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osgSim::Sector Class Reference

Inheritance diagram for osgSim::Sector:

osg::Object osg::Referenced osgSim::AzimElevationSector osgSim::AzimSector osgSim::ConeSector osgSim::DirectionalSector osgSim::ElevationSector List of all members.

Public Member Functions

 Sector ()
 Sector (const Sector &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
virtual const char * libraryName () const
virtual const char * className () const
virtual bool isSameKindAs (const osg::Object *obj) const
virtual float operator() (const osg::Vec3 &) const =0

Protected Member Functions

virtual ~Sector ()

Constructor & Destructor Documentation

osgSim::Sector::Sector  )  [inline]
 

osgSim::Sector::Sector const Sector copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY
[inline]
 

virtual osgSim::Sector::~Sector  )  [inline, protected, virtual]
 


Member Function Documentation

virtual const char* osgSim::Sector::className  )  const [inline, virtual]
 

return the name of the object's class type. Must be defined by derived classes.

Implements osg::Object.

virtual bool osgSim::Sector::isSameKindAs const osg::Object obj  )  const [inline, virtual]
 

Reimplemented from osg::Object.

virtual const char* osgSim::Sector::libraryName  )  const [inline, virtual]
 

return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Implements osg::Object.

virtual float osgSim::Sector::operator() const osg::Vec3  )  const [pure virtual]
 

Implemented in osgSim::AzimSector, osgSim::ElevationSector, osgSim::AzimElevationSector, osgSim::ConeSector, and osgSim::DirectionalSector.


The documentation for this class was generated from the following file:
Generated on Wed Jun 7 04:50:12 2006 for OpenSceneGraph by  doxygen 1.4.4