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00001 /**************************************************************************\ 00002 * 00003 * This file is part of the Coin 3D visualization library. 00004 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * ("GPL") version 2 as published by the Free Software Foundation. 00009 * See the file LICENSE.GPL at the root directory of this source 00010 * distribution for additional information about the GNU GPL. 00011 * 00012 * For using Coin with software that can not be combined with the GNU 00013 * GPL, and for taking advantage of the additional benefits of our 00014 * support services, please contact Systems in Motion about acquiring 00015 * a Coin Professional Edition License. 00016 * 00017 * See http://www.coin3d.org/ for more information. 00018 * 00019 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00020 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00021 * 00022 \**************************************************************************/ 00023 00024 #ifndef COIN_SOVRMLVERTEXSHAPE_H 00025 #define COIN_SOVRMLVERTEXSHAPE_H 00026 00027 #include <Inventor/nodes/SoSubNode.h> 00028 #include <Inventor/VRMLnodes/SoVRMLGeometry.h> 00029 #include <Inventor/fields/SoSFNode.h> 00030 #include <Inventor/fields/SoSFBool.h> 00031 #include <Inventor/elements/SoMaterialBindingElement.h> 00032 00033 class SoNormalCache; 00034 class SoNormalBundle; 00035 class SoState; 00036 class SoCoordinateElement; 00037 class SoVRMLVertexShapeP; 00038 00039 class COIN_DLL_API SoVRMLVertexShape : public SoVRMLGeometry 00040 { 00041 typedef SoVRMLGeometry inherited; 00042 SO_NODE_ABSTRACT_HEADER(SoVRMLVertexShape); 00043 00044 public: 00045 static void initClass(void); 00046 00047 SoSFNode coord; 00048 SoSFNode texCoord; 00049 SoSFNode normal; 00050 SoSFNode color; 00051 SoSFBool colorPerVertex; 00052 SoSFBool normalPerVertex; 00053 00054 enum Binding { 00055 OVERALL = SoMaterialBindingElement::OVERALL, 00056 PER_PART = SoMaterialBindingElement::PER_PART, 00057 PER_PART_INDEXED = SoMaterialBindingElement::PER_PART_INDEXED, 00058 PER_FACE = SoMaterialBindingElement::PER_FACE, 00059 PER_FACE_INDEXED = SoMaterialBindingElement::PER_FACE_INDEXED, 00060 PER_VERTEX = SoMaterialBindingElement::PER_VERTEX, 00061 PER_VERTEX_INDEXED = SoMaterialBindingElement::PER_VERTEX_INDEXED 00062 }; 00063 00064 virtual SbBool generateDefaultNormals(SoState * s, SoNormalBundle * nb); 00065 virtual SbBool generateDefaultNormals(SoState * s, SoNormalCache * nc); 00066 00067 virtual void doAction(SoAction * action); 00068 virtual void GLRender(SoGLRenderAction * action); 00069 virtual void getBoundingBox(SoGetBoundingBoxAction * action); 00070 virtual void callback(SoCallbackAction * action); 00071 virtual void pick(SoPickAction * action); 00072 00073 virtual void notify(SoNotList * list); 00074 00075 protected: 00076 SoVRMLVertexShape(void); 00077 virtual ~SoVRMLVertexShape(); 00078 00079 virtual SbBool shouldGLRender(SoGLRenderAction * action); 00080 00081 void setNormalCache(SoState * s, int numNormals, SbVec3f * normals); 00082 SoNormalCache * getNormalCache(void) const; 00083 00084 SoNormalCache * generateAndReadLockNormalCache(SoState * const state); 00085 void getVertexData(SoState * state, 00086 const SoCoordinateElement *& coords, 00087 const SbVec3f *& normals, 00088 const SbBool neednormals); 00089 00090 void readLockNormalCache(void); 00091 void readUnlockNormalCache(void); 00092 00093 private: 00094 00095 void writeLockNormalCache(void); 00096 void writeUnlockNormalCache(void); 00097 00098 SoVRMLVertexShapeP * pimpl; 00099 }; // class SoVRMLVertexShape 00100 00101 #endif // ! COIN_SOVRMLVERTEXSHAPE_H
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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