Fawkes API Fawkes Development Version
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Sending thread for a Fawkes client connected to the server. More...
#include <>>
Public Member Functions | |
FawkesNetworkServerClientSendThread (StreamSocket *s, FawkesNetworkServerClientThread *parent) | |
Constructor. | |
~FawkesNetworkServerClientSendThread () | |
Destructor. | |
virtual void | loop () |
Code to execute in the thread. | |
void | enqueue (FawkesNetworkMessage *msg) |
Enqueue message to outbound queue. | |
void | wait_for_all_sent () |
Wait until all data has been sent. | |
Protected Member Functions | |
virtual void | run () |
Stub to see name in backtrace for easier debugging. |
Sending thread for a Fawkes client connected to the server.
This thread is spawned for each client connected to the server to handle the server-side sending
Definition at line 47 of file server_client_thread.cpp.
fawkes::FawkesNetworkServerClientSendThread::FawkesNetworkServerClientSendThread | ( | StreamSocket * | s, |
FawkesNetworkServerClientThread * | parent | ||
) | [inline] |
Constructor.
s | client stream socket |
parent | parent FawkesNetworkServerClientThread instance |
Definition at line 55 of file server_client_thread.cpp.
fawkes::FawkesNetworkServerClientSendThread::~FawkesNetworkServerClientSendThread | ( | ) | [inline] |
Destructor.
Definition at line 69 of file server_client_thread.cpp.
References fawkes::RefCount::unref().
void fawkes::FawkesNetworkServerClientSendThread::enqueue | ( | FawkesNetworkMessage * | msg | ) | [inline] |
Enqueue message to outbound queue.
This enqueues the given message to the outbound queue. The message will be sent in the next loop iteration. This method takes ownership of the transmitted message. If you want to use the message after enqueuing you must reference it explicitly.
msg | message to enqueue |
Definition at line 114 of file server_client_thread.cpp.
References fawkes::Mutex::lock(), fawkes::Mutex::unlock(), and fawkes::Thread::wakeup().
Referenced by fawkes::FawkesNetworkServerClientThread::enqueue().
virtual void fawkes::FawkesNetworkServerClientSendThread::loop | ( | ) | [inline, virtual] |
Code to execute in the thread.
Implement this method to hold the code you want to be executed continously. If you do not implement this method, the default is that the thread will exit. This is useful if you choose to only implement once().
Reimplemented from fawkes::Thread.
Definition at line 83 of file server_client_thread.cpp.
References fawkes::FawkesNetworkServerClientThread::alive(), fawkes::FawkesNetworkServerClientThread::connection_died(), fawkes::Thread::exit(), fawkes::Mutex::lock(), fawkes::FawkesNetworkTransceiver::send(), and fawkes::Mutex::unlock().
virtual void fawkes::FawkesNetworkServerClientSendThread::run | ( | ) | [inline, protected, virtual] |
Stub to see name in backtrace for easier debugging.
Reimplemented from fawkes::Thread.
Definition at line 132 of file server_client_thread.cpp.
void fawkes::FawkesNetworkServerClientSendThread::wait_for_all_sent | ( | ) | [inline] |
Wait until all data has been sent.
Definition at line 125 of file server_client_thread.cpp.
References fawkes::Mutex::lock(), fawkes::Thread::loop_mutex, and fawkes::Mutex::unlock().
Referenced by fawkes::FawkesNetworkServerClientThread::force_send().