OpenSceneGraph
3.0.1
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#include <osgText/Font>
Namespaces | |
namespace | osgText |
The osgText library is a NodeKit that extends the core scene graph to support high quality text. | |
Defines | |
#define | OSGTEXT_FONT3D 1 |
Typedefs | |
typedef Font | osgText::Font3D |
Functions | |
Font * | osgText::readFont3DFile (const std::string &filename, const osgDB::ReaderWriter::Options *userOptions=0) |
deprecated, use readFontFile() instead. | |
Font * | osgText::readFont3DStream (std::istream &stream, const osgDB::ReaderWriter::Options *userOptions=0) |
deprecated, use readFontStream() instead. | |
osg::ref_ptr< Font > | osgText::readRefFont3DFile (const std::string &filename, const osgDB::ReaderWriter::Options *userOptions=0) |
deprecated, use readRefFontFile() instead. | |
osg::ref_ptr< Font > | osgText::readRefFont3DStream (std::istream &stream, const osgDB::ReaderWriter::Options *userOptions=0) |
deprecated, use readRefFontStream() instead. | |
std::string | osgText::findFont3DFile (const std::string &str) |
deprecated, use findFontFile() instead. |
#define OSGTEXT_FONT3D 1 |
![]() | Generated at Mon Oct 3 2011 12:39:39 for the OpenSceneGraph by doxygen 1.7.5. |