MyGUI::ITexture Class Reference

#include <MyGUI_ITexture.h>

Public Member Functions

virtual ~ITexture ()
virtual const std::string & getName ()=0
virtual void createManual (int _width, int _height, TextureUsage _usage, PixelFormat _format)=0
virtual void loadFromFile (const std::string &_filename)=0
virtual void saveToFile (const std::string &_filename)=0
virtual void destroy ()=0
virtual void * lock (TextureUsage _access)=0
virtual void unlock ()=0
virtual bool isLocked ()=0
virtual int getWidth ()=0
virtual int getHeight ()=0
virtual PixelFormat getFormat ()=0
virtual TextureUsage getUsage ()=0
virtual size_t getNumElemBytes ()=0

Detailed Description

Definition at line 36 of file MyGUI_ITexture.h.


Constructor & Destructor Documentation

virtual MyGUI::ITexture::~ITexture (  )  [inline, virtual]

Definition at line 39 of file MyGUI_ITexture.h.


Member Function Documentation

virtual void MyGUI::ITexture::createManual ( int  _width,
int  _height,
TextureUsage  _usage,
PixelFormat  _format 
) [pure virtual]
virtual void MyGUI::ITexture::destroy (  )  [pure virtual]
virtual PixelFormat MyGUI::ITexture::getFormat (  )  [pure virtual]
virtual int MyGUI::ITexture::getHeight (  )  [pure virtual]
virtual const std::string& MyGUI::ITexture::getName (  )  [pure virtual]
virtual size_t MyGUI::ITexture::getNumElemBytes (  )  [pure virtual]
virtual TextureUsage MyGUI::ITexture::getUsage (  )  [pure virtual]
virtual int MyGUI::ITexture::getWidth (  )  [pure virtual]
virtual bool MyGUI::ITexture::isLocked (  )  [pure virtual]
virtual void MyGUI::ITexture::loadFromFile ( const std::string &  _filename  )  [pure virtual]
virtual void* MyGUI::ITexture::lock ( TextureUsage  _access  )  [pure virtual]
virtual void MyGUI::ITexture::saveToFile ( const std::string &  _filename  )  [pure virtual]
virtual void MyGUI::ITexture::unlock (  )  [pure virtual]

The documentation for this class was generated from the following file:

Generated on 3 Dec 2009 for MyGUI by  doxygen 1.6.1