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00001 #ifndef COIN_SOTEXTURE2TRANSFORM_H 00002 #define COIN_SOTEXTURE2TRANSFORM_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Systems in Motion about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/nodes/SoSubNode.h> 00028 #include <Inventor/fields/SoSFVec2f.h> 00029 #include <Inventor/fields/SoSFFloat.h> 00030 00031 class SbMatrix; 00032 00033 class COIN_DLL_API SoTexture2Transform : public SoNode { 00034 typedef SoNode inherited; 00035 00036 SO_NODE_HEADER(SoTexture2Transform); 00037 00038 public: 00039 static void initClass(void); 00040 SoTexture2Transform(void); 00041 00042 SoSFVec2f translation; 00043 SoSFFloat rotation; 00044 SoSFVec2f scaleFactor; 00045 SoSFVec2f center; 00046 00047 virtual void doAction(SoAction * action); 00048 virtual void callback(SoCallbackAction * action); 00049 virtual void GLRender(SoGLRenderAction * action); 00050 virtual void getMatrix(SoGetMatrixAction * action); 00051 virtual void pick(SoPickAction * action); 00052 00053 protected: 00054 virtual ~SoTexture2Transform(); 00055 00056 private: 00057 void makeMatrix(SbMatrix & mat); 00058 }; 00059 00060 #endif // !COIN_SOTEXTURE2TRANSFORM_H
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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