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00001 #ifndef COIN_SOROTATIONXYZ_H 00002 #define COIN_SOROTATIONXYZ_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Systems in Motion about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/nodes/SoSubNode.h> 00028 #include <Inventor/nodes/SoTransformation.h> 00029 #include <Inventor/fields/SoSFEnum.h> 00030 #include <Inventor/fields/SoSFFloat.h> 00031 #include <Inventor/SbVec3f.h> 00032 #include <Inventor/SbRotation.h> 00033 00034 00035 class COIN_DLL_API SoRotationXYZ : public SoTransformation { 00036 typedef SoTransformation inherited; 00037 00038 SO_NODE_HEADER(SoRotationXYZ); 00039 00040 public: 00041 static void initClass(void); 00042 SoRotationXYZ(void); 00043 00044 enum Axis { 00045 X, Y, Z 00046 }; 00047 00048 SoSFEnum axis; 00049 SoSFFloat angle; 00050 00051 SbRotation getRotation(void) const; 00052 00053 virtual void doAction(SoAction * action); 00054 virtual void GLRender(SoGLRenderAction * action); 00055 virtual void callback(SoCallbackAction * action); 00056 virtual void getBoundingBox(SoGetBoundingBoxAction * action); 00057 virtual void getMatrix(SoGetMatrixAction * action); 00058 virtual void pick(SoPickAction * action); 00059 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action); 00060 00061 protected: 00062 virtual ~SoRotationXYZ(); 00063 00064 private: 00065 SbBool getVector(SbVec3f & rotvec) const; 00066 }; 00067 00068 #endif // !COIN_SOROTATIONXYZ_H
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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