, including all inherited members.
_allowThrow | osgGA::StandardManipulator | [protected] |
_animationData | osgGA::StandardManipulator | [protected] |
_autoComputeHomePosition | osgGA::CameraManipulator | [protected] |
_coordinateFrameCallback | osgGA::CameraManipulator | [protected] |
_dataVariance | osg::Object | [protected] |
_delta_frame_time | osgGA::StandardManipulator | [protected] |
_flags | osgGA::StandardManipulator | [protected] |
_ga_t0 | osgGA::StandardManipulator | [protected] |
_ga_t1 | osgGA::StandardManipulator | [protected] |
_homeCenter | osgGA::CameraManipulator | [protected] |
_homeEye | osgGA::CameraManipulator | [protected] |
_homeUp | osgGA::CameraManipulator | [protected] |
_ignoreHandledEventsMask | osgGA::GUIEventHandler | [protected] |
_intersectTraversalMask | osgGA::CameraManipulator | [protected] |
_last_frame_time | osgGA::StandardManipulator | [protected] |
_modelSize | osgGA::StandardManipulator | [protected] |
_mouseCenterX | osgGA::StandardManipulator | [protected] |
_mouseCenterY | osgGA::StandardManipulator | [protected] |
_name | osg::Object | [protected] |
_nestedCallback | osg::NodeCallback | |
_node | osgGA::StandardManipulator | [protected] |
_observerSet | osg::Referenced | [mutable, protected] |
_refCount | osg::Referenced | [mutable, protected] |
_relativeFlags | osgGA::StandardManipulator | [protected] |
_thrown | osgGA::StandardManipulator | [protected] |
_userDataContainer | osg::Object | [protected] |
_verticalAxisFixed | osgGA::StandardManipulator | [protected] |
addMouseEvent(const osgGA::GUIEventAdapter &ea) | osgGA::StandardManipulator | [protected] |
addNestedCallback(NodeCallback *nc) | osg::NodeCallback | [inline] |
addObserver(Observer *observer) const | osg::Referenced | |
allocAnimationData() | osgGA::StandardManipulator | [inline, protected, virtual] |
allocateRelativeFlag() | osgGA::StandardManipulator | [protected, static] |
applyAnimationStep(const double currentProgress, const double prevProgress) | osgGA::StandardManipulator | [protected, virtual] |
CameraManipulator() | osgGA::CameraManipulator | [protected] |
CameraManipulator(const CameraManipulator &mm, const osg::CopyOp ©Op=osg::CopyOp::SHALLOW_COPY) | osgGA::CameraManipulator | [protected] |
centerMousePointer(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [protected, virtual] |
className() const | osgGA::StandardManipulator | [inline, virtual] |
clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
cloneType() const =0 | osg::Object | [pure virtual] |
COMPUTE_HOME_USING_BBOX enum value | osgGA::StandardManipulator | |
computeDataVariance() | osg::Object | [inline, virtual] |
computeHomePosition(const osg::Camera *camera=NULL, bool useBoundingBox=false) | osgGA::CameraManipulator | [virtual] |
DataVariance enum name | osg::Object | |
DEFAULT_SETTINGS enum value | osgGA::StandardManipulator | |
DeleteHandler class | osg::Referenced | [friend] |
deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
DYNAMIC enum value | osg::Object | |
event(osg::NodeVisitor *nv, osg::Drawable *drawable) | osgGA::GUIEventHandler | [virtual] |
EventCallback() | osg::Drawable::EventCallback | [inline] |
EventCallback(const EventCallback &, const CopyOp &) | osg::Drawable::EventCallback | [inline] |
finishAnimation() | osgGA::StandardManipulator | [virtual] |
fixVerticalAxis(osg::Quat &rotation, const osg::Vec3d &localUp, bool disallowFlipOver) | osgGA::StandardManipulator | [protected, static] |
fixVerticalAxis(osg::Vec3d &eye, osg::Quat &rotation, bool disallowFlipOver) | osgGA::StandardManipulator | [protected] |
fixVerticalAxis(const osg::Vec3d &forward, const osg::Vec3d &up, osg::Vec3d &newUp, const osg::Vec3d &localUp, bool disallowFlipOver) | osgGA::StandardManipulator | [protected, static] |
flushMouseEventStack() | osgGA::StandardManipulator | [protected] |
getAllowThrow() const | osgGA::StandardManipulator | [inline] |
getAnimationTime() const | osgGA::StandardManipulator | |
getAutoComputeHomePosition() const | osgGA::CameraManipulator | [inline] |
getCoordinateFrame(const osg::Vec3d &position) const | osgGA::CameraManipulator | [inline] |
getCoordinateFrameCallback() | osgGA::CameraManipulator | [inline] |
getCoordinateFrameCallback() const | osgGA::CameraManipulator | [inline] |
getDataVariance() const | osg::Object | [inline] |
getDeleteHandler() | osg::Referenced | [static] |
getFrontVector(const osg::CoordinateFrame &cf) const | osgGA::CameraManipulator | [inline] |
getFusionDistanceMode() const | osgGA::CameraManipulator | [inline, virtual] |
getFusionDistanceValue() const | osgGA::CameraManipulator | [inline, virtual] |
getGlobalReferencedMutex() | osg::Referenced | [static] |
