List of all members.
Public Types |
enum | TrackerMode { NODE_CENTER,
NODE_CENTER_AND_AZIM,
NODE_CENTER_AND_ROTATION
} |
enum | RotationMode { TRACKBALL,
ELEVATION_AZIM
} |
Public Member Functions |
| NodeTrackerManipulator (int flags=DEFAULT_SETTINGS) |
| NodeTrackerManipulator (const NodeTrackerManipulator &om, const osg::CopyOp ©Op=osg::CopyOp::SHALLOW_COPY) |
| META_Object (osgGA, NodeTrackerManipulator) |
void | setTrackNodePath (const osg::NodePath &nodePath) |
void | setTrackNodePath (const osg::ObserverNodePath &nodePath) |
osg::ObserverNodePath & | getTrackNodePath () |
void | setTrackNode (osg::Node *node) |
osg::Node * | getTrackNode () |
const osg::Node * | getTrackNode () const |
void | setTrackerMode (TrackerMode mode) |
TrackerMode | getTrackerMode () const |
void | setRotationMode (RotationMode mode) |
RotationMode | getRotationMode () const |
virtual void | setByMatrix (const osg::Matrixd &matrix) |
| set the position of the matrix manipulator using a 4x4 Matrix.
|
virtual osg::Matrixd | getMatrix () const |
| get the position of the manipulator as 4x4 Matrix.
|
virtual osg::Matrixd | getInverseMatrix () const |
| get the position of the manipulator as a inverse matrix of the manipulator, typically used as a model view matrix.
|
virtual void | setNode (osg::Node *) |
| Attach a node to the manipulator, automatically detaching any previously attached node.
|
virtual void | computeHomePosition () |
Protected Member Functions |
virtual bool | performMovementLeftMouseButton (const double eventTimeDelta, const double dx, const double dy) |
virtual bool | performMovementMiddleMouseButton (const double eventTimeDelta, const double dx, const double dy) |
virtual bool | performMovementRightMouseButton (const double eventTimeDelta, const double dx, const double dy) |
void | computeNodeWorldToLocal (osg::Matrixd &worldToLocal) const |
void | computeNodeLocalToWorld (osg::Matrixd &localToWorld) const |
void | computeNodeCenterAndRotation (osg::Vec3d ¢er, osg::Quat &rotation) const |
void | computePosition (const osg::Vec3d &eye, const osg::Vec3d &lv, const osg::Vec3d &up) |
Protected Attributes |
osg::ObserverNodePath | _trackNodePath |
TrackerMode | _trackerMode |
Member Enumeration Documentation
- Enumerator:
TRACKBALL |
Use a trackball style manipulation of the view direction w.r.t the tracked orientation.
|
ELEVATION_AZIM |
Allow the elevation and azimuth angles to be adjust w.r.t the tracked orientation.
|
- Enumerator:
NODE_CENTER |
Track the center of the node's bounding sphere, but not rotations of the node.
For databases which have a CoordinateSystemNode, the orientation is kept relative the coordinate frame if the center of the node.
|
NODE_CENTER_AND_AZIM |
Track the center of the node's bounding sphere, and the azimuth rotation (about the z axis of the current coordinate frame).
For databases which have a CoordinateSystemNode, the orientation is kept relative the coordinate frame if the center of the node.
|
NODE_CENTER_AND_ROTATION |
Tack the center of the node's bounding sphere, and the all rotations of the node.
|
Constructor & Destructor Documentation
osgGA::NodeTrackerManipulator::NodeTrackerManipulator |
( |
int |
flags = DEFAULT_SETTINGS | ) |
|
Member Function Documentation
virtual void osgGA::NodeTrackerManipulator::computeHomePosition |
( |
| ) |
[virtual] |
void osgGA::NodeTrackerManipulator::computeNodeCenterAndRotation |
( |
osg::Vec3d & |
center, |
|
|
osg::Quat & |
rotation |
|
) |
| const [protected] |
void osgGA::NodeTrackerManipulator::computeNodeLocalToWorld |
( |
osg::Matrixd & |
localToWorld | ) |
const [protected] |
void osgGA::NodeTrackerManipulator::computeNodeWorldToLocal |
( |
osg::Matrixd & |
worldToLocal | ) |
const [protected] |
virtual osg::Matrixd osgGA::NodeTrackerManipulator::getInverseMatrix |
( |
| ) |
const [virtual] |
get the position of the manipulator as a inverse matrix of the manipulator, typically used as a model view matrix.
Reimplemented from osgGA::OrbitManipulator.
virtual osg::Matrixd osgGA::NodeTrackerManipulator::getMatrix |
( |
| ) |
const [virtual] |
RotationMode osgGA::NodeTrackerManipulator::getRotationMode |
( |
| ) |
const |
TrackerMode osgGA::NodeTrackerManipulator::getTrackerMode |
( |
| ) |
const [inline] |
osg::Node* osgGA::NodeTrackerManipulator::getTrackNode |
( |
| ) |
[inline] |
const osg::Node* osgGA::NodeTrackerManipulator::getTrackNode |
( |
| ) |
const [inline] |
virtual bool osgGA::NodeTrackerManipulator::performMovementLeftMouseButton |
( |
const double |
eventTimeDelta, |
|
|
const double |
dx, |
|
|
const double |
dy |
|
) |
| [protected, virtual] |
virtual bool osgGA::NodeTrackerManipulator::performMovementMiddleMouseButton |
( |
const double |
eventTimeDelta, |
|
|
const double |
dx, |
|
|
const double |
dy |
|
) |
| [protected, virtual] |
virtual bool osgGA::NodeTrackerManipulator::performMovementRightMouseButton |
( |
const double |
eventTimeDelta, |
|
|
const double |
dx, |
|
|
const double |
dy |
|
) |
| [protected, virtual] |
virtual void osgGA::NodeTrackerManipulator::setByMatrix |
( |
const osg::Matrixd & |
matrix | ) |
[virtual] |
virtual void osgGA::NodeTrackerManipulator::setNode |
( |
osg::Node * |
| ) |
[virtual] |
Attach a node to the manipulator, automatically detaching any previously attached node.
setNode(NULL) detaches previous nodes. May be ignored by manipulators which do not require a reference model.
Reimplemented from osgGA::StandardManipulator.
void osgGA::NodeTrackerManipulator::setRotationMode |
( |
RotationMode |
mode | ) |
|
void osgGA::NodeTrackerManipulator::setTrackerMode |
( |
TrackerMode |
mode | ) |
|
void osgGA::NodeTrackerManipulator::setTrackNode |
( |
osg::Node * |
node | ) |
|
void osgGA::NodeTrackerManipulator::setTrackNodePath |
( |
const osg::NodePath & |
nodePath | ) |
|
Member Data Documentation
The documentation for this class was generated from the following file: