ab | Mercator::CraterTerrainMod | [private] |
apply(float &point, int x, int y) const | Mercator::CraterTerrainMod | [virtual] |
bbox() const | Mercator::CraterTerrainMod | [virtual] |
clone() const | Mercator::CraterTerrainMod | [virtual] |
CraterTerrainMod(const WFMath::Ball< 3 > &s) | Mercator::CraterTerrainMod | [inline] |
CraterTerrainMod(CraterTerrainMod &) | Mercator::CraterTerrainMod | [inline, private] |
m_shape | Mercator::CraterTerrainMod | [private] |
~CraterTerrainMod() (defined in Mercator::CraterTerrainMod) | Mercator::CraterTerrainMod | [virtual] |
~TerrainMod() (defined in Mercator::TerrainMod) | Mercator::TerrainMod | [virtual] |