OpenSceneGraph
3.0.1
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Classes | |
class | osg::GraphicsThread |
GraphicsThread is a helper class for running OpenGL GraphicsOperation within a single thread assigned to a specific GraphicsContext. More... | |
struct | osg::GraphicsOperation |
struct | osg::SwapBuffersOperation |
SwapBufferOperation calls swap buffers on the GraphicsContext. More... | |
struct | osg::BarrierOperation |
BarrierOperation allows one to synchronize multiple GraphicsThreads with each other. More... | |
struct | osg::ReleaseContext_Block_MakeCurrentOperation |
ReleaseContext_Block_MakeCurrentOperation releases the context for another thread to acquire, then blocks waiting for context to be released, once the block is release the context is re-acquired. More... | |
struct | osg::BlockAndFlushOperation |
struct | osg::FlushDeletedGLObjectsOperation |
class | osg::RunOperations |
class | osg::EndOfDynamicDrawBlock |
Namespaces | |
namespace | osg |
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Defines | |
#define | OSG_GRAPHICSTHREAD 1 |
#define OSG_GRAPHICSTHREAD 1 |
![]() | Generated at Mon Oct 3 2011 12:39:38 for the OpenSceneGraph by doxygen 1.7.5. |