Here is a list of all namespaces with brief descriptions:
osg | The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes |
osgAnimation | The osgAnimation library provides general purpose utility classes for animation |
osgDB | The osgDB library provides support for reading and writing scene graphs, providing a plugin framework and file utility classes |
osgDB::FileOpResult | |
osgFX | The osgFX library is a NodeKit that extends the core scene graph to provide a special effects framework |
osgGA | The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems |
osgManipulator | The osgManipulator library is a NodeKit that extends the core scene graph to support 3D interactive manipulators |
osgParticle | The osgParticle library is a NodeKit that extends the core scene graph to support particle effects |
osgQt | The osgQt utility library provides various classes to aid the integration of OpenSceneGraph and Qt |
osgShadow | The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques |
osgSim | The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform |
osgTerrain | The osgTerrain library is a NodeKit that provides geospecifc terrain rendering support |
osgText | The osgText library is a NodeKit that extends the core scene graph to support high quality text |
osgUtil | The osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation |
osgViewer | The osgViewer library provides high level viewer functionality designed to make it easier to write a range of different types of viewers, from viewers embedded in existing windows via SimpleViewer, through to highly scalable and flexible Viewer and Composite classes |
osgVolume | The osgVolume library is a NodeKit that extends the core scene graph to support volume rendering |
osgWidget | The osgWidget library is a NodeKit that extends the core scene graph to support a 2D (and eventually 3D) GUI widget set |