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#include <Inventor/SbVec3ui32.h>
Public Member Functions | |
SbVec3ui32 (void) | |
SbVec3ui32 (const uint32_t v[3]) | |
SbVec3ui32 (uint32_t x, uint32_t y, uint32_t z) | |
SbVec3ui32 (const SbVec3i32 &v) | |
SbVec3ui32 (const SbVec3ub &v) | |
SbVec3ui32 (const SbVec3us &v) | |
SbVec3ui32 & | setValue (const uint32_t v[3]) |
SbVec3ui32 & | setValue (uint32_t x, uint32_t y, uint32_t z) |
SbVec3ui32 & | setValue (const SbVec3i32 &v) |
SbVec3ui32 & | setValue (const SbVec3ub &v) |
SbVec3ui32 & | setValue (const SbVec3us &v) |
const uint32_t * | getValue (void) const |
void | getValue (uint32_t &x, uint32_t &y, uint32_t &z) const |
uint32_t & | operator[] (int i) |
const uint32_t & | operator[] (int i) const |
int32_t | dot (const SbVec3ui32 &v) const |
void | negate (void) |
SbVec3ui32 & | operator*= (int d) |
SbVec3ui32 & | operator*= (double d) |
SbVec3ui32 & | operator/= (int d) |
SbVec3ui32 & | operator/= (double d) |
SbVec3ui32 & | operator+= (const SbVec3ui32 &v) |
SbVec3ui32 & | operator-= (const SbVec3ui32 &v) |
SbVec3ui32 | operator- (void) const |
Protected Attributes | |
uint32_t | vec [3] |
This vector provides storage for a vector in 3 dimensions as well as simple integer arithmetic operations.
SbVec3ui32::SbVec3ui32 | ( | void | ) | [inline] |
The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().
SbVec3ui32::SbVec3ui32 | ( | const uint32_t | v[3] | ) | [inline] |
Constructs an SbVec3ui32 instance with initial values from v.
SbVec3ui32::SbVec3ui32 | ( | uint32_t | x, | |
uint32_t | y, | |||
uint32_t | z | |||
) | [inline] |
Constructs an SbVec3ui32 instance with the initial vector endpoint set to <x,y,z>.
SbVec3ui32::SbVec3ui32 | ( | const SbVec3i32 & | v | ) | [inline, explicit] |
Constructs an SbVec3ui32 instance with initial values from the 32-bit integer precision vector v.
SbVec3ui32::SbVec3ui32 | ( | const SbVec3ub & | v | ) | [inline, explicit] |
Constructs an SbVec3ui32 instance with initial values from the unsigned 8-bit vector v.
SbVec3ui32::SbVec3ui32 | ( | const SbVec3us & | v | ) | [inline, explicit] |
Constructs an SbVec3ui32 instance with initial values from the unsigned short integer precision vector v.
SbVec3ui32 & SbVec3ui32::setValue | ( | const uint32_t | v[3] | ) | [inline] |
SbVec3ui32 & SbVec3ui32::setValue | ( | uint32_t | x, | |
uint32_t | y, | |||
uint32_t | z | |||
) | [inline] |
SbVec3ui32 & SbVec3ui32::setValue | ( | const SbVec3i32 & | v | ) |
Sets this vector to the 32-bit integer precision vector v converting the vector to an unsigned 32-bit integer precision vector.
SbVec3ui32 & SbVec3ui32::setValue | ( | const SbVec3ub & | v | ) |
Sets this vector to the unsigned 8-bit integer precision vector v converting the vector to an unsigned 32-bit integer precision vector.
SbVec3ui32 & SbVec3ui32::setValue | ( | const SbVec3us & | v | ) |
Sets this vector to the unsigned short integer precision vector v converting the vector to an unsigned 32-bit integer precision vector.
const uint32_t * SbVec3ui32::getValue | ( | void | ) | const [inline] |
Returns a pointer to an array of three unsigned 32-bit integers containing the x, y and z coordinates of the vector.
void SbVec3ui32::getValue | ( | uint32_t & | x, | |
uint32_t & | y, | |||
uint32_t & | z | |||
) | const [inline] |
uint32_t & SbVec3ui32::operator[] | ( | int | i | ) | [inline] |
Index operator. Returns modifiable x, y or z coordinate of the vector.
const uint32_t & SbVec3ui32::operator[] | ( | int | i | ) | const [inline] |
Index operator. Returns non-modifiable x, y or z coordinate of the vector.
int32_t SbVec3ui32::dot | ( | const SbVec3ui32 & | v | ) | const [inline] |
Calculates and returns the result of taking the dot product of this vector and v.
void SbVec3ui32::negate | ( | void | ) |
Negate the vector (i.e. point it in the opposite direction)
Referenced by operator-().
SbVec3ui32 & SbVec3ui32::operator*= | ( | int | d | ) | [inline] |
Multiply components of vector with scalar value d. Returns reference to self.
SbVec3ui32 & SbVec3ui32::operator*= | ( | double | d | ) |
Multiply components of vector with scalar value d. Returns reference to self.
SbVec3ui32 & SbVec3ui32::operator/= | ( | int | d | ) | [inline] |
Divides components of vector with scalar value d. Returns reference to self.
SbVec3ui32 & SbVec3ui32::operator/= | ( | double | d | ) | [inline] |
Divides components of vector with double precision floating point value d. Returns reference to self.
SbVec3ui32 & SbVec3ui32::operator+= | ( | const SbVec3ui32 & | v | ) | [inline] |
Adds this vector and vector u. Returns reference to self.
SbVec3ui32 & SbVec3ui32::operator-= | ( | const SbVec3ui32 & | v | ) | [inline] |
Subtracts vector u from this vector. Returns reference to self.
SbVec3ui32 SbVec3ui32::operator- | ( | void | ) | const [inline] |
Non-destructive negation operator. Returns a new SbVec3ui32 instance which points in the opposite direction of this vector.
References negate().
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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