#include <mrpt/utils/CSerializable.h>
#include <mrpt/utils/safe_pointers.h>
#include <mrpt/opengl/CCamera.h>
#include <mrpt/opengl/CSetOfObjects.h>
#include <mrpt/math/lightweight_geom_data.h>
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Classes | |
struct | mrpt::opengl::COpenGLViewportPtr |
class | mrpt::opengl::COpenGLViewport |
A viewport within a COpenGLScene, containing a set of OpenGL objects to render. More... | |
struct | mrpt::opengl::COpenGLViewport::TLastProjectiveMatrixInfo |
Namespaces | |
namespace | mrpt |
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. | |
namespace | mrpt::utils |
Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values, timewatch, extensions to STL. | |
namespace | mrpt::opengl |
The namespace for 3D scene representation and rendering. | |
Functions | |
::mrpt::utils::CStream & | mrpt::opengl::operator>> (mrpt::utils::CStream &in, COpenGLViewportPtr &pObj) |
COpenGLViewportPtr & | mrpt::opengl::operator<< (COpenGLViewportPtr &s, const CRenderizablePtr &r) |
Inserts an openGL object into a viewport. | |
COpenGLViewportPtr & | mrpt::opengl::operator<< (COpenGLViewportPtr &s, const std::vector< CRenderizablePtr > &v) |
Inserts any iterable set of openGL objects into a viewport. |
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