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SoLineHighlightRenderAction.h

00001 #ifndef COIN_SOLINEHIGHLIGHTRENDERACTION_H
00002 #define COIN_SOLINEHIGHLIGHTRENDERACTION_H
00003 
00004 /**************************************************************************\
00005  *
00006  *  This file is part of the Coin 3D visualization library.
00007  *  Copyright (C) 1998-2007 by Systems in Motion.  All rights reserved.
00008  *
00009  *  This library is free software; you can redistribute it and/or
00010  *  modify it under the terms of the GNU General Public License
00011  *  ("GPL") version 2 as published by the Free Software Foundation.
00012  *  See the file LICENSE.GPL at the root directory of this source
00013  *  distribution for additional information about the GNU GPL.
00014  *
00015  *  For using Coin with software that can not be combined with the GNU
00016  *  GPL, and for taking advantage of the additional benefits of our
00017  *  support services, please contact Systems in Motion about acquiring
00018  *  a Coin Professional Edition License.
00019  *
00020  *  See http://www.coin3d.org/ for more information.
00021  *
00022  *  Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
00023  *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
00024  *
00025 \**************************************************************************/
00026 
00027 #include <Inventor/actions/SoGLRenderAction.h>
00028 #include <Inventor/SbColor.h>
00029 
00030 class COIN_DLL_API SoLineHighlightRenderAction : public SoGLRenderAction {
00031   typedef SoGLRenderAction inherited;
00032 
00033   SO_ACTION_HEADER(SoLineHighlightRenderAction);
00034 
00035 public:
00036   SoLineHighlightRenderAction(void);
00037   SoLineHighlightRenderAction(const SbViewportRegion & viewportregion);
00038   virtual ~SoLineHighlightRenderAction();
00039 
00040   static void initClass(void);
00041 
00042   virtual void apply(SoNode * node);
00043   virtual void apply(SoPath * path);
00044   virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE);
00045   void setVisible(const SbBool visible);
00046   SbBool isVisible(void) const;
00047   void setColor(const SbColor & color);
00048   const SbColor & getColor(void);
00049   void setLinePattern(uint16_t pattern);
00050   uint16_t getLinePattern(void) const;
00051   void setLineWidth(const float width);
00052   float getLineWidth(void) const;
00053 
00054 protected:
00055   SbBool hlVisible;
00056   // Some protected members are missing compared to OIV here.
00057   // I doubt that anyone will use them though, since it looked
00058   // like they should have been private. We chose to implement this
00059   // action in a different manner. But, if you need the protected members
00060   // provided by OIV here, contact us any we'll consider reimplementing
00061   // the action to conform more to OIV. pederb, 20000222
00062 
00063 private:
00064   class SoLineHighlightRenderActionP * pimpl;
00065   friend class SoLineHighlightRenderActionP;
00066 };
00067 
00068 #endif // !COIN_SOLINEHIGHLIGHTRENDERACTION_H

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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