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In general Octave supports four different kinds of images, gray-scale images, RGB images, binary images, and indexed images. A gray-scale image is represented with an M-by-N matrix in which each element corresponds to the intensity of a pixel. An RGB image is represented with an M-by-N-by3 array where each 3-vector corresponds to the red, green, and blue intensities of each pixel.
The actual meaning of the value of a pixel in a gray-scale or RGB
image depends on the class of the matrix. If the matrix is of class
double
pixel intensities are between 0 and 1, if it is of class
uint8
intensities are between 0 and 255, and if it is of class
uint16
intensities are between 0 and 65535.
A binary image is a M-by-N matrix of class logical
.
A pixel in a binary image is black if it is false
and white
if it is true
.
An indexed image consists of an M-by-N matrix of integers
and a C-by-3 color map. Each integer corresponds to an
index in the color map, and each row in the color map corresponds to
a RGB color. The color map must be of class double
with values
between 0 and 1.
Convert a gray scale intensity image to an Octave indexed image.
Convert an Octave indexed image to a gray scale intensity image. If map is omitted, the current colormap is used to determine the intensities.
See also: gray2ind, rgb2ntsc, image, colormap.
Convert and RGB image to an Octave indexed image.
See also: ind2rgb, rgb2ntsc.
Convert an indexed image to red, green, and blue color components. If the colormap doesn't contain enough colors, pad it with the last color in the map. If map is omitted, the current colormap is used for the conversion.
See also: rgb2ind, image, imshow, ind2gray, gray2ind.
Set the current colormap.
colormap (
map)
sets the current colormap to map. The color map should be an n row by 3 column matrix. The columns contain red, green, and blue intensities respectively. All entries should be between 0 and 1 inclusive. The new colormap is returned.
colormap ("default")
restores the default colormap (thejet
map with 64 entries). The default colormap is returned.With no arguments,
colormap
returns the current color map.See also: jet.
Create color colormap. This colormap is red through orange to yellow. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
See also: colormap.
Create color colormap. This colormap is a gray colormap with a light blue tone. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
See also: colormap.
Create color colormap. The colormap is cyan to magenta. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
See also: colormap.
Create color colormap. This colormap is black to a light copper tone. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
See also: colormap.
Return a gray colormap with n entries corresponding to values from 0 to n-1. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
Create color colormap. This colormap is black through dark red, red, orange, yellow to white. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
See also: colormap.
Create color colormap. This colormap is red through yellow, green, cyan, blue, magenta to red. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
See also: colormap.
Create color colormap. This colormap is dark blue through blue, cyan, green, yellow, red to dark red. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
See also: colormap.
Create color colormap. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
Create color colormap. This colormap gives a sephia tone on black and white images. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
See also: colormap.
Create color colormap. This colormap cycles trough red, orange, yellow, green, blue and violet. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
See also: colormap.
Create color colormap. This colormap is red through orange, yellow, green, blue to violet. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
See also: colormap.
Create color colormap. This colormap is magenta to yellow. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
See also: colormap.
Create color colormap. This colormap is green to yellow. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
See also: colormap.
Create color colormap. This colormap is completely white. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
See also: colormap.
Create color colormap. This colormap is blue to green. The argument n should be a scalar. If it is omitted, the length of the current colormap or 64 is assumed.
See also: colormap.
An additional colormap is gmap40
. This code map contains only
colors with integer values of the red, green and blue components. This
workaround a limitation on gnuplot 4.0, that does not allow the color of
line or patch objects to be set, and so gmap40
is useful for
gnuplot 4.0 users, and in particular in conjunction with the bar,
barh or contour functions.
Create a color colormap. The colormap is red, green, blue, yellow, magneta and cyan. These are the colors that are allowed with patch objects using gnuplot 4.0, and so this colormap function is specially designed for users of gnuplot 4.0. The argument n should be a scalar. If it is omitted, a length of 6 is assumed. Larger values of n result in a repetition of the above colors
See also: colormap.