getHomePosition(osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up) const | osgGA::CameraManipulator | [inline, virtual] |
getIgnoreHandledEventsMask() const | osgGA::GUIEventHandler | [inline] |
getIntersectTraversalMask() const | osgGA::CameraManipulator | [inline] |
getInverseMatrix() const =0 | osgGA::CameraManipulator | [pure virtual] |
getManipulatorName() const | osgGA::CameraManipulator | [protected] |
getMatrix() const =0 | osgGA::CameraManipulator | [pure virtual] |
getName() const | osg::Object | [inline] |
getNestedCallback() | osg::NodeCallback | [inline] |
getNestedCallback() const | osg::NodeCallback | [inline] |
getNode() const | osgGA::StandardManipulator | [virtual] |
getNode() | osgGA::StandardManipulator | [virtual] |
getObserverSet() const | osg::Referenced | [inline] |
getOrCreateObserverSet() const | osg::Referenced | |
getOrCreateUserDataContainer() | osg::Object | |
getRefMutex() const | osg::Referenced | [inline] |
getRelativeFlag(int index) const | osgGA::StandardManipulator | [inline, protected] |
getSideVector(const osg::CoordinateFrame &cf) const | osgGA::CameraManipulator | [inline] |
getThreadSafeReferenceCounting() | osg::Referenced | [static] |
getThreadSafeRefUnref() const | osg::Referenced | [inline] |
getThrowScale(const double eventTimeDelta) const | osgGA::StandardManipulator | [protected] |
getTransformation(osg::Vec3d &eye, osg::Quat &rotation) const =0 | osgGA::StandardManipulator | [pure virtual] |
getTransformation(osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up) const =0 | osgGA::StandardManipulator | [pure virtual] |
getUpVector(const osg::CoordinateFrame &cf) const | osgGA::CameraManipulator | [inline] |
getUsage(osg::ApplicationUsage &usage) const | osgGA::StandardManipulator | [virtual] |
getUserData() | osg::Object | [virtual] |
getUserData() const | osg::Object | [virtual] |
getUserDataContainer() | osg::Object | [inline] |
getUserDataContainer() const | osg::Object | [inline] |
getUserValue(const std::string &name, T &value) const | osg::Object | |
getVerticalAxisFixed() const | osgGA::StandardManipulator | [inline] |
GUIEventHandler() | osgGA::GUIEventHandler | [inline] |
GUIEventHandler(const GUIEventHandler &eh, const osg::CopyOp ©op) | osgGA::GUIEventHandler | [inline] |
handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [virtual] |
osgGA::GUIEventHandler::handle(const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *) | osgGA::GUIEventHandler | [inline, virtual] |
handleFrame(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [protected, virtual] |
handleKeyDown(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [protected, virtual] |
handleKeyUp(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [protected, virtual] |
handleMouseDeltaMovement(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [protected, virtual] |
handleMouseDrag(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [protected, virtual] |
handleMouseMove(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [protected, virtual] |
handleMousePush(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [protected, virtual] |
handleMouseRelease(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [protected, virtual] |
handleMouseWheel(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [protected, virtual] |
handleResize(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [protected, virtual] |
handleWithCheckAgainstIgnoreHandledEventsMask(const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *object, osg::NodeVisitor *nv) | osgGA::GUIEventHandler | [inline] |
handleWithCheckAgainstIgnoreHandledEventsMask(const GUIEventAdapter &ea, GUIActionAdapter &aa) | osgGA::GUIEventHandler | [inline] |
home(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [virtual] |
home(double) | osgGA::StandardManipulator | [virtual] |
init(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [virtual] |
isAnimating() const | osgGA::StandardManipulator | |
isMouseMoving() const | osgGA::StandardManipulator | [protected, virtual] |
isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
libraryName() const =0 | osg::Object | [pure virtual] |
META_Object(osgGA, GUIEventHandler) | osgGA::GUIEventHandler | |
osg::NodeCallback::META_Object(osg, NodeCallback) | osg::NodeCallback | |
osg::Drawable::EventCallback::META_Object(osg, EventCallback) | osg::Drawable::EventCallback | |
NodeCallback() | osg::NodeCallback | [inline] |
NodeCallback(const NodeCallback &nc, const CopyOp &) | osg::NodeCallback | [inline] |
numRelativeFlagsAllocated | osgGA::StandardManipulator | [protected, static] |
Object() | osg::Object | [inline] |
Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
