OpenSceneGraph  3.0.1
Classes | Namespaces | Defines
CameraManipulator File Reference
#include <osg/Node>
#include <osg/Matrixd>
#include <osg/CoordinateSystemNode>
#include <osgUtil/SceneView>
#include <osgGA/Export>
#include <osgGA/GUIEventHandler>
#include <osgGA/GUIEventAdapter>
#include <osgGA/GUIActionAdapter>

Classes

class  osgGA::CameraManipulator
 CameraManipulator is an abstract base class defining the interface, and a certain amount of default functionality, for classes which wish to control OSG cameras in response to GUI events. More...
class  osgGA::CameraManipulator::CoordinateFrameCallback
 callback class to use to allow matrix manipulators to query the application for the local coordinate frame. More...

Namespaces

namespace  osgGA
 

The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems.


Defines

#define OSGGA_CameraManipulator   1
#define NEW_HOME_POSITION

Define Documentation

#define NEW_HOME_POSITION
#define OSGGA_CameraManipulator   1

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