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COpenGLViewport.h File Reference

#include <mrpt/utils/CSerializable.h>
#include <mrpt/utils/safe_pointers.h>
#include <mrpt/opengl/CCamera.h>
#include <mrpt/opengl/CSetOfObjects.h>
#include <mrpt/math/lightweight_geom_data.h>
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Classes

struct  mrpt::opengl::COpenGLViewportPtr
class  mrpt::opengl::COpenGLViewport
 A viewport within a COpenGLScene, containing a set of OpenGL objects to render. More...
struct  mrpt::opengl::COpenGLViewport::TLastProjectiveMatrixInfo

Namespaces

namespace  mrpt
 

This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.


namespace  mrpt::utils
 

Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values, timewatch, extensions to STL.


namespace  mrpt::opengl
 

The namespace for 3D scene representation and rendering.


Functions

::mrpt::utils::CStreammrpt::opengl::operator>> (mrpt::utils::CStream &in, COpenGLViewportPtr &pObj)
COpenGLViewportPtr & mrpt::opengl::operator<< (COpenGLViewportPtr &s, const CRenderizablePtr &r)
 Inserts an openGL object into a viewport.
COpenGLViewportPtr & mrpt::opengl::operator<< (COpenGLViewportPtr &s, const std::vector< CRenderizablePtr > &v)
 Inserts any iterable set of openGL objects into a viewport.



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