operator()(osg::Node *node, osg::NodeVisitor *nv) | osgGA::GUIEventHandler | [virtual] |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
performAnimationMovement(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [protected, virtual] |
performMouseDeltaMovement(const float dx, const float dy) | osgGA::StandardManipulator | [protected, virtual] |
performMovement() | osgGA::StandardManipulator | [protected, virtual] |
performMovementLeftMouseButton(const double eventTimeDelta, const double dx, const double dy) | osgGA::StandardManipulator | [protected, virtual] |
performMovementMiddleMouseButton(const double eventTimeDelta, const double dx, const double dy) | osgGA::StandardManipulator | [protected, virtual] |
performMovementRightMouseButton(const double eventTimeDelta, const double dx, const double dy) | osgGA::StandardManipulator | [protected, virtual] |
PROCESS_MOUSE_WHEEL enum value | osgGA::StandardManipulator | |
ref() const | osg::Referenced | [inline] |
referenceCount() const | osg::Referenced | [inline] |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
Referenced(const Referenced &) | osg::Referenced | |
releaseGLObjects(osg::State *=0) const | osg::Object | [inline, virtual] |
removeNestedCallback(NodeCallback *nc) | osg::NodeCallback | [inline] |
removeObserver(Observer *observer) const | osg::Referenced | |
resizeGLObjectBuffers(unsigned int) | osg::Object | [inline, virtual] |
rotateYawPitch(osg::Quat &rotation, const double yaw, const double pitch, const osg::Vec3d &localUp=osg::Vec3d(0., 0., 0.)) | osgGA::StandardManipulator | [protected, static] |
SET_CENTER_ON_WHEEL_FORWARD_MOVEMENT enum value | osgGA::StandardManipulator | |
setAllowThrow(bool allowThrow) | osgGA::StandardManipulator | [virtual] |
setAnimationTime(const double t) | osgGA::StandardManipulator | [virtual] |
setAutoComputeHomePosition(bool flag) | osgGA::CameraManipulator | [inline, virtual] |
setByInverseMatrix(const osg::Matrixd &matrix)=0 | osgGA::CameraManipulator | [pure virtual] |
setByMatrix(const osg::Matrixd &matrix)=0 | osgGA::CameraManipulator | [pure virtual] |
setCenterByMousePointerIntersection(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [protected, virtual] |
setCoordinateFrameCallback(CoordinateFrameCallback *cb) | osgGA::CameraManipulator | [inline, virtual] |
setDataVariance(DataVariance dv) | osg::Object | [inline] |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
setHomePosition(const osg::Vec3d &eye, const osg::Vec3d ¢er, const osg::Vec3d &up, bool autoComputeHomePosition=false) | osgGA::CameraManipulator | [inline, virtual] |
setIgnoreHandledEventsMask(unsigned int mask) | osgGA::GUIEventHandler | [inline] |
setIntersectTraversalMask(unsigned int mask) | osgGA::CameraManipulator | [inline] |
setName(const std::string &name) | osg::Object | [inline, virtual] |
setName(const char *name) | osg::Object | [inline] |
setNestedCallback(NodeCallback *nc) | osg::NodeCallback | [inline] |
setNode(osg::Node *) | osgGA::StandardManipulator | [virtual] |
setRelativeFlag(int index, bool value) | osgGA::StandardManipulator | [inline, protected] |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
setThreadSafeRefUnref(bool threadSafe) | osg::Object | [virtual] |
setTransformation(const osg::Vec3d &eye, const osg::Quat &rotation)=0 | osgGA::StandardManipulator | [pure virtual] |
setTransformation(const osg::Vec3d &eye, const osg::Vec3d ¢er, const osg::Vec3d &up)=0 | osgGA::StandardManipulator | [pure virtual] |
setUserData(Referenced *obj) | osg::Object | [virtual] |
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object | |
setUserValue(const std::string &name, const T &value) | osg::Object | |
setVerticalAxisFixed(bool value) | osgGA::StandardManipulator | [virtual] |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | [protected] |
StandardManipulator(int flags=DEFAULT_SETTINGS) | osgGA::StandardManipulator | |
StandardManipulator(const StandardManipulator &m, const osg::CopyOp ©Op=osg::CopyOp::SHALLOW_COPY) | osgGA::StandardManipulator | |
startAnimationByMousePointerIntersection(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | [protected, virtual] |
STATIC enum value | osg::Object | |
traverse(Node *node, NodeVisitor *nv) | osg::NodeCallback | |
unref() const | osg::Referenced | [inline] |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value | osg::Object | |
UPDATE_MODEL_SIZE enum value | osgGA::StandardManipulator | |
UserInteractionFlags enum name | osgGA::StandardManipulator | |
~CameraManipulator() | osgGA::CameraManipulator | [protected, virtual] |
~NodeCallback() | osg::NodeCallback | [inline, protected, virtual] |
~Object() | osg::Object | [protected, virtual] |
~Referenced() | osg::Referenced | [protected, virtual] |