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This field is used where nodes, engines or other field containers needs to store a single color value (i.e. Red + Green + Blue + Alpha). More...
#include <Inventor/fields/SoSFColorRGBA.h>
Public Member Functions | |
virtual SoType | getTypeId (void) const |
virtual void | copyFrom (const SoField &field) |
const SoSFColorRGBA & | operator= (const SoSFColorRGBA &field) |
virtual SbBool | isSame (const SoField &field) const |
const SbColor4f & | getValue (void) const |
void | setValue (const SbColor4f &newvalue) |
const SbColor4f & | operator= (const SbColor4f &newvalue) |
int | operator== (const SoSFColorRGBA &field) const |
int | operator!= (const SoSFColorRGBA &field) const |
void | setValue (const SbVec4f &vec) |
void | setValue (float red, float green, float blue, float alpha) |
void | setValue (const float rgba[4]) |
void | setHSVValue (float h, float s, float v, float a) |
void | setHSVValue (const float hsva[4]) |
Static Public Member Functions | |
static void * | createInstance (void) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Protected Attributes | |
SbColor4f | value |
This field is used where nodes, engines or other field containers needs to store a single color value (i.e. Red + Green + Blue + Alpha).
Fields of this type stores their value to file as a "R G B A" quadruple component, where each color component value is between 0.0 and 1.0.
SoType SoSFColorRGBA::getClassTypeId | ( | void | ) | [static] |
Returns a unique type identifier for this field class.
Reimplemented from SoSField.
SoType SoSFColorRGBA::getTypeId | ( | void | ) | const [virtual] |
Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
Implements SoField.
void SoSFColorRGBA::copyFrom | ( | const SoField & | f | ) | [virtual] |
Copy value(s) from f into this field. f must be of the same type as this field.
Implements SoField.
SbBool SoSFColorRGBA::isSame | ( | const SoField & | f | ) | const [virtual] |
Check for equal type and value(s).
Implements SoField.
void SoSFColorRGBA::initClass | ( | void | ) | [static] |
Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.
Reimplemented from SoSField.
void SoSFColorRGBA::setValue | ( | const SbVec4f & | vec | ) |
Set color value from a vector with three elements. The three elements will be interpreted as red, green and blue, respectively.
References SbColor4f::setValue(), and SoField::valueChanged().
void SoSFColorRGBA::setValue | ( | float | red, | |
float | green, | |||
float | blue, | |||
float | alpha | |||
) |
Set color value from red, green and blue. Value range for each component is between 0.0 and 1.0.
References SbColor4f::setValue(), and SoField::valueChanged().
void SoSFColorRGBA::setValue | ( | const float | rgba[4] | ) |
Set color value from a floating point number array with three elements. The three elements will be interpreted as red, green and blue, respectively.
References SbColor4f::setValue(), and SoField::valueChanged().
void SoSFColorRGBA::setHSVValue | ( | float | h, | |
float | s, | |||
float | v, | |||
float | a | |||
) |
Set color value from h, s and v, where is "hue", s is "saturation" and v is "value".
References SbColor4f::setHSVValue(), and SoField::valueChanged().
void SoSFColorRGBA::setHSVValue | ( | const float | hsva[4] | ) |
Set color value from a floating point number array with three elements. The three elements will be interpreted as hue, saturation and value, respectively.
References SbColor4f::setHSVValue(), and SoField::valueChanged().
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