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SoTextureCubeMap.h

00001 #ifndef COIN_SOTEXTURECUBEMAP_H
00002 #define COIN_SOTEXTURECUBEMAP_H
00003 
00004 /**************************************************************************\
00005  *
00006  *  This file is part of the Coin 3D visualization library.
00007  *  Copyright (C) 1998-2007 by Systems in Motion.  All rights reserved.
00008  *
00009  *  This library is free software; you can redistribute it and/or
00010  *  modify it under the terms of the GNU General Public License
00011  *  ("GPL") version 2 as published by the Free Software Foundation.
00012  *  See the file LICENSE.GPL at the root directory of this source
00013  *  distribution for additional information about the GNU GPL.
00014  *
00015  *  For using Coin with software that can not be combined with the GNU
00016  *  GPL, and for taking advantage of the additional benefits of our
00017  *  support services, please contact Systems in Motion about acquiring
00018  *  a Coin Professional Edition License.
00019  *
00020  *  See http://www.coin3d.org/ for more information.
00021  *
00022  *  Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
00023  *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
00024  *
00025 \**************************************************************************/
00026 
00027 #include <Inventor/nodes/SoSubNode.h>
00028 #include <Inventor/fields/SoSFEnum.h>
00029 #include <Inventor/fields/SoSFImage.h>
00030 #include <Inventor/fields/SoMFString.h>
00031 #include <Inventor/fields/SoSFColor.h>
00032 #include <Inventor/elements/SoTextureImageElement.h>
00033 
00034 class SoFieldSensor;
00035 class SoSensor;
00036 class SoTextureCubeMapP;
00037 
00038 class COIN_DLL_API SoTextureCubeMap : public SoNode {
00039   typedef SoNode inherited;
00040 
00041   SO_NODE_HEADER(SoTextureCubeMap);
00042 
00043 public:
00044   static void initClass(void);
00045   SoTextureCubeMap(void);
00046 
00047   enum Model {
00048     MODULATE = SoTextureImageElement::MODULATE,
00049     DECAL = SoTextureImageElement::DECAL,
00050     BLEND = SoTextureImageElement::BLEND,
00051     REPLACE = SoTextureImageElement::REPLACE
00052   };
00053 
00054   enum Wrap {
00055     REPEAT = SoTextureImageElement::REPEAT,
00056     CLAMP = SoTextureImageElement::CLAMP
00057   };
00058 
00059   SoMFString filenames;
00060 
00061   SoSFImage imagePosX;
00062   SoSFImage imageNegX;
00063   SoSFImage imagePosY;
00064   SoSFImage imageNegY;
00065   SoSFImage imagePosZ;
00066   SoSFImage imageNegZ;
00067 
00068   SoSFEnum wrapS;
00069   SoSFEnum wrapT;
00070   SoSFEnum model;
00071   SoSFColor blendColor;
00072 
00073   virtual void doAction(SoAction * action);
00074   virtual void GLRender(SoGLRenderAction * action);
00075   virtual void callback(SoCallbackAction * action);
00076   virtual void rayPick(SoRayPickAction * action);
00077 
00078   static SbBool readImage(const SbString & fname, int & w, int & h, int & nc,
00079                           unsigned char *& bytes);
00080 protected:
00081   virtual ~SoTextureCubeMap();
00082 
00083   virtual SbBool readInstance(SoInput * in, unsigned short flags);
00084   virtual void notify(SoNotList * list);
00085   int getReadStatus(void);
00086   void setReadStatus(int s);
00087 
00088 private:
00089   SbBool loadFilename(const SbString & filename, SoSFImage * image);
00090   static void filenameSensorCB(void *, SoSensor *);
00091   SoSFImage * getImageField(const int idx);
00092 
00093   SoTextureCubeMapP * pimpl;
00094 };
00095 
00096 #endif // !COIN_SOTEXTURECUBEMAP_H

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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