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#include <Inventor/SbVec4ub.h>
Public Member Functions | |
SbVec4ub (void) | |
SbVec4ub (const uint8_t v[4]) | |
SbVec4ub (uint8_t x, uint8_t y, uint8_t z, uint8_t w) | |
SbVec4ub (const SbVec4b &v) | |
SbVec4ub (const SbVec4us &v) | |
SbVec4ub (const SbVec4ui32 &v) | |
SbVec4ub & | setValue (const uint8_t v[4]) |
SbVec4ub & | setValue (uint8_t x, uint8_t y, uint8_t z, uint8_t w) |
SbVec4ub & | setValue (const SbVec4b &v) |
SbVec4ub & | setValue (const SbVec4us &v) |
SbVec4ub & | setValue (const SbVec4ui32 &v) |
const uint8_t * | getValue (void) const |
void | getValue (uint8_t &x, uint8_t &y, uint8_t &z, uint8_t &w) const |
uint8_t & | operator[] (int i) |
const uint8_t & | operator[] (int i) const |
int32_t | dot (SbVec4ub v) const |
void | negate (void) |
SbVec4ub & | operator*= (int d) |
SbVec4ub & | operator*= (double d) |
SbVec4ub & | operator/= (int d) |
SbVec4ub & | operator/= (double d) |
SbVec4ub & | operator+= (SbVec4ub v) |
SbVec4ub & | operator-= (SbVec4ub v) |
SbVec4ub | operator- (void) const |
Protected Attributes | |
uint8_t | vec [4] |
This vector class provides storage for a 3 dimensional homogeneoues vector (with the 4 components usually referred to as <x, y, z, w>) aswell as simple integer precision arithmetic operations.
SbVec4ub::SbVec4ub | ( | void | ) | [inline] |
The default constructor does nothing. The vector coordinates will be uninitialized until a call the setValue().
SbVec4ub::SbVec4ub | ( | const uint8_t | v[4] | ) | [inline] |
Constructs an SbVec4ub instance with initial values from v.
SbVec4ub::SbVec4ub | ( | uint8_t | x, | |
uint8_t | y, | |||
uint8_t | z, | |||
uint8_t | w | |||
) | [inline] |
Constructs an SbVec4ub instance with the initial homogeneous vector set to <x,y,z,w>.
SbVec4ub::SbVec4ub | ( | const SbVec4b & | v | ) | [inline, explicit] |
Constructs an SbVec4ub instance with initial values from the 8-bit integer precision vector v.
SbVec4ub::SbVec4ub | ( | const SbVec4us & | v | ) | [inline, explicit] |
Constructs an SbVec4ub instance with initial values from the unsigned short integer precision vector v.
SbVec4ub::SbVec4ub | ( | const SbVec4ui32 & | v | ) | [inline, explicit] |
Constructs an SbVec4ub instance with initial values from the unsigned 32-bit integer precision vector v.
SbVec4ub & SbVec4ub::setValue | ( | const uint8_t | v[4] | ) | [inline] |
SbVec4ub & SbVec4ub::setValue | ( | uint8_t | x, | |
uint8_t | y, | |||
uint8_t | z, | |||
uint8_t | w | |||
) | [inline] |
Sets this vector to the 8-bit integer precision vector v, converting the vector to a unsigned 8-bit integer precision vector.
Sets this vector to the unsigned short integer precision vector v, converting the vector to a unsigned 8-bit integer precision vector.
SbVec4ub & SbVec4ub::setValue | ( | const SbVec4ui32 & | v | ) |
Sets this vector to the unsigned 32-bit integer precision vector v, converting the vector to a unsigned 8-bit integer precision vector.
const uint8_t * SbVec4ub::getValue | ( | void | ) | const [inline] |
Returns a pointer to an array of four uint8_t integers containing the x, y, z and w coordinates of the vector.
void SbVec4ub::getValue | ( | uint8_t & | x, | |
uint8_t & | y, | |||
uint8_t & | z, | |||
uint8_t & | w | |||
) | const [inline] |
Returns the x, y, z and w coordinates of the vector.
uint8_t & SbVec4ub::operator[] | ( | int | i | ) | [inline] |
Index operator. Returns modifiable x, y, z or w coordinate of the vector.
const uint8_t & SbVec4ub::operator[] | ( | int | i | ) | const [inline] |
Index operator. Returns non-modifiable x, y, z or w coordinate of the vector.
int32_t SbVec4ub::dot | ( | SbVec4ub | v | ) | const [inline] |
Calculates and returns the result of taking the dot product of this vector and v.
void SbVec4ub::negate | ( | void | ) |
Negate the vector (i.e. point it in the opposite direction)
Referenced by operator-().
SbVec4ub & SbVec4ub::operator*= | ( | int | d | ) | [inline] |
Multiply components of vector with scalar value d. Returns reference to self.
SbVec4ub & SbVec4ub::operator*= | ( | double | d | ) |
Multiply components of vector with value d. Returns reference to self.
SbVec4ub & SbVec4ub::operator/= | ( | int | d | ) | [inline] |
Divides components of vector with scalar value d. Returns reference to self.
SbVec4ub & SbVec4ub::operator/= | ( | double | d | ) | [inline] |
Divides components of vector with scalar value d. Returns reference to self.
Adds this vector and vector u. Returns reference to self.
Subtracts v from this vector. Returns reference to self.
SbVec4ub SbVec4ub::operator- | ( | void | ) | const [inline] |
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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