![]() |
http://www.sim.no http://www.coin3d.org |
00001 #ifndef COIN_SBVEC4F_H 00002 #define COIN_SBVEC4F_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Systems in Motion about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <stdio.h> 00028 00029 #include <Inventor/SbBasic.h> 00030 00031 class SbVec4d; 00032 class SbVec3f; 00033 00034 class COIN_DLL_API SbVec4f { 00035 public: 00036 SbVec4f(void); 00037 SbVec4f(const float v[4]); 00038 SbVec4f(const float x, const float y, const float z, const float w); 00039 explicit SbVec4f(const SbVec4d & v) { setValue(v); } 00040 float dot(const SbVec4f& v) const; 00041 SbBool equals(const SbVec4f& v, const float tolerance) const; 00042 void getReal(SbVec3f& v) const; 00043 const float * getValue(void) const; 00044 void getValue(float & x, float & y, float & z, float & w) const; 00045 float length(void) const; 00046 float sqrLength(void) const; 00047 void negate(void); 00048 float normalize(void); 00049 SbVec4f& setValue(const float v[4]); 00050 SbVec4f& setValue(const float x, const float y, const float z, 00051 const float w); 00052 SbVec4f & setValue(const SbVec4d & v); 00053 float& operator [](const int i); 00054 const float& operator [](const int i) const; 00055 SbVec4f& operator *=(const float d); 00056 SbVec4f& operator /=(const float d); 00057 SbVec4f& operator +=(const SbVec4f& u); 00058 SbVec4f& operator -=(const SbVec4f& u); 00059 SbVec4f operator-(void) const; 00060 friend COIN_DLL_API SbVec4f operator *(const SbVec4f& v, const float d); 00061 friend COIN_DLL_API SbVec4f operator *(const float d, const SbVec4f& v); 00062 friend COIN_DLL_API SbVec4f operator /(const SbVec4f& v, const float d); 00063 friend COIN_DLL_API SbVec4f operator +(const SbVec4f& v1, const SbVec4f& v2); 00064 friend COIN_DLL_API SbVec4f operator -(const SbVec4f& v1, const SbVec4f& v2); 00065 friend COIN_DLL_API int operator ==(const SbVec4f& v1, const SbVec4f& v2); 00066 friend COIN_DLL_API int operator !=(const SbVec4f& v1, const SbVec4f& v2); 00067 00068 void print(FILE * fp) const; 00069 00070 private: // protected 00071 float vec[4]; 00072 }; 00073 00074 COIN_DLL_API SbVec4f operator *(const SbVec4f& v, const float d); 00075 COIN_DLL_API SbVec4f operator *(const float d, const SbVec4f& v); 00076 COIN_DLL_API SbVec4f operator /(const SbVec4f& v, const float d); 00077 COIN_DLL_API SbVec4f operator +(const SbVec4f& v1, const SbVec4f& v2); 00078 COIN_DLL_API SbVec4f operator -(const SbVec4f& v1, const SbVec4f& v2); 00079 COIN_DLL_API int operator ==(const SbVec4f& v1, const SbVec4f& v2); 00080 COIN_DLL_API int operator !=(const SbVec4f& v1, const SbVec4f& v2); 00081 00082 #endif // !COIN_SBVEC4F_H
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
Generated on Mon Feb 23 16:33:11 2009 for Coin by Doxygen. 1.5.8