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gdouble | chroma-spatial | Read / Write |
gdouble | chroma-temp | Read / Write |
gboolean | high-quality | Read / Write |
gdouble | luma-spatial | Read / Write |
gdouble | luma-temp | Read / Write |
GObject ╰── GInitiallyUnowned ╰── GstObject ╰── GstElement ╰── GstBaseTransform ╰── GstVideoFilter ╰── GstEntransHqdn3d
This filter aims to reduce image noise producing smooth images and making still images really still (This should enhance compressibility).
Depending on hiqh-quality setting, it runs either mplayer's hqdn3d filter algorithm or the denoise3d algorithm, which is cruder and simpler, but also faster.
Leaving or setting any of the other parameters to 0 will make the filter use the indicated internal defaults. Setting some parameters will also have this value 'trickle' into the other parameters as follows:
In addition, setting a components (both) parameters to a negative value will not have the filter applied to this component.
“chroma-spatial”
property “chroma-spatial” gdouble
Spatial Chroma Strength (0: use default).
Flags: Read / Write
Allowed values: [-1,255]
Default value: 3
“chroma-temp”
property “chroma-temp” gdouble
Temporal Chroma Strength (0: use default).
Flags: Read / Write
Allowed values: [-1,255]
Default value: 4.5
“high-quality”
property “high-quality” gboolean
High Quality Denoising (hqdn3d versus denoise3d).
Flags: Read / Write
Default value: TRUE
“luma-spatial”
property “luma-spatial” gdouble
Spatial Luma Strength (0: use default).
Flags: Read / Write
Allowed values: [-1,255]
Default value: 4