OpenSceneGraph
3.0.1
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typedef std::list< osg::ref_ptr<GlyphGeometry> > osgText::Glyph3D::GlyphGeometries [protected] |
osgText::Glyph3D::Glyph3D | ( | Font * | font, |
unsigned int | glyphCode | ||
) |
virtual osgText::Glyph3D::~Glyph3D | ( | ) | [inline, protected, virtual] |
const osg::BoundingBox& osgText::Glyph3D::getBoundingBox | ( | ) | const [inline] |
Font* osgText::Glyph3D::getFont | ( | ) | [inline] |
const Font* osgText::Glyph3D::getFont | ( | ) | const [inline] |
unsigned int osgText::Glyph3D::getGlyphCode | ( | ) | const [inline] |
GlyphGeometry* osgText::Glyph3D::getGlyphGeometry | ( | const Style * | style | ) |
float osgText::Glyph3D::getHeight | ( | ) | const [inline] |
float osgText::Glyph3D::getHorizontalAdvance | ( | ) | const [inline] |
const osg::Vec2& osgText::Glyph3D::getHorizontalBearing | ( | ) | const [inline] |
osg::Geometry::PrimitiveSetList& osgText::Glyph3D::getRawFacePrimitiveSetList | ( | ) | [inline] |
Get the PrimitiveSetList for the raw face which hasn't been tessellated.
const osg::Geometry::PrimitiveSetList& osgText::Glyph3D::getRawFacePrimitiveSetList | ( | ) | const [inline] |
osg::Vec3Array* osgText::Glyph3D::getRawVertexArray | ( | ) | [inline] |
const osg::Vec3Array* osgText::Glyph3D::getRawVertexArray | ( | ) | const [inline] |
float osgText::Glyph3D::getVerticalAdvance | ( | ) | const [inline] |
const osg::Vec2& osgText::Glyph3D::getVerticalBearing | ( | ) | const [inline] |
float osgText::Glyph3D::getWidth | ( | ) | const [inline] |
void osgText::Glyph3D::setBoundingBox | ( | osg::BoundingBox & | bb | ) | [inline] |
void osgText::Glyph3D::setHeight | ( | float | height | ) | [inline] |
void osgText::Glyph3D::setHorizontalAdvance | ( | float | advance | ) | [inline] |
void osgText::Glyph3D::setHorizontalBearing | ( | const osg::Vec2 & | bearing | ) | [inline] |
void osgText::Glyph3D::setRawVertexArray | ( | osg::Vec3Array * | vertices | ) | [inline] |
virtual void osgText::Glyph3D::setThreadSafeRefUnref | ( | bool | threadSafe | ) | [virtual] |
Set whether to use a mutex to ensure ref() and unref() are thread safe.
Reimplemented from osg::Referenced.
void osgText::Glyph3D::setVerticalAdvance | ( | float | advance | ) | [inline] |
void osgText::Glyph3D::setVerticalBearing | ( | const osg::Vec2 & | bearing | ) | [inline] |
void osgText::Glyph3D::setWidth | ( | float | width | ) | [inline] |
osg::BoundingBox osgText::Glyph3D::_bb [protected] |
Font* osgText::Glyph3D::_font [protected] |
unsigned int osgText::Glyph3D::_glyphCode [protected] |
GlyphGeometries osgText::Glyph3D::_glyphGeometries [protected] |
float osgText::Glyph3D::_height [protected] |
float osgText::Glyph3D::_horizontalAdvance [protected] |
osg::Vec2 osgText::Glyph3D::_horizontalBearing [protected] |
osg::ref_ptr<osg::Vec3Array> osgText::Glyph3D::_rawVertexArray [protected] |
float osgText::Glyph3D::_verticalAdvance [protected] |
osg::Vec2 osgText::Glyph3D::_verticalBearing [protected] |
float osgText::Glyph3D::_width [protected] |
![]() | Generated at Mon Oct 3 2011 12:39:49 for the OpenSceneGraph by doxygen 1.7.5. |