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equals(const SbRotation &r, const float tolerance) const | SbRotation | |
getValue(void) const | SbRotation | |
getValue(float &q0, float &q1, float &q2, float &q3) const | SbRotation | |
getValue(SbVec3f &axis, float &radians) const | SbRotation | |
getValue(SbMatrix &matrix) const | SbRotation | |
identity(void) | SbRotation | [static] |
inverse(void) const | SbRotation | |
invert(void) | SbRotation | |
multVec(const SbVec3f &src, SbVec3f &dst) const | SbRotation | |
operator!=(const SbRotation &q1, const SbRotation &q2) | SbRotation | [friend] |
operator*(const SbRotation &q1, const SbRotation &q2) | SbRotation | [friend] |
operator*=(const SbRotation &q) | SbRotation | |
operator*=(const float s) | SbRotation | |
operator==(const SbRotation &q1, const SbRotation &q2) | SbRotation | [friend] |
print(FILE *fp) const | SbRotation | |
SbRotation(void) | SbRotation | |
SbRotation(const SbVec3f &axis, const float radians) | SbRotation | |
SbRotation(const float q[4]) | SbRotation | |
SbRotation(const float q0, const float q1, const float q2, const float q3) | SbRotation | |
SbRotation(const SbMatrix &m) | SbRotation | |
SbRotation(const SbVec3f &rotateFrom, const SbVec3f &rotateTo) | SbRotation | |
scaleAngle(const float scaleFactor) | SbRotation | |
setValue(const float q0, const float q1, const float q2, const float q3) | SbRotation | |
setValue(const float q[4]) | SbRotation | |
setValue(const SbMatrix &m) | SbRotation | |
setValue(const SbVec3f &axis, const float radians) | SbRotation | |
setValue(const SbVec3f &rotateFrom, const SbVec3f &rotateTo) | SbRotation | |
slerp(const SbRotation &rot0, const SbRotation &rot1, float t) | SbRotation | [static] |
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