Function Index
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 _addButton
 _addZoomBar, OpenLayers. Control. PanZoomBar
 _getNodes, Util
 _getScriptLocation, OpenLayers
 _removeElementObservers, OpenLayers. Event
A
 activate
 activateControl, OpenLayers. Control. Panel
 add
 addClass, OpenLayers. Element
 addCloseBox, OpenLayers. Popup
 addComponent
 addComponents, OpenLayers. Geometry. Collection
 addContainerPxFunction, OpenLayers. Layer. Google
 addControl, OpenLayers.Map
 addControls, OpenLayers. Control. Panel
 addControlToMap, OpenLayers.Map
 addEventType, OpenLayers. Events
 addFeatures, OpenLayers. Layer. Vector
 addLayer, OpenLayers.Map
 addLayers, OpenLayers.Map
 addMarker, OpenLayers. Layer. Markers
 addNodes, OpenLayers. Layer. PointTrack
 addOptions, OpenLayers. Layer
 addPoint
 addPopup, OpenLayers.Map
 addPropertyStyles, OpenLayers. Style
 addResults, OpenLayers. Tile.WFS
 addRules, OpenLayers. Style
 addTile
 addTileMonitoringHooks
 addToCluster, OpenLayers. Strategy. Cluster
 addTransform, OpenLayers. Projection
 addUniqueValueRules, OpenLayers. StyleMap
 adjustBounds, OpenLayers. Layer
 alphaHack, Util
 applyDefaults, Util
 applySymbolizer, OpenLayers. Style
 array, OpenLayers. Format. JSON. serialize
 assert, OpenLayers. Console
 assignRenderer, OpenLayers. Layer. Vector
 atPoint
 attachToElement, OpenLayers. Events
_addButton:function(id,
img,
activeImg,
xy,
sz,
title)
_addButton:function(id,
img,
xy,
sz)
_addZoomBar:function(centered)
OpenLayers.Util._getNodes=function(nodes,
tagName)
_getScriptLocation: function ()
Return the path to this script.
_removeElementObservers: function(elementObservers)
activate: function ()
Explicitly activates a control and it’s associated handler if one has been set.
activate: function()
Activate the control and the feature handler.
activate: function()
Activate the control.
activate: function()
activate: function()
Activate the control.
activate: function()
activate: function ()
Activates the control.
activate: function()
Turn on the handler.
activate: function ()
activate: function()
Activate the handler.
activate: function()
Turn on the handler.
activate: function()
activate: function (evt)
activate: function()
turn on the handler
activate: function()
Turn on the handler.
activate: function()
Activate the strategy.
activate: function()
Set up strategy with regard to reading new batches of remote data.
activate: function()
Activate the strategy.
activate: function()
Activate the strategy: reads all features from the protocol and add them to the layer.
activate: function()
Activate the strategy.
activateControl: function (control)
add:function(x,
y)
add:function(lon,
lat)
add:function(x,
y)
addClass: function(element,
name)
Add a CSS class name to an element.
addCloseBox: function(callback)
addComponent: function(component,
index)
Add a new component (geometry) to the collection.
addComponent: function(point,
index)
Adds a point to geometry components.
addComponents: function(components)
Add components to this geometry.
addContainerPxFunction: function()
Hack-on function because GMAPS does not give it to us
addControl: function (control,
px)
addControls: function(controls)
To build a toolbar, you add a set of controls to it.
addControlToMap: function (control,
px)
addEventType: function(eventName)
Add a new event type to this events object.
addFeatures: function(features,
options)
Add Features to the layer.
addLayer: function (layer)
addLayers: function (layers)
addMarker: function(marker)
addNodes: function(pointFeatures)
Adds point features that will be used to create lines from, using point pairs.
addOptions: function (newOptions)
addPoint: function(point,
index)
Wrapper for OpenLayers.Geometry.Collection.addComponent
addPoint: function()
Add point to geometry.
addPopup: function(popup,
exclusive)
addPropertyStyles: function(propertyStyles,
symbolizer)
addResults: function(results)
Construct new feature via layer featureClass constructor, and add to this.features.
addRules: function(rules)
Adds rules to this style.
addTile:function(bounds,
position)
Gives subclasses of Grid the opportunity to create an OpenLayer.Tile of their choosing.
addTile:function(bounds,
position)
addTile:function(bounds,
position)
Creates a tile, initializes it, and adds it to the layer div.
addTile:function(bounds,
position)
Creates a tile, initializes it, and adds it to the layer div.
addTile:function(bounds,
position)
Create a tile, initialize it, and add it to the layer div.
addTile:function(bounds,
position)
addTile creates a tile, initializes it, and adds it to the layer div.
addTile:function(bounds,
position)
addTile creates a tile, initializes it, and adds it to the layer div.
addTile:function(bounds,
position)
addTileMonitoringHooks: function(tile)
This function takes a tile as input and adds the appropriate hooks to the tile so that the layer can keep track of the loading tiles.
addTileMonitoringHooks: function(tile)
This function takes a tile as input and adds the appropriate hooks to the tile so that the layer can keep track of the loading tile (making sure to check that the tile is always the layer’s current tile before taking any action).
addToCluster: function(cluster,
feature)
Add a feature to a cluster.
OpenLayers.Projection.addTransform = function(from,
to,
method)
Set a custom transform method between two projections.
addUniqueValueRules: function(renderIntent,
property,
symbolizers,
context)
Convenience method to create comparison rules for unique values of a property.
adjustBounds: function (bounds)
This function will take a bounds, and if wrapDateLine option is set on the layer, it will return a bounds which is wrapped around the world.
OpenLayers.Util.alphaHack = function()
Checks whether it’s necessary (and possible) to use the png alpha hack which allows alpha transparency for png images under Internet Explorer.
OpenLayers.Util.applyDefaults = function (to,
from)
Takes an object and copies any properties that don’t exist from another properties, by analogy with OpenLayers.Util.extend() from Prototype.js.
applySymbolizer: function(rule,
style,
feature)
Transform an array into a JSON string.
assert: function()
Tests that an expression is true.
assignRenderer: function()
Iterates through the available renderer implementations and selects and assigns the first one whose “supported()” function returns true.
atPoint: function(lonlat,
toleranceLon,
toleranceLat)
Determins whether the feature intersects with the specified location.
atPoint: function(lonlat,
toleranceLon,
toleranceLat)
attachToElement: function (element)
Close