- face
: Ogre::ProgressiveMesh::PMVertex
- face_count
: bsp_leaf_t, bsp_model_t
- face_start
: bsp_leaf_t, bsp_model_t
- factor
: Ogre::LayerBlendModeEx
- FACTORY_TYPE_NAME
: Ogre::TerrainSceneManagerFactory, Ogre::OctreeSceneManagerFactory, Ogre::BspSceneManagerFactory, Ogre::DefaultSceneManagerFactory, Ogre::RibbonTrailFactory, Ogre::ParticleSystemFactory, Ogre::ManualObjectFactory, Ogre::LightFactory, Ogre::EntityFactory, Ogre::BillboardSetFactory, Ogre::BillboardChainFactory
- farbox
: Ogre::Quake3Shader
- farboxName
: Ogre::Quake3Shader
- fbo
: Ogre::GLFBOMultiRenderTarget
- fData
: Ogre::GpuProgramParameters::AutoConstantEntry
- fDeg2Rad
: Ogre::Math
- file
: Ogre::Exception
- filename
: Ogre::MaterialScriptContext, Ogre::FileInfo
- findVisibleObjects
: Ogre::CompositorInstance::TargetOperation
- firstside
: bsp_brush_t
- flags
: Ogre::Quake3Shader, Ogre::Quake3Shader::Pass, Ogre::ImageCodec::ImageData
- fog
: Ogre::Quake3Shader
- fogColour
: Ogre::Quake3Shader
- fogDistance
: Ogre::Quake3Shader
- format
: Ogre::GLFBOManager::RBFormat, Ogre::PixelBox, Ogre::ImageCodec::ImageData, Ogre::ILUtil::ILFormat, Ogre::CompositionTechnique::TextureDefinition
- found
: Ogre::Compiler2Pass::TokenInst
- fRad2Deg
: Ogre::Math
- fragment
: Ogre::BspNode::Brush
- fragmentType
: Ogre::SceneQuery::WorldFragment
- frames
: Ogre::Quake3Shader::Pass
- frameTime
: Ogre::Profiler::ProfileFrame
- frequency
: Ogre::TextureUnitState::TextureEffect
- fromDepthSquared
: Ogre::MeshLodUsage
- front
: bsp_node_t, Ogre::Box
- frustum
: Ogre::D3D9RenderSystem::sD3DTextureStageDesc, Ogre::TextureUnitState::TextureEffect
- fType
: Ogre::StaticFaceGroup
- FX_TYPE_MASK
: Ogre::SceneManager
Copyright © 2000-2005 by The OGRE Team

This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jun 11 10:46:45 2006