, including all inherited members.
actors_foreach(const SlotForEach &slot) | Clutter::Behaviour | |
add_interface(GType gtype_implementer) | Clutter::Scriptable | [static] |
alpha_notify_vfunc(guint32 alpha_value) | Clutter::Behaviour | [protected, virtual] |
append_knot(const Knot &knot) | Clutter::BehaviourPath | |
apply(const Glib::RefPtr< Actor > &actor) | Clutter::Behaviour | |
Behaviour() | Clutter::Behaviour | [protected] |
BehaviourPath(const Glib::RefPtr< Alpha > &alpha, const Glib::ArrayHandle< Knot > &knots) | Clutter::BehaviourPath | [protected] |
clear() | Clutter::BehaviourPath | |
create(const Glib::RefPtr< Alpha > &alpha, const Glib::ArrayHandle< Knot > &knot) | Clutter::BehaviourPath | [static] |
get_actors() | Clutter::Behaviour | |
get_actors() const | Clutter::Behaviour | |
get_alpha() | Clutter::Behaviour | |
get_alpha() const | Clutter::Behaviour | |
get_id() const | Clutter::Scriptable | |
get_id_vfunc() const | Clutter::Scriptable | [protected, virtual] |
get_knots() const | Clutter::BehaviourPath | |
get_n_actors() const | Clutter::Behaviour | |
get_nth_actor(int index) | Clutter::Behaviour | |
get_nth_actor(int index) const | Clutter::Behaviour | |
gobj() | Clutter::BehaviourPath | [inline] |
gobj() const | Clutter::BehaviourPath | [inline] |
gobj_copy() | Clutter::BehaviourPath | |
insert_knot(guint offset, const Knot &knot) | Clutter::BehaviourPath | |
is_applied(const Glib::RefPtr< Actor > &actor) | Clutter::Behaviour | |
ListHandle_Knots typedef | Clutter::BehaviourPath | |
on_applied(const Glib::RefPtr< Actor > &actor) | Clutter::Behaviour | [protected, virtual] |
on_knot_reached(const Knot &knot) | Clutter::BehaviourPath | [protected, virtual] |
on_removed(const Glib::RefPtr< Actor > &actor) | Clutter::Behaviour | [protected, virtual] |
parse_custom_node(const Glib::RefPtr< Script > &script, Glib::ValueBase &value, const Glib::ustring &name, JsonNode *node) | Clutter::Scriptable | |
property_knot() | Clutter::BehaviourPath | |
remove(const Glib::RefPtr< Actor > &actor) | Clutter::Behaviour | |
remove_all() | Clutter::Behaviour | |
remove_knot(guint offset) | Clutter::BehaviourPath | |
set_alpha(const Glib::RefPtr< Alpha > &alpha) | Clutter::Behaviour | |
set_custom_property(const Glib::RefPtr< Script > &script, const Glib::ustring &name, const Glib::ValueBase &value) | Clutter::Scriptable | |
set_custom_property_vfunc(const Glib::RefPtr< Script > &script, const Glib::ustring &name, const Glib::ValueBase &value) | Clutter::Scriptable | [protected, virtual] |
set_id(const std::string &id) | Clutter::Scriptable | |
set_id_vfunc(const std::string &id) | Clutter::Scriptable | [protected, virtual] |
signal_applied() | Clutter::Behaviour | |
signal_knot_reached() | Clutter::BehaviourPath | |
signal_removed() | Clutter::Behaviour | |
SlotForEach typedef | Clutter::Behaviour | |
wrap(ClutterBehaviourPath *object, bool take_copy=false) | Clutter::BehaviourPath | [related] |
Clutter::Behaviour::wrap(ClutterBehaviour *object, bool take_copy=false) | Clutter::Behaviour | [related] |
Clutter::Scriptable::wrap(ClutterScriptable *object, bool take_copy=false) | Clutter::Scriptable | [related] |
~Behaviour() | Clutter::Behaviour | [virtual] |
~BehaviourPath() | Clutter::BehaviourPath | [virtual] |
~Scriptable() | Clutter::Scriptable | [virtual] |