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00001 #ifndef COIN_SOACCUMULATEDELEMENT_H 00002 #define COIN_SOACCUMULATEDELEMENT_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Systems in Motion about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/elements/SoSubElement.h> 00028 #include <Inventor/lists/SbList.h> 00029 00030 class COIN_DLL_API SoAccumulatedElement : public SoElement { 00031 typedef SoElement inherited; 00032 00033 SO_ELEMENT_ABSTRACT_HEADER(SoAccumulatedElement); 00034 public: 00035 static void initClass(void); 00036 protected: 00037 virtual ~SoAccumulatedElement(); 00038 00039 public: 00040 virtual SbBool matches(const SoElement * element) const; 00041 00042 protected: 00043 void init(SoState * state); 00044 void push(SoState * state); 00045 00046 void clearNodeIds(void); 00047 void addNodeId(const SoNode * const node); 00048 void setNodeId(const SoNode * const node); 00049 void copyNodeIds(const SoAccumulatedElement * copyfrom); 00050 virtual SoElement * copyMatchInfo(void) const; 00051 virtual void captureThis(SoState * state) const; 00052 00053 SbList <uint32_t> nodeIds; 00054 00055 private: 00056 SbBool recursecapture; 00057 }; 00058 00059 #endif // !COIN_SOACCUMULATEDELEMENT_H
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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