Classes |
struct | osgUtil::ConvertVec |
struct | osgUtil::ConvertVec< InType, OutType, 2, 2 > |
struct | osgUtil::ConvertVec< InType, OutType, 2, 3 > |
struct | osgUtil::ConvertVec< InType, OutType, 2, 4 > |
struct | osgUtil::ConvertVec< InType, OutType, 3, 2 > |
struct | osgUtil::ConvertVec< InType, OutType, 3, 3 > |
struct | osgUtil::ConvertVec< InType, OutType, 3, 4 > |
struct | osgUtil::ConvertVec< InType, OutType, 4, 2 > |
struct | osgUtil::ConvertVec< InType, OutType, 4, 3 > |
struct | osgUtil::ConvertVec< InType, OutType, 4, 4 > |
Namespaces |
namespace | osgUtil |
| The osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation.
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Defines |
#define | OSGUTIL_CONVERTVEC 1 |