OpenSceneGraph  3.0.1
Public Member Functions | Protected Member Functions
osgManipulator::TranslateInPlaneCommand Class Reference

Command for translating in a plane. More...

Inheritance diagram for osgManipulator::TranslateInPlaneCommand:
Inheritance graph
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List of all members.

Public Member Functions

 TranslateInPlaneCommand ()
 TranslateInPlaneCommand (const osg::Plane &plane)
virtual MotionCommandcreateCommandInverse ()
 create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes.
void setPlane (const osg::Plane &plane)
const osg::PlanegetPlane () const
void setTranslation (const osg::Vec3d &t)
const osg::Vec3dgetTranslation () const
void setReferencePoint (const osg::Vec3d &rp)
 ReferencePoint is used only for snapping.
const osg::Vec3dgetReferencePoint () const
virtual osg::Matrix getMotionMatrix () const
 Gets the matrix for transforming the object being dragged.

Protected Member Functions

virtual ~TranslateInPlaneCommand ()

Detailed Description

Command for translating in a plane.


Constructor & Destructor Documentation

osgManipulator::TranslateInPlaneCommand::TranslateInPlaneCommand ( )
osgManipulator::TranslateInPlaneCommand::TranslateInPlaneCommand ( const osg::Plane plane)
virtual osgManipulator::TranslateInPlaneCommand::~TranslateInPlaneCommand ( ) [protected, virtual]

Member Function Documentation

virtual MotionCommand* osgManipulator::TranslateInPlaneCommand::createCommandInverse ( ) [virtual]

create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes.

Implements osgManipulator::MotionCommand.

virtual osg::Matrix osgManipulator::TranslateInPlaneCommand::getMotionMatrix ( ) const [inline, virtual]

Gets the matrix for transforming the object being dragged.

This matrix is in the command's coordinate systems.

Implements osgManipulator::MotionCommand.

References osg::Matrixd::translate().

const osg::Plane& osgManipulator::TranslateInPlaneCommand::getPlane ( ) const [inline]
const osg::Vec3d& osgManipulator::TranslateInPlaneCommand::getReferencePoint ( ) const [inline]
const osg::Vec3d& osgManipulator::TranslateInPlaneCommand::getTranslation ( ) const [inline]
void osgManipulator::TranslateInPlaneCommand::setPlane ( const osg::Plane plane) [inline]
void osgManipulator::TranslateInPlaneCommand::setReferencePoint ( const osg::Vec3d rp) [inline]

ReferencePoint is used only for snapping.

void osgManipulator::TranslateInPlaneCommand::setTranslation ( const osg::Vec3d t) [inline]

The documentation for this class was generated from the following file:

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