Crazy Eddies GUI System 0.7.5

CEGUIDirectFBRenderTarget.h

00001 /***********************************************************************
00002     filename:   CEGUIDirectFBRenderTarget.h
00003     created:    Tue Mar 10 2009
00004     author:     Paul D Turner (parts based on code by Keith Mok)
00005 *************************************************************************/
00006 /***************************************************************************
00007  *   Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
00008  *
00009  *   Permission is hereby granted, free of charge, to any person obtaining
00010  *   a copy of this software and associated documentation files (the
00011  *   "Software"), to deal in the Software without restriction, including
00012  *   without limitation the rights to use, copy, modify, merge, publish,
00013  *   distribute, sublicense, and/or sell copies of the Software, and to
00014  *   permit persons to whom the Software is furnished to do so, subject to
00015  *   the following conditions:
00016  *
00017  *   The above copyright notice and this permission notice shall be
00018  *   included in all copies or substantial portions of the Software.
00019  *
00020  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00021  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00022  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00023  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
00024  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
00025  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
00026  *   OTHER DEALINGS IN THE SOFTWARE.
00027  ***************************************************************************/
00028 #ifndef _CEGUIDirectFBRenderTarget_h_
00029 #define _CEGUIDirectFBRenderTarget_h_
00030 
00031 #include "../../CEGUIRenderTarget.h"
00032 #include "../../CEGUIRect.h"
00033 #include <directfb.h>
00034 
00035 // Start of CEGUI namespace section
00036 namespace CEGUI
00037 {
00038 class DirectFBRenderer;
00039 
00041 class DirectFBRenderTarget : public RenderTarget
00042 {
00043 public:
00045     DirectFBRenderTarget(DirectFBRenderer& owner, IDirectFBSurface& target);
00046 
00047     // Implement RenderTarget interface
00048     void draw(const GeometryBuffer& buffer);
00049     void draw(const RenderQueue& queue);
00050     void setArea(const Rect& area);
00051     const Rect& getArea() const;
00052     bool isImageryCache() const;
00053     void activate();
00054     void deactivate();
00055     void unprojectPoint(const GeometryBuffer& buff,
00056                                 const Vector2& p_in, Vector2& p_out) const;
00057 
00058 protected:
00060     DirectFBRenderer& d_owner;
00062     IDirectFBSurface& d_target;
00064     Rect d_area;
00065 };
00066 
00067 } // End of  CEGUI namespace section
00068 
00069 #endif  // end of guard _CEGUIDirectFBRenderTarget_h_