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This field is used where nodes, engines or other field containers needs to store multiple color values (i.e. "Red Green Blue" triplets). More...
#include <Inventor/fields/SoMFColor.h>
Public Member Functions | |
virtual SoType | getTypeId (void) const |
virtual void | copyFrom (const SoField &field) |
const SoMFColor & | operator= (const SoMFColor &field) |
virtual SbBool | isSame (const SoField &field) const |
const SbColor & | operator[] (const int idx) const |
const SbColor * | getValues (const int start) const |
int | find (const SbColor &value, SbBool addifnotfound=0) |
void | setValues (const int start, const int num, const SbColor *newvals) |
void | set1Value (const int idx, const SbColor &value) |
void | setValue (const SbColor &value) |
const SbColor & | operator= (const SbColor &val) |
SbBool | operator== (const SoMFColor &field) const |
SbBool | operator!= (const SoMFColor &field) const |
SbColor * | startEditing (void) |
void | finishEditing (void) |
void | setValuesPointer (const int num, const float *userdata) |
void | setValuesPointer (const int num, float *userdata) |
void | setValuesPointer (const int num, const SbColor *userdata) |
void | setValuesPointer (const int num, SbColor *userdata) |
void | setValues (const int start, const int num, const float rgb[][3]) |
void | setHSVValues (const int start, const int num, const float hsv[][3]) |
void | setValue (const SbVec3f &vec) |
void | setValue (const float r, const float g, const float b) |
void | setValue (const float rgb[3]) |
void | setHSVValue (const float h, const float s, const float v) |
void | setHSVValue (const float hsv[3]) |
void | set1Value (const int idx, const SbVec3f &vec) |
void | set1Value (const int idx, const float r, const float g, const float b) |
void | set1Value (const int idx, const float rgb[3]) |
void | set1HSVValue (const int idx, const float h, const float s, const float v) |
void | set1HSVValue (const int idx, const float hsv[3]) |
Static Public Member Functions | |
static void * | createInstance (void) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Protected Member Functions | |
virtual void | deleteAllValues (void) |
virtual void | copyValue (int to, int from) |
virtual int | fieldSizeof (void) const |
virtual void * | valuesPtr (void) |
virtual void | setValuesPtr (void *ptr) |
virtual void | allocValues (int num) |
Protected Attributes | |
SbColor * | values |
This field is used where nodes, engines or other field containers needs to store multiple color values (i.e. "Red Green Blue" triplets).
This field supports application data sharing through a setValuesPointer() method. See SoMField documentation for information on how to use this function.
SoType SoMFColor::getClassTypeId | ( | void | ) | [static] |
Returns a unique type identifier for this field class.
Reimplemented from SoMField.
SoType SoMFColor::getTypeId | ( | void | ) | const [virtual] |
Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
Implements SoField.
void SoMFColor::copyFrom | ( | const SoField & | f | ) | [virtual] |
Copy value(s) from f into this field. f must be of the same type as this field.
Implements SoField.
SbBool SoMFColor::isSame | ( | const SoField & | f | ) | const [virtual] |
Check for equal type and value(s).
Implements SoField.
void SoMFColor::deleteAllValues | ( | void | ) | [protected, virtual] |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Implements SoMField.
void SoMFColor::copyValue | ( | int | to, | |
int | from | |||
) | [protected, virtual] |
This method is used for moving values around internally within a multivalue field. It needs to be overridden in each field so it automatically takes care of running copy contructors where necessary.
Implements SoMField.
const SbColor* SoMFColor::getValues | ( | const int | start | ) | const [inline] |
\ Returns a pointer to the values array. \
Referenced by SoMaterial::doAction(), SoBaseColor::doAction(), and SoVRMLColor::doAction().
void SoMFColor::initClass | ( | void | ) | [static] |
Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.
Reimplemented from SoMField.
void SoMFColor::setValues | ( | const int | start, | |
const int | numarg, | |||
const float | rgb[][3] | |||
) |
Set num RGB color values, starting at index start.
References SoMField::makeRoom(), SoMField::maxNum, SoMField::num, and SoField::valueChanged().
void SoMFColor::setHSVValues | ( | const int | start, | |
const int | numarg, | |||
const float | hsv[][3] | |||
) |
Set num HSV color values, starting at index start.
References SoMField::makeRoom(), SoMField::maxNum, SoMField::num, setHSVValue(), and SoField::valueChanged().
void SoMFColor::setValue | ( | const SbVec3f & | vec | ) |
Set the color array to a single value. vec is interpreted as a three element vector with the red, green and blue components, respectively.
void SoMFColor::setValue | ( | const float | r, | |
const float | g, | |||
const float | b | |||
) |
Set the color array to a single value. r, g and b are the red, green and blue components, respectively.
void SoMFColor::setValue | ( | const float | rgb[3] | ) |
Set the color array to a single value. rgb is a three element vector with the red, green and blue components, respectively.
void SoMFColor::setHSVValue | ( | const float | h, | |
const float | s, | |||
const float | v | |||
) |
Set the color array to a single value. h, s and v are the hue, saturation and value components, respectively.
References SbColor::setHSVValue().
Referenced by setHSVValue(), and setHSVValues().
void SoMFColor::setHSVValue | ( | const float | hsv[3] | ) |
Set the color array to a single value. hsv is a three element vector with the hue, saturation and value components, respectively.
References setHSVValue().
void SoMFColor::set1Value | ( | const int | idx, | |
const SbVec3f & | vec | |||
) |
Set the color at idx. vec is interpreted as a three element vector with the red, green and blue components, respectively.
void SoMFColor::set1Value | ( | const int | idx, | |
const float | r, | |||
const float | g, | |||
const float | b | |||
) |
Set the color at idx. r, g and b is the red, green and blue components, respectively.
void SoMFColor::set1Value | ( | const int | idx, | |
const float | rgb[3] | |||
) |
Set the color at idx. rgb is interpreted as a three element vector with the red, green and blue components, respectively.
void SoMFColor::set1HSVValue | ( | const int | idx, | |
const float | h, | |||
const float | s, | |||
const float | v | |||
) |
Set the color at idx. h, s and v is the hue, saturation and value components, respectively.
References SbColor::setHSVValue().
Referenced by set1HSVValue().
void SoMFColor::set1HSVValue | ( | const int | idx, | |
const float | hsv[3] | |||
) |
Set the color at idx. hsv is a three element vector with the hue, saturation and value components, respectively.
References set1HSVValue().
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