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00001 #ifndef COIN_SODIRECTIONALLIGHTMANIP_H 00002 #define COIN_SODIRECTIONALLIGHTMANIP_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Systems in Motion about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/nodes/SoDirectionalLight.h> 00028 #ifndef COIN_INTERNAL 00029 #include <Inventor/draggers/SoDragger.h> 00030 #endif 00031 00032 class SoChildList; 00033 class SoDragger; 00034 class SoFieldSensor; 00035 class SoPath; 00036 class SoSensor; 00037 class SbVec3f; 00038 class SbMatrix; 00039 00040 class COIN_DLL_API SoDirectionalLightManip : public SoDirectionalLight { 00041 typedef SoDirectionalLight inherited; 00042 00043 SO_NODE_HEADER(SoDirectionalLightManip); 00044 00045 public: 00046 static void initClass(void); 00047 SoDirectionalLightManip(void); 00048 00049 SoDragger * getDragger(void); 00050 SbBool replaceNode(SoPath * path); 00051 SbBool replaceManip(SoPath * path, SoDirectionalLight * newone) const; 00052 00053 virtual void doAction(SoAction * action); 00054 virtual void callback(SoCallbackAction * action); 00055 virtual void GLRender(SoGLRenderAction * action); 00056 virtual void getBoundingBox(SoGetBoundingBoxAction * action); 00057 virtual void getMatrix(SoGetMatrixAction * action); 00058 virtual void handleEvent(SoHandleEventAction * action); 00059 virtual void pick(SoPickAction * action); 00060 virtual void search(SoSearchAction * action); 00061 00062 virtual SoChildList * getChildren(void) const; 00063 00064 protected: 00065 ~SoDirectionalLightManip(); 00066 00067 void setDragger(SoDragger * newdragger); 00068 00069 virtual void copyContents(const SoFieldContainer * fromfc, SbBool copyconnections); 00070 static void transferFieldValues(const SoDirectionalLight * from, SoDirectionalLight * to); 00071 00072 static void valueChangedCB(void * f, SoDragger * d); 00073 static void fieldSensorCB(void * f, SoSensor * d); 00074 00075 SoFieldSensor * directionFieldSensor; 00076 SoFieldSensor * colorFieldSensor; 00077 SoChildList * children; 00078 00079 private: 00080 void attachSensors(const SbBool onoff); 00081 00082 }; 00083 00084 #endif // !COIN_SODIRECTIONALLIGHTMANIP_H
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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