OpenSceneGraph
3.0.1
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Command for rotation in 3D. More...
Public Member Functions | |
Rotate3DCommand () | |
virtual MotionCommand * | createCommandInverse () |
create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes. | |
void | setRotation (const osg::Quat &rotation) |
const osg::Quat & | getRotation () const |
virtual osg::Matrix | getMotionMatrix () const |
Gets the matrix for transforming the object being dragged. | |
Protected Member Functions | |
virtual | ~Rotate3DCommand () |
Command for rotation in 3D.
osgManipulator::Rotate3DCommand::Rotate3DCommand | ( | ) |
virtual osgManipulator::Rotate3DCommand::~Rotate3DCommand | ( | ) | [protected, virtual] |
virtual MotionCommand* osgManipulator::Rotate3DCommand::createCommandInverse | ( | ) | [virtual] |
create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes.
Implements osgManipulator::MotionCommand.
virtual osg::Matrix osgManipulator::Rotate3DCommand::getMotionMatrix | ( | ) | const [inline, virtual] |
Gets the matrix for transforming the object being dragged.
This matrix is in the command's coordinate systems.
Implements osgManipulator::MotionCommand.
References osg::Matrixd::rotate().
const osg::Quat& osgManipulator::Rotate3DCommand::getRotation | ( | ) | const [inline] |
void osgManipulator::Rotate3DCommand::setRotation | ( | const osg::Quat & | rotation | ) | [inline] |
![]() | Generated at Mon Oct 3 2011 12:39:47 for the OpenSceneGraph by doxygen 1.7.5. |