Crazy Eddies GUI System 0.7.5

CEGUIDirect3D9TextureTarget.h

00001 /***********************************************************************
00002     filename:   CEGUIDirect3D9TextureTarget.h
00003     created:    Fri Feb 13 2009
00004     author:     Paul D Turner
00005 *************************************************************************/
00006 /***************************************************************************
00007  *   Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
00008  *
00009  *   Permission is hereby granted, free of charge, to any person obtaining
00010  *   a copy of this software and associated documentation files (the
00011  *   "Software"), to deal in the Software without restriction, including
00012  *   without limitation the rights to use, copy, modify, merge, publish,
00013  *   distribute, sublicense, and/or sell copies of the Software, and to
00014  *   permit persons to whom the Software is furnished to do so, subject to
00015  *   the following conditions:
00016  *
00017  *   The above copyright notice and this permission notice shall be
00018  *   included in all copies or substantial portions of the Software.
00019  *
00020  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00021  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00022  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00023  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
00024  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
00025  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
00026  *   OTHER DEALINGS IN THE SOFTWARE.
00027  ***************************************************************************/
00028 #ifndef _CEGUIDirect3D9TextureTarget_h_
00029 #define _CEGUIDirect3D9TextureTarget_h_
00030 
00031 #include "CEGUIDirect3D9RenderTarget.h"
00032 #include "../../CEGUITextureTarget.h"
00033 #include "../../CEGUIRect.h"
00034 #include <d3d9.h>
00035 
00036 #if defined(_MSC_VER)
00037 #   pragma warning(push)
00038 #   pragma warning(disable : 4250)
00039 #   pragma warning(disable : 4251)
00040 #endif
00041 
00042 // Start of CEGUI namespace section
00043 namespace CEGUI
00044 {
00045 class Direct3D9Texture;
00046 
00048 class DIRECT3D9_GUIRENDERER_API Direct3D9TextureTarget : public Direct3D9RenderTarget,
00049                                                          public TextureTarget
00050 {
00051 public:
00052     Direct3D9TextureTarget(Direct3D9Renderer& owner);
00053     virtual ~Direct3D9TextureTarget();
00054 
00056     void preD3DReset();
00057 
00059     void postD3DReset();
00060 
00061     // overrides from Direct3D9RenderTarget
00062     void activate();
00063     void deactivate();
00064     // implementation of RenderTarget interface
00065     bool isImageryCache() const;
00066     // implementation of TextureTarget interface
00067     void clear();
00068     Texture& getTexture() const;
00069     void declareRenderSize(const Size& sz);
00070     bool isRenderingInverted() const;
00071 
00072 protected:
00074     static const float DEFAULT_SIZE;
00075 
00077     void initialiseRenderTexture();
00079     void cleanupRenderTexture();
00081     void resizeRenderTexture();
00082 
00084     void enableRenderTexture();
00086     void disableRenderTexture();
00087 
00089     LPDIRECT3DTEXTURE9 d_texture;
00091     LPDIRECT3DSURFACE9 d_surface;
00093     Direct3D9Texture* d_CEGUITexture;
00095     LPDIRECT3DSURFACE9 d_prevColourSurface;
00096 };
00097 
00098 } // End of  CEGUI namespace section
00099 
00100 #if defined(_MSC_VER)
00101 #   pragma warning(pop)
00102 #endif
00103 
00104 #endif  // end of guard _CEGUIDirect3D9TextureTarget_h_