Coin Logo http://www.sim.no
http://www.coin3d.org

SoPointSizeElement Class Reference
[Elements (mostly for internal use)]

The SoPointSizeElement changes the pointsize setting of the render state.

Requests from the scenegraph to change the pointsize when rendering point primitives will be made through this element. More...

#include <Inventor/elements/SoPointSizeElement.h>

Inheritance diagram for SoPointSizeElement:

SoFloatElement SoElement SoGLPointSizeElement

List of all members.

Public Member Functions

virtual void init (SoState *state)

Static Public Member Functions

static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, SoNode *const node, const float pointSize)
static void set (SoState *const state, const float pointSize)
static float get (SoState *const state)
static float getDefault ()

Protected Member Functions

virtual ~SoPointSizeElement ()


Detailed Description

The SoPointSizeElement changes the pointsize setting of the render state.

Requests from the scenegraph to change the pointsize when rendering point primitives will be made through this element.

The SoPointSizeElement class itself is just a generic abstraction for the underlying So*PointSizeElement classes with code specific for each supported immediate mode rendering library.


Constructor & Destructor Documentation

SoPointSizeElement::~SoPointSizeElement ( void   )  [protected, virtual]

Destructor.


Member Function Documentation

SoType SoPointSizeElement::getClassTypeId ( void   )  [static]

This static method returns the class type.

Reimplemented from SoFloatElement.

Reimplemented in SoGLPointSizeElement.

int SoPointSizeElement::getClassStackIndex ( void   )  [static]

This static method returns the state stack index for the class.

Reimplemented from SoFloatElement.

Reimplemented in SoGLPointSizeElement.

void * SoPointSizeElement::createInstance ( void   )  [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Reimplemented in SoGLPointSizeElement.

void SoPointSizeElement::initClass ( void   )  [static]

Initialize relevant common data for all instances, like the type system.

Reimplemented from SoFloatElement.

Reimplemented in SoGLPointSizeElement.

void SoPointSizeElement::init ( SoState state  )  [virtual]

This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.

Reimplemented from SoFloatElement.

Reimplemented in SoGLPointSizeElement.

References SoFloatElement::data, getDefault(), and SoFloatElement::init().

Referenced by SoGLPointSizeElement::init().

void SoPointSizeElement::set ( SoState *const   state,
SoNode *const   node,
const float  pointSize 
) [static]

Static method for setting the current pointSize value in the given traversal state.

References SoFloatElement::set().

Referenced by set().

void SoPointSizeElement::set ( SoState *const   state,
const float  pointSize 
) [static]

Static method for setting the current pointSize value in the given traversal state.

References set().

float SoPointSizeElement::get ( SoState *const   state  )  [static]

Static method for returning the current pointsize setting in the given traversal state.

References SoFloatElement::get().

Referenced by SoCallbackAction::getPointSize().

float SoPointSizeElement::getDefault ( void   )  [static]

Returns default pointsize setting.

Referenced by init().


The documentation for this class was generated from the following files:

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

Generated on Mon Feb 23 16:33:56 2009 for Coin by Doxygen. 1.5.8