OpenSceneGraph  3.0.1
osgAnimation::TemplateTarget Member List
This is the complete list of members for osgAnimation::TemplateTarget, including all inherited members.
_lastPriorityosgAnimation::Target [protected]
_observerSetosg::Referenced [mutable, protected]
_priorityWeightosgAnimation::Target [protected]
_refCountosg::Referenced [mutable, protected]
_targetosgAnimation::TemplateTarget [protected]
_weightosgAnimation::Target [protected]
addObserver(Observer *observer) const osg::Referenced
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
getCount() const osgAnimation::Target [inline]
getDeleteHandler()osg::Referenced [static]
getGlobalReferencedMutex()osg::Referenced [static]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getValue() const osgAnimation::TemplateTarget [inline]
getWeight() const osgAnimation::Target [inline]
lerp(float t, const T &a, const T &b)osgAnimation::TemplateTarget [inline]
lerp(float t, const osg::Quat &a, const osg::Quat &b)osgAnimation::TemplateTarget [inline]
operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
reset()osgAnimation::Target [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
setValue(const T &value)osgAnimation::TemplateTarget [inline]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
Target()osgAnimation::Target
TemplateTarget()osgAnimation::TemplateTarget [inline]
TemplateTarget(const T &v)osgAnimation::TemplateTarget [inline]
TemplateTarget(const TemplateTarget &v)osgAnimation::TemplateTarget [inline]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
update(float weight, const T &val, int priority)osgAnimation::TemplateTarget [inline]
~Referenced()osg::Referenced [protected, virtual]
~Target()osgAnimation::Target [inline, virtual]

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