#include <gr_noise_source_i.h>
Public Member Functions | |
void | set_type (gr_noise_type_t type) |
void | set_amplitude (float ampl) |
virtual int | work (int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items) |
just like gr_block::general_work, only this arranges to call consume_each for you | |
Friends | |
gr_noise_source_i_sptr | gr_make_noise_source_i (gr_noise_type_t type, float ampl, long seed) |
void gr_noise_source_i::set_amplitude | ( | float | ampl | ) | [inline] |
void gr_noise_source_i::set_type | ( | gr_noise_type_t | type | ) | [inline] |
virtual int gr_noise_source_i::work | ( | int | noutput_items, | |
gr_vector_const_void_star & | input_items, | |||
gr_vector_void_star & | output_items | |||
) | [virtual] |
just like gr_block::general_work, only this arranges to call consume_each for you
The user must override work to define the signal processing code
Implements gr_sync_block.
gr_noise_source_i_sptr gr_make_noise_source_i | ( | gr_noise_type_t | type, | |
float | ampl, | |||
long | seed | |||
) | [friend] |