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00001 #ifndef COIN_SOAUDIODEVICE_H 00002 #define COIN_SOAUDIODEVICE_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Systems in Motion about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/SbString.h> 00028 #include <Inventor/actions/SoGLRenderAction.h> 00029 #include <Inventor/actions/SoAudioRenderAction.h> 00030 00031 class SoAudioDeviceP; 00032 00033 // ************************************************************************* 00034 00035 class COIN_DLL_API SoAudioDevice { 00036 public: 00037 static SoAudioDevice * instance(); 00038 00039 SbBool init(const SbString & devicetype, const SbString & devicename); 00040 00041 SbBool enable(); 00042 void disable(); 00043 SbBool isEnabled(); 00044 SbBool haveSound(); 00045 void setGain(float gain); 00046 void mute(SbBool mute=TRUE); 00047 00048 // NOTE: obsolete, don't use. 00049 void cleanup(); 00050 00051 private: 00052 SoAudioDevice(); 00053 ~SoAudioDevice(); 00054 SoAudioDevice(const SoAudioDevice &); 00055 const SoAudioDevice & operator=(const SoAudioDevice &); 00056 00057 SoAudioDeviceP *pimpl; 00058 friend class SoAudioDeviceP; 00059 }; 00060 00061 #endif // !COIN_SOAUDIODEVICE_H
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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