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mrpt::opengl::COpenGLScene Member List

This is the complete list of members for mrpt::opengl::COpenGLScene, including all inherited members.
_GetBaseClass()mrpt::opengl::COpenGLScene [protected, static]
_init_COpenGLScenemrpt::opengl::COpenGLScene [protected, static]
classCObjectmrpt::utils::CObject [static]
classCOpenGLScenemrpt::opengl::COpenGLScene [static]
classCSerializablemrpt::utils::CSerializable [static]
classinfomrpt::opengl::COpenGLScene [static]
clear(bool createMainViewport=true)mrpt::opengl::COpenGLScene
clone() const mrpt::utils::CObject [inline]
COpenGLScene()mrpt::opengl::COpenGLScene
COpenGLScene(const COpenGLScene &obj)mrpt::opengl::COpenGLScene
Create()mrpt::opengl::COpenGLScene [static]
CreateObject()mrpt::opengl::COpenGLScene [static]
createViewport(const std::string &viewportName)mrpt::opengl::COpenGLScene
dumpListOfObjects(utils::CStringList &lst)mrpt::opengl::COpenGLScene
duplicate() const mrpt::opengl::COpenGLScene [virtual]
duplicateGetSmartPtr() const mrpt::utils::CObject [inline]
enableFollowCamera(bool enabled)mrpt::opengl::COpenGLScene [inline]
followCamera() const mrpt::opengl::COpenGLScene [inline]
getByClass(const size_t &ith=0) const mrpt::opengl::COpenGLScene [inline]
getByName(const std::string &str, const std::string &viewportName=std::string("main"))mrpt::opengl::COpenGLScene
GetRuntimeClass() const mrpt::opengl::COpenGLScene [virtual]
getViewport(const std::string &viewportName) const mrpt::opengl::COpenGLScene
initializeAllTextures()mrpt::opengl::COpenGLScene
insert(const CRenderizablePtr &newObject, const std::string &viewportName=std::string("main"))mrpt::opengl::COpenGLScene
insert(const T_it &begin, const T_it &end, const std::string &vpn=std::string("main"))mrpt::opengl::COpenGLScene [inline]
insertCollection(const T &objs, const std::string &vpn=std::string("main"))mrpt::opengl::COpenGLScene [inline]
internal_visitAllObjects(FUNCTOR functor, const CRenderizablePtr &o)mrpt::opengl::COpenGLScene [inline, protected, static]
loadFromFile(const std::string &fil)mrpt::opengl::COpenGLScene
m_followCameramrpt::opengl::COpenGLScene [protected]
m_viewportsmrpt::opengl::COpenGLScene [protected]
mrpt::utils::CStream classmrpt::utils::CSerializable [friend]
operator=(const COpenGLScene &obj)mrpt::opengl::COpenGLScene
readFromStream(mrpt::utils::CStream &in, int version)=0mrpt::utils::CSerializable [protected, pure virtual]
removeObject(const CRenderizablePtr &obj, const std::string &viewportName=std::string("main"))mrpt::opengl::COpenGLScene
render() const mrpt::opengl::COpenGLScene
saveToFile(const std::string &fil) const mrpt::opengl::COpenGLScene
SmartPtr typedefmrpt::opengl::COpenGLScene
TListViewports typedefmrpt::opengl::COpenGLScene [protected]
traceRay(const mrpt::poses::CPose3D &o, double &dist) const mrpt::opengl::COpenGLScene
viewportsCount() const mrpt::opengl::COpenGLScene [inline]
visitAllObjects(FUNCTOR functor) const mrpt::opengl::COpenGLScene [inline]
visitAllObjects(FUNCTOR functor, const EXTRA_PARAM &userParam) const mrpt::opengl::COpenGLScene [inline]
writeToStream(mrpt::utils::CStream &out, int *getVersion) const =0mrpt::utils::CSerializable [protected, pure virtual]
~CObject()mrpt::utils::CObject [inline, virtual]
~COpenGLScene()mrpt::opengl::COpenGLScene [virtual]
~CSerializable()mrpt::utils::CSerializable [inline, virtual]



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