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00001 #ifndef COIN_SBXFBOX3F_H 00002 #define COIN_SBXFBOX3F_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Systems in Motion about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <stdio.h> 00028 #include <Inventor/SbBox3f.h> 00029 #include <Inventor/SbMatrix.h> 00030 00031 class COIN_DLL_API SbXfBox3f : public SbBox3f { 00032 typedef SbBox3f inherited; 00033 00034 public: 00035 SbXfBox3f(void); 00036 SbXfBox3f(const SbVec3f & boxmin, const SbVec3f & boxmax); 00037 SbXfBox3f(const SbBox3f & box); 00038 ~SbXfBox3f(); 00039 00040 void setTransform(const SbMatrix & m); 00041 const SbMatrix & getTransform(void) const; 00042 const SbMatrix & getInverse(void) const; 00043 SbVec3f getCenter(void) const; 00044 void extendBy(const SbVec3f & pt); 00045 void extendBy(const SbBox3f & bb); 00046 void extendBy(const SbXfBox3f & bb); 00047 SbBool intersect(const SbVec3f & pt) const; 00048 SbBool intersect(const SbBox3f & bb) const; 00049 SbBool intersect(const SbXfBox3f & bb) const; 00050 void getSpan(const SbVec3f & direction, float & dMin, float & dMax) const; 00051 SbBox3f project(void) const; 00052 friend COIN_DLL_API int operator ==(const SbXfBox3f & b1, const SbXfBox3f & b2); 00053 friend COIN_DLL_API int operator !=(const SbXfBox3f & b1, const SbXfBox3f & b2); 00054 // Must override the transform() method from SbBox3f, as the box and 00055 // the transform matrix are supposed to be kept separate in 00056 // SbXfBox3f. --mortene 00057 void transform(const SbMatrix & m); 00058 // Overridden from SbBox3f 00059 float getVolume(void) const; 00060 00061 void print(FILE * file) const; 00062 00063 private: 00064 // incorrect for SbXfBox3f. Hide them 00065 const SbVec3f & getMin(void) const {return SbBox3f::getMin(); } 00066 const SbVec3f & getMax(void) const { return SbBox3f::getMax(); } 00067 00068 void calcInverse(void) const; 00069 void makeInvInvalid(void); 00070 00071 SbMatrix matrix, invertedmatrix; 00072 }; 00073 00074 COIN_DLL_API int operator ==(const SbXfBox3f & b1, const SbXfBox3f & b2); 00075 COIN_DLL_API int operator !=(const SbXfBox3f & b1, const SbXfBox3f & b2); 00076 00077 #endif // !COIN_SBXFBOX3F_H
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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