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SoToVRML2Action Member List

This is the complete list of members for SoToVRML2Action, including all inherited members.

addMethod(const SoType type, SoActionMethod method)SoToVRML2Action [static]
AppliedCode enum nameSoAction
apply(SoNode *node)SoToVRML2Action [virtual]
apply(SoPath *path)SoToVRML2Action [virtual]
apply(const SoPathList &pathlist, SbBool obeysrules=0)SoToVRML2Action [virtual]
SoAction::apply(SoAction *beingApplied)SoAction
areSoFileExpanded(void) const (defined in SoToVRMLAction)SoToVRMLAction
areTexCoordWritten(void) const (defined in SoToVRMLAction)SoToVRMLAction
areTexture2NodeExpanded(void) const (defined in SoToVRMLAction)SoToVRMLAction
areUnknownNodeKept(void) const (defined in SoToVRMLAction)SoToVRMLAction
beginTraversal(SoNode *node)SoToVRML2Action [protected, virtual]
BELOW_PATH enum value (defined in SoAction)SoAction
conditionalConversion(SbBool flag) (defined in SoToVRMLAction)SoToVRMLAction
convertInlineNodes(SbBool flag) (defined in SoToVRMLAction)SoToVRMLAction
doConditionalConversion(void) const (defined in SoToVRMLAction)SoToVRMLAction
doConvertInlineNodes(void) const (defined in SoToVRMLAction)SoToVRMLAction
doReuseAppearanceNodes(void) const SoToVRML2Action
doReuseGeometryNodes(void) const SoToVRML2Action
doReusePropertyNodes(void) const SoToVRML2Action
enableElement(const SoType type, const int stackindex)SoToVRML2Action [static]
endTraversal(SoNode *node)SoAction [protected, virtual]
expandSoFile(SbBool flag) (defined in SoToVRMLAction)SoToVRMLAction
expandTexture2Node(SbBool flag) (defined in SoToVRMLAction)SoToVRMLAction
getClassActionMethods(void)SoToVRML2Action [protected, static]
getClassEnabledElements(void)SoToVRML2Action [protected, static]
getClassTypeId(void)SoToVRML2Action [static]
getCurPath(void)SoAction
getCurPathCode(void) const SoAction [inline]
getCurPathTail(void)SoAction [virtual]
getEnabledElements(void) const SoToVRML2Action [protected, virtual]
getNodeAppliedTo(void) const SoAction
getOriginalPathListAppliedTo(void) const SoAction
getPathAppliedTo(void) const SoAction
getPathCode(int &numindices, const int *&indices)SoAction
getPathListAppliedTo(void) const SoAction
getState(void) const SoAction
getTypeId(void) const SoToVRML2Action [virtual]
getUrlName(void) const (defined in SoToVRMLAction)SoToVRMLAction
getVRML2SceneGraph(void) const SoToVRML2Action
getVRMLSceneGraph(void) const (defined in SoToVRMLAction)SoToVRMLAction
getWhatAppliedTo(void) const SoAction
hasTerminated(void) const SoAction
IN_PATH enum value (defined in SoAction)SoAction
initClass(void)SoToVRML2Action [static]
initClasses(void)SoAction [static]
invalidateState(void)SoAction [virtual]
isLastPathListAppliedTo(void) const SoAction
isOfType(SoType type) const SoAction [virtual]
isVerbose(void) const (defined in SoToVRMLAction)SoToVRMLAction
keepUnknownNodes(SbBool flag) (defined in SoToVRMLAction)SoToVRMLAction
NO_PATH enum value (defined in SoAction)SoAction
NODE enum value (defined in SoAction)SoAction
nullAction(SoAction *action, SoNode *node)SoAction [static]
OFF_PATH enum value (defined in SoAction)SoAction
PATH enum value (defined in SoAction)SoAction
PATH_LIST enum value (defined in SoAction)SoAction
PathCode enum nameSoAction
popCurPath(const PathCode prevpathcode)SoAction [inline]
popCurPath(void)SoAction
popPushCurPath(const int childindex, SoNode *node=NULL)SoAction
pushCurPath(const int childindex, SoNode *node=NULL)SoAction
pushCurPath(void)SoAction
reuseAppearanceNodes(SbBool appearance)SoToVRML2Action
reuseGeometryNodes(SbBool geometry)SoToVRML2Action
reusePropertyNodes(SbBool property)SoToVRML2Action
setTerminated(const SbBool flag)SoAction [protected]
setUrlName(const SbString name) (defined in SoToVRMLAction)SoToVRMLAction
setVerbosity(SbBool flag) (defined in SoToVRMLAction)SoToVRMLAction
shouldCompactPathList(void) const SoAction [protected, virtual]
SoAction(void)SoAction [protected]
SoToVRML2Action(void)SoToVRML2Action
SoToVRML2ActionP (defined in SoToVRML2Action)SoToVRML2Action [friend]
SoToVRMLAction(void)SoToVRMLAction
stateSoAction [protected]
switchToNodeTraversal(SoNode *node)SoAction
switchToPathTraversal(SoPath *path)SoAction
traversalMethodsSoAction [protected]
traverse(SoNode *const node)SoAction
usePathCode(int &numindices, const int *&indices)SoAction
writeTexCoords(SbBool flag) (defined in SoToVRMLAction)SoToVRMLAction
~SoAction()SoAction [virtual]
~SoToVRML2Action()SoToVRML2Action [virtual]
~SoToVRMLAction()SoToVRMLAction [virtual]


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