OpenSceneGraph  3.0.1
Classes | Namespaces | Defines
ImpostorSprite File Reference
#include <osg/Vec2>
#include <osg/BoundingSphere>
#include <osg/Drawable>
#include <osg/AlphaFunc>
#include <osg/TexEnv>
#include <osg/Texture2D>
#include <osg/Camera>
#include <osgSim/Export>

Classes

class  osgSim::ImpostorSprite
 An ImposterSprite is a textured quad which is rendered in place of 3D geometry. More...
class  osgSim::ImpostorSpriteManager
 Helper class for managing the reuse of ImpostorSprite resources. More...

Namespaces

namespace  osgSim
 

The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform.


Defines

#define OSG_ImpostorSprite   1

Define Documentation

#define OSG_ImpostorSprite   1

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