Joints and shapes are destroyed when their associated body is
destroyed. Implement this listener so that you may nullify references to
these joints and shapes.
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__swig_destroy__(...)
delete_b2DestructionListener(b2DestructionListener self) |
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__getstate__(self,
additional_ignore=[ ] )
Returns a dictionary representation of self, with
dict(var=value [, ...]) |
source code
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__setstate__(self,
dict)
Takes each variable=value pair in the dictionary and sets the
attributes based on them |
source code
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b2DestructionListener
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SayGoodbye(...)
SayGoodbye(b2Joint joint)
b2DestructionListener_SayGoodbye(b2DestructionListener self, b2Shape
shape) |
source code
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