, including all inherited members.
actor_added(const Glib::RefPtr< Actor > &actor) | Clutter::Container | [protected] |
actor_removed(const Glib::RefPtr< Actor > &actor) | Clutter::Container | [protected] |
add_actor(const Glib::RefPtr< Actor > &actor) | Clutter::Container | |
add_interface(GType gtype_implementer) | Clutter::Container | [static] |
add_vfunc(const Glib::RefPtr< Actor > &actor) | Clutter::Container | [protected, virtual] |
find_child(const Glib::ustring &child_name) | Clutter::Container | |
find_child(const Glib::ustring &child_name) const | Clutter::Container | |
foreach(const SlotForEach &slot) | Clutter::Container | |
foreach_vfunc(ClutterCallback callback, gpointer user_data) | Clutter::Container | [protected, virtual] |
get_child_property(const Glib::RefPtr< const Actor > &child, const Glib::ustring &property_name, PropertyType &value) const | Clutter::Container | [inline] |
get_child_property_value(const Glib::RefPtr< const Actor > &child, const Glib::ustring &property_name, Glib::ValueBase &value) const | Clutter::Container | |
get_children() | Clutter::Container | |
get_children() const | Clutter::Container | |
gobj() | Clutter::Container | [inline] |
gobj() const | Clutter::Container | [inline] |
lower_child(const Glib::RefPtr< Actor > &actor, const Glib::RefPtr< Actor > &sibling) | Clutter::Container | |
lower_child(const Glib::RefPtr< Actor > &actor) | Clutter::Container | |
lower_vfunc(const Glib::RefPtr< Actor > &actor, const Glib::RefPtr< Actor > &sibling) | Clutter::Container | [protected, virtual] |
on_actor_added(const Glib::RefPtr< Actor > &actor) | Clutter::Container | [protected, virtual] |
on_actor_removed(const Glib::RefPtr< Actor > &actor) | Clutter::Container | [protected, virtual] |
raise_child(const Glib::RefPtr< Actor > &actor, const Glib::RefPtr< Actor > &sibling) | Clutter::Container | |
raise_child(const Glib::RefPtr< Actor > &actor) | Clutter::Container | |
raise_vfunc(const Glib::RefPtr< Actor > &actor, const Glib::RefPtr< Actor > &sibling) | Clutter::Container | [protected, virtual] |
remove_actor(const Glib::RefPtr< Actor > &actor) | Clutter::Container | |
remove_vfunc(const Glib::RefPtr< Actor > &actor) | Clutter::Container | [protected, virtual] |
set_child_property(const Glib::RefPtr< Actor > &child, const Glib::ustring &property_name, const PropertyType &value) | Clutter::Container | [inline] |
set_child_property_value(const Glib::RefPtr< Actor > &child, const Glib::ustring &property_name, const Glib::ValueBase &value) | Clutter::Container | |
signal_actor_added() | Clutter::Container | |
signal_actor_removed() | Clutter::Container | |
SlotForEach typedef | Clutter::Container | |
sort_depth_order() | Clutter::Container | [protected] |
sort_depth_order_vfunc() | Clutter::Container | [protected, virtual] |
wrap(ClutterContainer *object, bool take_copy=false) | Clutter::Container | [related] |
~Container() | Clutter::Container | [virtual] |