#include <mrpt/opengl/CRenderizable.h>
#include <mrpt/opengl/COctreePointRenderer.h>
Go to the source code of this file.
Classes | |
struct | mrpt::opengl::CPointCloudColouredPtr |
class | mrpt::opengl::CPointCloudColoured |
A cloud of points, each one with an individual colour (R,G,B). More... | |
struct | mrpt::opengl::CPointCloudColoured::TPointColour |
Namespaces | |
namespace | mrpt |
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. | |
namespace | mrpt::opengl |
The namespace for 3D scene representation and rendering. | |
namespace | mrpt::utils |
Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values, timewatch, extensions to STL. | |
Functions | |
::mrpt::utils::CStream & | mrpt::opengl::operator>> (mrpt::utils::CStream &in, CPointCloudColouredPtr &pObj) |
OPENGL_IMPEXP mrpt::utils::CStream & | mrpt::opengl::operator>> (mrpt::utils::CStream &in, CPointCloudColoured::TPointColour &o) |
OPENGL_IMPEXP mrpt::utils::CStream & | mrpt::opengl::operator<< (mrpt::utils::CStream &out, const CPointCloudColoured::TPointColour &o) |
Variables | |
class OPENGL_IMPEXP | mrpt::opengl::CPointCloudColoured |
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