AdjustTerrainMod(float dist, const Shape &s) | Mercator::AdjustTerrainMod< Shape > | [inline] |
AdjustTerrainMod(AdjustTerrainMod &) | Mercator::AdjustTerrainMod< Shape > | [inline, private] |
apply(float &point, int x, int y) const | Mercator::AdjustTerrainMod< Shape > | [inline, virtual] |
bbox() const | Mercator::ShapeTerrainMod< Shape > | [inline, virtual] |
clone() const | Mercator::AdjustTerrainMod< Shape > | [inline, virtual] |
m_dist | Mercator::AdjustTerrainMod< Shape > | [protected] |
m_shape | Mercator::ShapeTerrainMod< Shape > | [protected] |
ShapeTerrainMod(const Shape &s) | Mercator::ShapeTerrainMod< Shape > | [inline] |
~AdjustTerrainMod() (defined in Mercator::AdjustTerrainMod< Shape >) | Mercator::AdjustTerrainMod< Shape > | [inline, virtual] |
~ShapeTerrainMod() (defined in Mercator::ShapeTerrainMod< Shape >) | Mercator::ShapeTerrainMod< Shape > | [inline, virtual] |
~TerrainMod() (defined in Mercator::TerrainMod) | Mercator::TerrainMod | [virtual] |