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This field is used where nodes, engines or other field containers needs to store an array of vectors with three elements. More...
#include <Inventor/fields/SoMFVec3f.h>
Public Member Functions | |
virtual SoType | getTypeId (void) const |
virtual void | copyFrom (const SoField &field) |
const SoMFVec3f & | operator= (const SoMFVec3f &field) |
virtual SbBool | isSame (const SoField &field) const |
const SbVec3f & | operator[] (const int idx) const |
const SbVec3f * | getValues (const int start) const |
int | find (const SbVec3f &value, SbBool addifnotfound=0) |
void | setValues (const int start, const int num, const SbVec3f *newvals) |
void | set1Value (const int idx, const SbVec3f &value) |
void | setValue (const SbVec3f &value) |
const SbVec3f & | operator= (const SbVec3f &val) |
SbBool | operator== (const SoMFVec3f &field) const |
SbBool | operator!= (const SoMFVec3f &field) const |
SbVec3f * | startEditing (void) |
void | finishEditing (void) |
void | setValuesPointer (const int num, const float *userdata) |
void | setValuesPointer (const int num, float *userdata) |
void | setValuesPointer (const int num, const SbVec3f *userdata) |
void | setValuesPointer (const int num, SbVec3f *userdata) |
void | setValues (const int start, const int num, const float xyz[][3]) |
void | set1Value (const int idx, const float x, const float y, const float z) |
void | set1Value (const int idx, const float xyz[3]) |
void | setValue (const float x, const float y, const float z) |
void | setValue (const float xyz[3]) |
Static Public Member Functions | |
static void * | createInstance (void) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Protected Member Functions | |
virtual void | deleteAllValues (void) |
virtual void | copyValue (int to, int from) |
virtual int | fieldSizeof (void) const |
virtual void * | valuesPtr (void) |
virtual void | setValuesPtr (void *ptr) |
virtual void | allocValues (int num) |
Protected Attributes | |
SbVec3f * | values |
This field is used where nodes, engines or other field containers needs to store an array of vectors with three elements.
This field supports application data sharing through a setValuesPointer() method. See SoMField documentation for information on how to use this function.
SoType SoMFVec3f::getClassTypeId | ( | void | ) | [static] |
Returns a unique type identifier for this field class.
Reimplemented from SoMField.
SoType SoMFVec3f::getTypeId | ( | void | ) | const [virtual] |
Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
Implements SoField.
void SoMFVec3f::copyFrom | ( | const SoField & | f | ) | [virtual] |
Copy value(s) from f into this field. f must be of the same type as this field.
Implements SoField.
SbBool SoMFVec3f::isSame | ( | const SoField & | f | ) | const [virtual] |
Check for equal type and value(s).
Implements SoField.
void SoMFVec3f::deleteAllValues | ( | void | ) | [protected, virtual] |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Implements SoMField.
void SoMFVec3f::copyValue | ( | int | to, | |
int | from | |||
) | [protected, virtual] |
This method is used for moving values around internally within a multivalue field. It needs to be overridden in each field so it automatically takes care of running copy contructors where necessary.
Implements SoMField.
const SbVec3f* SoMFVec3f::getValues | ( | const int | start | ) | const [inline] |
\ Returns a pointer to the values array. \
Referenced by SoVRMLVertexPoint::computeBBox(), SoIndexedShape::computeBBox(), SoVRMLIndexedShape::computeBBox(), SoVRMLIndexedLine::computeBBox(), SoNonIndexedShape::computeCoordBBox(), SoVertexProperty::doAction(), SoTextureCoordinate3::doAction(), SoProfileCoordinate3::doAction(), SoNormal::doAction(), SoCoordinate3::doAction(), SoVRMLNormal::doAction(), SoVRMLCoordinate::doAction(), SoIndexedTriangleStripSet::generateDefaultNormals(), SoVRMLIndexedFaceSet::generateDefaultNormals(), SoVRMLPointSet::generatePrimitives(), SoVRMLElevationGrid::generatePrimitives(), SoVertexProperty::getBoundingBox(), SoVRMLVertexShape::getVertexData(), SoTextureCoordinate3::GLRender(), SoNormal::GLRender(), SoCoordinate3::GLRender(), SoVRMLNormal::GLRender(), SoVRMLElevationGrid::GLRender(), and SoVRMLCoordinate::GLRender().
void SoMFVec3f::initClass | ( | void | ) | [static] |
Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.
Reimplemented from SoMField.
void SoMFVec3f::setValues | ( | const int | start, | |
const int | numarg, | |||
const float | xyz[][3] | |||
) |
Set num vector array elements from the xyz array, reading from index 0 in the given float-triplet vector array and storing values from index start in this SoMFVec3f's array.
If start + num is larger than the current number of elements in the SoMFVec3f field, this method will automatically expand the field to accommodate all given float-vector element values.
References SoMField::maxNum, SoMField::num, and SoField::valueChanged().
void SoMFVec3f::set1Value | ( | const int | idx, | |
const float | x, | |||
const float | y, | |||
const float | z | |||
) |
Set the vector at idx.
void SoMFVec3f::set1Value | ( | const int | idx, | |
const float | xyz[3] | |||
) |
Set the vector at idx.
void SoMFVec3f::setValue | ( | const float | x, | |
const float | y, | |||
const float | z | |||
) |
Set this field to contain a single vector with the given element values.
void SoMFVec3f::setValue | ( | const float | xyz[3] | ) |
Set this field to contain a single vector with the given element values.
References SoMField::setNum().
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