00001 /* +---------------------------------------------------------------------------+ 00002 | The Mobile Robot Programming Toolkit (MRPT) C++ library | 00003 | | 00004 | http://mrpt.sourceforge.net/ | 00005 | | 00006 | Copyright (C) 2005-2011 University of Malaga | 00007 | | 00008 | This software was written by the Machine Perception and Intelligent | 00009 | Robotics Lab, University of Malaga (Spain). | 00010 | Contact: Jose-Luis Blanco <jlblanco@ctima.uma.es> | 00011 | | 00012 | This file is part of the MRPT project. | 00013 | | 00014 | MRPT is free software: you can redistribute it and/or modify | 00015 | it under the terms of the GNU General Public License as published by | 00016 | the Free Software Foundation, either version 3 of the License, or | 00017 | (at your option) any later version. | 00018 | | 00019 | MRPT is distributed in the hope that it will be useful, | 00020 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 00021 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | 00022 | GNU General Public License for more details. | 00023 | | 00024 | You should have received a copy of the GNU General Public License | 00025 | along with MRPT. If not, see <http://www.gnu.org/licenses/>. | 00026 | | 00027 +---------------------------------------------------------------------------+ */ 00028 00029 #ifndef _mrpt_opengl_H 00030 #define _mrpt_opengl_H 00031 00032 #include <mrpt/base.h> // dependencies 00033 00034 #include <mrpt/opengl/CRenderizable.h> 00035 #include <mrpt/opengl/CRenderizableDisplayList.h> 00036 #include <mrpt/opengl/COpenGLScene.h> 00037 #include <mrpt/opengl/COpenGLViewport.h> 00038 00039 #include <mrpt/opengl/CArrow.h> 00040 #include <mrpt/opengl/CAxis.h> 00041 #include <mrpt/opengl/CBox.h> 00042 #include <mrpt/opengl/CCamera.h> 00043 #include <mrpt/opengl/CDisk.h> 00044 #include <mrpt/opengl/CEllipsoid.h> 00045 #include <mrpt/opengl/CGridPlaneXY.h> 00046 #include <mrpt/opengl/CGridPlaneXZ.h> 00047 #include <mrpt/opengl/CMesh.h> 00048 #include <mrpt/opengl/CPointCloud.h> 00049 #include <mrpt/opengl/CPointCloudColoured.h> 00050 #include <mrpt/opengl/CSetOfLines.h> 00051 #include <mrpt/opengl/CSetOfObjects.h> 00052 #include <mrpt/opengl/CSetOfTriangles.h> 00053 #include <mrpt/opengl/CSetOfTexturedTriangles.h> 00054 #include <mrpt/opengl/CSimpleLine.h> 00055 #include <mrpt/opengl/CSphere.h> 00056 #include <mrpt/opengl/CText.h> 00057 #include <mrpt/opengl/CTexturedPlane.h> 00058 #include <mrpt/opengl/C3DSScene.h> 00059 //#include <mrpt/opengl/CPlanarLaserScan.h> // It's in the lib mrpt-maps now 00060 //#include <mrpt/opengl/CAngularObservationMesh.h> // It's in the lib mrpt-maps now 00061 #include <mrpt/opengl/CCylinder.h> 00062 #include <mrpt/opengl/CPolyhedron.h> 00063 #include <mrpt/opengl/CGeneralizedCylinder.h> 00064 #include <mrpt/opengl/COpenGLStandardObject.h> 00065 #include <mrpt/opengl/CFBORender.h> 00066 00067 #include <mrpt/opengl/stock_objects.h> 00068 #include <mrpt/opengl/pose_pdfs.h> 00069 #include <mrpt/opengl/graph_tools.h> 00070 00071 00072 #endif
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