OpenSceneGraph  3.0.1
Public Member Functions | Protected Member Functions | Protected Attributes
osgParticle::DampingOperator Class Reference

A damping operator applies damping constant to particle's velocity. More...

Inheritance diagram for osgParticle::DampingOperator:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 DampingOperator ()
 DampingOperator (const DampingOperator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgParticle, DampingOperator)
void setDamping (float x, float y, float z)
 Set the damping factors.
void setDamping (const osg::Vec3 &damping)
void setDamping (float x)
 Set the damping factors to one value.
void getDamping (float &x, float &y, float &z) const
 Get the damping factors.
const osg::Vec3getDamping () const
void setCutoff (float low, float high)
 Set the velocity cutoff factors.
void setCutoffLow (float low)
void setCutoffHigh (float low)
void getCutoff (float &low, float &high) const
 Get the velocity cutoff factors.
float getCutoffLow () const
float getCutoffHigh () const
void operate (Particle *P, double dt)
 Apply the acceleration to a particle. Do not call this method manually.

Protected Member Functions

virtual ~DampingOperator ()
DampingOperatoroperator= (const DampingOperator &)

Protected Attributes

osg::Vec3 _damping
float _cutoffLow
float _cutoffHigh

Detailed Description

A damping operator applies damping constant to particle's velocity.

Refer to David McAllister's Particle System API (http://www.particlesystems.org)


Constructor & Destructor Documentation

osgParticle::DampingOperator::DampingOperator ( ) [inline]

References _damping, and osg::Vec3f::set().

osgParticle::DampingOperator::DampingOperator ( const DampingOperator copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
) [inline]
virtual osgParticle::DampingOperator::~DampingOperator ( ) [inline, protected, virtual]

Member Function Documentation

void osgParticle::DampingOperator::getCutoff ( float &  low,
float &  high 
) const [inline]

Get the velocity cutoff factors.

References _cutoffLow, and _cutoffHigh.

float osgParticle::DampingOperator::getCutoffHigh ( ) const [inline]

References _cutoffHigh.

float osgParticle::DampingOperator::getCutoffLow ( ) const [inline]

References _cutoffLow.

void osgParticle::DampingOperator::getDamping ( float &  x,
float &  y,
float &  z 
) const [inline]

Get the damping factors.

References _damping, osg::Vec3f::x(), osg::Vec3f::y(), and osg::Vec3f::z().

const osg::Vec3& osgParticle::DampingOperator::getDamping ( ) const [inline]

References _damping.

osgParticle::DampingOperator::META_Object ( osgParticle  ,
DampingOperator   
)
void osgParticle::DampingOperator::operate ( Particle P,
double  dt 
) [inline, virtual]
DampingOperator& osgParticle::DampingOperator::operator= ( const DampingOperator ) [inline, protected]
void osgParticle::DampingOperator::setCutoff ( float  low,
float  high 
) [inline]

Set the velocity cutoff factors.

References _cutoffLow, and _cutoffHigh.

void osgParticle::DampingOperator::setCutoffHigh ( float  low) [inline]

References _cutoffHigh.

void osgParticle::DampingOperator::setCutoffLow ( float  low) [inline]

References _cutoffLow.

void osgParticle::DampingOperator::setDamping ( float  x,
float  y,
float  z 
) [inline]

Set the damping factors.

References _damping, and osg::Vec3f::set().

void osgParticle::DampingOperator::setDamping ( const osg::Vec3 damping) [inline]

References _damping.

void osgParticle::DampingOperator::setDamping ( float  x) [inline]

Set the damping factors to one value.

References _damping, and osg::Vec3f::set().


Member Data Documentation


The documentation for this class was generated from the following file:

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