ERR_WARN, 0, __FILE__, __LINE__, "warning : " msg "\n", a)
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#define PLAYER_WARN2(msg, a, b) ErrorPrint(PLAYER_ERR_WARN, 0, __FILE__, __LINE__, "warning : " msg "\n", a, b)
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#define PLAYER_WARN3(msg, a, b, c) ErrorPrint(PLAYER_ERR_WARN, 0, __FILE__, __LINE__, "warning : " msg "\n", a, b, c)
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#define PLAYER_WARN4(msg, a, b, c, d) ErrorPrint(PLAYER_ERR_WARN, 0, __FILE__, __LINE__, "warning : " msg "\n", a, b, c, d)
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#define PLAYER_WARN5(msg, a, b, c, d, e) ErrorPrint(PLAYER_ERR_WARN, 0, __FILE__, __LINE__, "warning : " msg "\n", a, b, c, d, e)
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#define PLAYER_WARN6(msg, a, b, c, d, e, f) ErrorPrint(PLAYER_ERR_WARN, 0, __FILE__, __LINE__, "warning : " msg "\n", a, b, c, d, e, f)
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#define PLAYER_WARN7(msg, a, b, c, d, e, f, g) ErrorPrint(PLAYER_ERR_WARN, 0, __FILE__, __LINE__, "warning : " msg "\n", a, b, c, d, e, f, g)
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#define PLAYER_MSG0(level, msg) ErrorPrint(PLAYER_ERR_MSG, level, __FILE__, __LINE__, "" msg "\n")
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#define PLAYER_MSG1(level, msg, a) ErrorPrint(PLAYER_ERR_MSG, level, __FILE__, __LINE__, "" msg "\n", a)
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#define PLAYER_MSG2(level, msg, a, b) ErrorPrint(PLAYER_ERR_MSG, level, __FILE__, __LINE__, "" msg "\n", a, b)
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#define PLAYER_MSG3(level, msg, a, b, c) ErrorPrint(PLAYER_ERR_MSG, level, __FILE__, __LINE__, "" msg "\n", a, b, c)
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#define PLAYER_MSG4(level, msg, a, b, c, d) ErrorPrint(PLAYER_ERR_MSG, level, __FILE__, __LINE__, "" msg "\n", a, b, c, d)
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#define PLAYER_MSG5(level, msg, a, b, c, d, e) ErrorPrint(PLAYER_ERR_MSG, level, __FILE__, __LINE__, "" msg "\n", a, b, c, d, e)
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#define PLAYER_MSG6(level, msg, a, b, c, d, e, f) ErrorPrint(PLAYER_ERR_MSG, level, __FILE__, __LINE__, "" msg "\n", a, b, c, d, e, f)
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#define PLAYER_MSG7(level, msg, a, b, c, d, e, f, g) ErrorPrint(PLAYER_ERR_MSG, level, __FILE__, __LINE__, "" msg "\n", a, b, c, d, e, f, g)
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#endif
Last updated 12 September 2005 21:38:45