OpenSceneGraph
3.0.1
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Callback used to run new action on the timeline. More...
Public Member Functions | |
RunAction (Action *a, int priority=0) | |
virtual void | operator() (Action *action, ActionVisitor *visitor) |
Action * | getAction () const |
int | getPriority () const |
Protected Attributes | |
osg::ref_ptr< Action > | _action |
int | _priority |
Callback used to run new action on the timeline.
osgAnimation::RunAction::RunAction | ( | Action * | a, |
int | priority = 0 |
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) | [inline] |
Action* osgAnimation::RunAction::getAction | ( | ) | const [inline] |
int osgAnimation::RunAction::getPriority | ( | ) | const [inline] |
virtual void osgAnimation::RunAction::operator() | ( | Action * | action, |
ActionVisitor * | visitor | ||
) | [virtual] |
Reimplemented from osgAnimation::Action::Callback.
osg::ref_ptr<Action> osgAnimation::RunAction::_action [protected] |
int osgAnimation::RunAction::_priority [protected] |
![]() | Generated at Mon Oct 3 2011 12:39:45 for the OpenSceneGraph by doxygen 1.7.5. |