OpenSceneGraph
3.0.1
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#include <osgAnimation/Export>
#include <osgAnimation/RigTransform>
#include <osgAnimation/VertexInfluence>
#include <osgAnimation/Bone>
#include <osg/Matrix>
#include <osg/Array>
Classes | |
class | osgAnimation::RigTransformHardware |
This class manage format for hardware skinning. More... | |
struct | osgAnimation::RigTransformHardware::IndexWeightEntry |
Namespaces | |
namespace | osgAnimation |
The osgAnimation library provides general purpose utility classes for animation. | |
Defines | |
#define | OSGANIMATION_RIG_TRANSFORM_HARDWARE 1 |
#define OSGANIMATION_RIG_TRANSFORM_HARDWARE 1 |
![]() | Generated at Mon Oct 3 2011 12:39:39 for the OpenSceneGraph by doxygen 1.7.5. |