OpenSceneGraph  3.0.1
Public Member Functions | Protected Member Functions | Protected Attributes
osg::LineStipple Class Reference
Inheritance diagram for osg::LineStipple:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 LineStipple ()
 LineStipple (GLint factor, GLushort pattern)
 LineStipple (const LineStipple &lw, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.
 META_StateAttribute (osg, LineStipple, LINESTIPPLE)
virtual int compare (const StateAttribute &sa) const
 return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
virtual bool getModeUsage (StateAttribute::ModeUsage &usage) const
 Return the modes associated with this StateAttribute.
void setFactor (GLint factor)
GLint getFactor () const
void setPattern (GLushort pattern)
GLushort getPattern () const
virtual void apply (State &state) const
 apply the OpenGL state attributes.

Protected Member Functions

virtual ~LineStipple ()

Protected Attributes

GLint _factor
GLushort _pattern

Constructor & Destructor Documentation

osg::LineStipple::LineStipple ( )
osg::LineStipple::LineStipple ( GLint  factor,
GLushort  pattern 
) [inline]
osg::LineStipple::LineStipple ( const LineStipple lw,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
) [inline]

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::LineStipple::~LineStipple ( ) [protected, virtual]

Member Function Documentation

virtual void osg::LineStipple::apply ( State ) const [virtual]

apply the OpenGL state attributes.

The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Reimplemented from osg::StateAttribute.

virtual int osg::LineStipple::compare ( const StateAttribute sa) const [inline, virtual]

return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

References COMPARE_StateAttribute_Types, and COMPARE_StateAttribute_Parameter.

GLint osg::LineStipple::getFactor ( ) const [inline]
virtual bool osg::LineStipple::getModeUsage ( StateAttribute::ModeUsage ) const [inline, virtual]

Return the modes associated with this StateAttribute.

Reimplemented from osg::StateAttribute.

References osg::StateAttribute::ModeUsage::usesMode(), and GL_LINE_STIPPLE.

GLushort osg::LineStipple::getPattern ( ) const [inline]
osg::LineStipple::META_StateAttribute ( osg  ,
LineStipple  ,
LINESTIPPLE   
)
void osg::LineStipple::setFactor ( GLint  factor)
void osg::LineStipple::setPattern ( GLushort  pattern)

Member Data Documentation

GLint osg::LineStipple::_factor [protected]
GLushort osg::LineStipple::_pattern [protected]

The documentation for this class was generated from the following file:

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Generated at Mon Oct 3 2011 12:39:42 for the OpenSceneGraph by doxygen 1.7.5.