OpenSceneGraph
3.0.1
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This is a two-passes effect; the first pass renders the subgraph as usual while the second pass switches to wireframe mode, sets up lighting and material to obtain a fixed (user-defined) color and then renders the subgraph. More...
Public Member Functions | |
Scribe () | |
Scribe (const Scribe ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
META_Effect (osgFX, Scribe,"Scribe","This is a two-passes effect; the first pass renders the subgraph as usual ""while the second pass switches to wireframe mode, sets up lighting and ""material to obtain a fixed (user-defined) color and then renders the subgraph.\n""This effect uses the PolygonOffset attribute to avoid Z-fighting, so it ""requires at least OpenGL version 1.1.","Marco Jez") | |
const osg::Vec4 & | getWireframeColor () const |
get the wireframe color | |
void | setWireframeColor (const osg::Vec4 &color) |
set the wireframe color | |
float | getWireframeLineWidth () const |
get the wireframe line width | |
void | setWireframeLineWidth (float w) |
set the wireframe line width | |
Protected Member Functions | |
virtual | ~Scribe () |
Scribe & | operator= (const Scribe &) |
bool | define_techniques () |
abstract method to be implemented in derived classes; its purpose if to create the techniques that can be used for obtaining the desired effect. |
This is a two-passes effect; the first pass renders the subgraph as usual while the second pass switches to wireframe mode, sets up lighting and material to obtain a fixed (user-defined) color and then renders the subgraph.
This effect uses the PolygonOffset attribute to avoid Z-fighting, so it requires at least OpenGL version 1.1.
osgFX::Scribe::Scribe | ( | ) |
osgFX::Scribe::Scribe | ( | const Scribe & | copy, |
const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY |
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) |
virtual osgFX::Scribe::~Scribe | ( | ) | [inline, protected, virtual] |
bool osgFX::Scribe::define_techniques | ( | ) | [protected, virtual] |
abstract method to be implemented in derived classes; its purpose if to create the techniques that can be used for obtaining the desired effect.
You will usually call addTechnique() inside this method.
Implements osgFX::Effect.
const osg::Vec4 & osgFX::Scribe::getWireframeColor | ( | ) | const [inline] |
get the wireframe color
References osg::Material::FRONT_AND_BACK.
float osgFX::Scribe::getWireframeLineWidth | ( | ) | const [inline] |
get the wireframe line width
osgFX::Scribe::META_Effect | ( | osgFX | , |
Scribe | , | ||
"Scribe" | , | ||
"This is a two-passes effect; the first pass renders the subgraph as usual ""while the second pass switches to wireframe | mode, | ||
sets up lighting and""material to obtain a fixed(user-defined) color and then renders the subgraph.\n""This effect uses the PolygonOffset attribute to avoid Z- | fighting, | ||
so it""requires at least OpenGL version 1.1." | , | ||
"Marco Jez" | |||
) |
void osgFX::Scribe::setWireframeColor | ( | const osg::Vec4 & | color | ) | [inline] |
set the wireframe color
References osg::Material::FRONT_AND_BACK.
void osgFX::Scribe::setWireframeLineWidth | ( | float | w | ) | [inline] |
set the wireframe line width
![]() | Generated at Mon Oct 3 2011 12:39:47 for the OpenSceneGraph by doxygen 1.7.5. |