class VISION_LOOP_STACK

All features

It's some loop_stack (see lib/sequencer) EVENT_CATCHER as "special job". Use it like LOOP_STACK.

Direct parents

conformant parents

LOOP_STACK

Summary

creation features

exported features

Details

make

ensure

  • current_loop /= Void

vision: VISION
make

ensure

  • current_loop /= Void

event_catcher_stack: FAST_ARRAY [E_][EVENT_CATCHER]
set_vision (p: VISION)
new_loop

create new loop with graphic events management and push it on the stack

push_loop (l: LOOP_ITEM)

l is restarted and pushed on the stack Use push_loop to reuse some loop (reuse the same modal window).

require

  • l /= Void

ensure

  • current_loop = l

break

Exit current loop

require

  • current_loop /= Void

ensure

  • current_loop /= old current_loop

loop_stack: FAST_ARRAY [E_][LOOP_ITEM]
stop: BOOLEAN
run

run current_loop (ie execute it's jobs)

require

  • current_loop /= Void

ensure

  • loop_stack.is_empty or stop

add_job (j: JOB)

Add some job to the current loop

require

  • j /= Void

exit_all

TODO: Really needed feature ?

require

  • stop = False

ensure

  • stop = True

current_loop: LOOP_ITEM

TODO: change this function into an attribute to be more efficient