OpenSceneGraph  3.0.1
osg::BufferObject Member List
This is the complete list of members for osg::BufferObject, including all inherited members.
_bufferDataListosg::BufferObject [protected]
_copyDataAndReleaseGLBufferObjectosg::BufferObject [protected]
_dataVarianceosg::Object [protected]
_glBufferObjectsosg::BufferObject [mutable, protected]
_nameosg::Object [protected]
_observerSetosg::Referenced [mutable, protected]
_profileosg::BufferObject [protected]
_refCountosg::Referenced [mutable, protected]
_userDataContainerosg::Object [protected]
addBufferData(BufferData *bd)osg::BufferObject
addObserver(Observer *observer) const osg::Referenced
BufferDataList typedefosg::BufferObject [protected]
BufferObject()osg::BufferObject
BufferObject(const BufferObject &bo, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::BufferObject
className() const osg::BufferObject [inline, virtual]
clone(const CopyOp &) const =0osg::Object [pure virtual]
cloneType() const =0osg::Object [pure virtual]
computeDataVariance()osg::Object [inline, virtual]
computeRequiredBufferSize() const osg::BufferObject
DataVariance enum nameosg::Object
deleteBufferObject(unsigned int contextID, GLuint globj)osg::BufferObject [static]
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
dirty()osg::BufferObject
DYNAMIC enum valueosg::Object
getBufferData(unsigned int index)osg::BufferObject [inline]
getBufferData(unsigned int index) const osg::BufferObject [inline]
getCopyDataAndReleaseGLBufferObject() const osg::BufferObject [inline]
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getGLBufferObject(unsigned int contextID) const osg::BufferObject [inline]
getGlobalReferencedMutex()osg::Referenced [static]
getName() const osg::Object [inline]
getNumBufferData() const osg::BufferObject [inline]
getObserverSet() const osg::Referenced [inline]
getOrCreateGLBufferObject(unsigned int contextID) const osg::BufferObject [inline]
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getProfile()osg::BufferObject [inline]
getProfile() const osg::BufferObject [inline]
getRefMutex() const osg::Referenced [inline]
getTarget() const osg::BufferObject [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUsage() const osg::BufferObject [inline]
getUserData()osg::Object [virtual]
getUserData() const osg::Object [virtual]
getUserDataContainer()osg::Object [inline]
getUserDataContainer() const osg::Object [inline]
getUserValue(const std::string &name, T &value) const osg::Object
GLBufferObjects typedefosg::BufferObject [protected]
isSameKindAs(const Object *obj) const osg::BufferObject [inline, virtual]
libraryName() const osg::BufferObject [inline, virtual]
Object()osg::Object [inline]
Object(bool threadSafeRefUnref)osg::Object [inline, explicit]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(State *state=0) const osg::BufferObject [virtual]
removeBufferData(unsigned int index)osg::BufferObject
removeBufferData(BufferData *bd)osg::BufferObject
removeObserver(Observer *observer) const osg::Referenced
resizeGLObjectBuffers(unsigned int maxSize)osg::BufferObject [virtual]
setBufferData(unsigned int index, BufferData *bd)osg::BufferObject
setCopyDataAndReleaseGLBufferObject(bool copyAndRelease)osg::BufferObject [inline]
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setGLBufferObject(unsigned int contextID, GLBufferObject *glbo)osg::BufferObject [inline]
setName(const std::string &name)osg::Object [inline, virtual]
setName(const char *name)osg::Object [inline]
setTarget(GLenum target)osg::BufferObject [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Object [virtual]
setUsage(GLenum usage)osg::BufferObject [inline]
setUserData(Referenced *obj)osg::Object [virtual]
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
STATIC enum valueosg::Object
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
~BufferObject()osg::BufferObject [protected]
~Object()osg::Object [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]

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Generated at Mon Oct 3 2011 12:39:41 for the OpenSceneGraph by doxygen 1.7.5.