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00001 /**************************************************************************\ 00002 * 00003 * This file is part of the Coin 3D visualization library. 00004 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * ("GPL") version 2 as published by the Free Software Foundation. 00009 * See the file LICENSE.GPL at the root directory of this source 00010 * distribution for additional information about the GNU GPL. 00011 * 00012 * For using Coin with software that can not be combined with the GNU 00013 * GPL, and for taking advantage of the additional benefits of our 00014 * support services, please contact Systems in Motion about acquiring 00015 * a Coin Professional Edition License. 00016 * 00017 * See http://www.coin3d.org/ for more information. 00018 * 00019 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00020 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00021 * 00022 \**************************************************************************/ 00023 00024 #ifndef COIN_SOVRMLTRANSFORM_H 00025 #define COIN_SOVRMLTRANSFORM_H 00026 00027 #include <Inventor/nodes/SoSubNode.h> 00028 #include <Inventor/VRMLnodes/SoVRMLGroup.h> 00029 #include <Inventor/fields/SoSFVec3f.h> 00030 #include <Inventor/fields/SoSFRotation.h> 00031 00032 class COIN_DLL_API SoVRMLTransform : public SoVRMLGroup 00033 { 00034 typedef SoVRMLGroup inherited; 00035 SO_NODE_HEADER(SoVRMLTransform); 00036 00037 public: 00038 static void initClass(void); 00039 SoVRMLTransform(void); 00040 SoVRMLTransform(int children); 00041 00042 SoSFVec3f translation; 00043 SoSFRotation rotation; 00044 SoSFVec3f scale; 00045 SoSFRotation scaleOrientation; 00046 SoSFVec3f center; 00047 00048 void pointAt(const SbVec3f & from, const SbVec3f & to); 00049 void getScaleSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const; 00050 void getRotationSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const; 00051 void getTranslationSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const; 00052 00053 void multLeft(const SbMatrix & matrix); 00054 void multRight(const SbMatrix & matrix); 00055 00056 void combineLeft(SoVRMLTransform * leftnode); 00057 void combineRight(SoVRMLTransform * rightnode); 00058 00059 void setMatrix(const SbMatrix & matrix); 00060 00061 void recenter(const SbVec3f & newcenter); 00062 00063 virtual void doAction(SoAction * action); 00064 virtual void callback(SoCallbackAction * action); 00065 virtual void getBoundingBox(SoGetBoundingBoxAction * action); 00066 virtual void getMatrix(SoGetMatrixAction * action); 00067 virtual void rayPick(SoRayPickAction * action); 00068 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action); 00069 virtual void audioRender(SoAudioRenderAction * action); 00070 00071 virtual void GLRenderBelowPath(SoGLRenderAction * action); 00072 virtual void GLRenderInPath(SoGLRenderAction * action); 00073 00074 virtual void notify(SoNotList * list); 00075 00076 protected: 00077 virtual ~SoVRMLTransform(); 00078 00079 private: 00080 void commonConstructor(void); 00081 void applyMatrix(SoState * state); 00082 }; // class SoVRMLTransform 00083 00084 #endif // ! COIN_SOVRMLTRANSFORM_H
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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