25 #include "vtkRenderingCoreModule.h" 48 vtkGetMacro(Projection,
int);
49 vtkSetMacro(Projection,
int);
57 vtkSetVector4Macro(FloorPlane,
float);
58 vtkGetVector4Macro(FloorPlane,
float);
60 vtkSetVector3Macro(FloorRight,
float);
61 vtkGetVector3Macro(FloorRight,
float);
73 void operator=(
const vtkSkybox&) =
delete;
represents an object (geometry & properties) in a rendered scene
double * GetBounds() override=0
Return a reference to the Prop3D's composite transform.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkActor * New()
Creates an actor with the following defaults: origin(0,0,0) position=(0,0,0) scale=(1,...
void SetProjectionToSphere()
a simple class to control print indentation
Renders a skybox environment.
void SetProjectionToCube()
double * GetBounds() override
Return a reference to the Prop3D's composite transform.
void SetProjectionToFloor()