OpenSceneGraph  3.0.1
osgDB::Output Member List
This is the complete list of members for osgDB::Output, including all inherited members.
_externalFileWrittenosgDB::Output [protected]
_filenameosgDB::Output [protected]
_indentosgDB::Output [protected]
_indentSteposgDB::Output [protected]
_numIndicesPerLineosgDB::Output [protected]
_objectToUniqueIDMaposgDB::Output [protected]
_optionsosgDB::Output [protected]
_outputShaderFilesosgDB::Output [protected]
_outputTextureFilesosgDB::Output [protected]
_pathNameHintosgDB::Output [protected]
_shaderFileNameNumberosgDB::Output [protected]
_textureFileNameNumberosgDB::Output [protected]
_writeOutDefaultValuesosgDB::Output [protected]
AS_IS enum valueosgDB::Output
createUniqueIDForObject(const osg::Object *obj, std::string &uniqueID)osgDB::Output
ExternalFileWrittenMap typedefosgDB::Output [protected]
FILENAME_ONLY enum valueosgDB::Output
FULL_PATH enum valueosgDB::Output
getExternalFileWritten(const std::string &filename) const osgDB::Output
getFileName() const osgDB::Output [inline]
getFileNameForOutput(const std::string &filename) const osgDB::Output [virtual]
getIndent() const osgDB::Output [inline]
getIndentStep() const osgDB::Output [inline]
getNumIndicesPerLine() const osgDB::Output [inline]
getOptions() const osgDB::Output [inline]
getOutputShaderFiles() const osgDB::Output [inline]
getOutputTextureFiles() const osgDB::Output [inline]
getPathNameHint() const osgDB::Output [inline]
getShaderFileNameForOutput()osgDB::Output [virtual]
getTextureFileNameForOutput()osgDB::Output [virtual]
getUniqueIDForObject(const osg::Object *obj, std::string &uniqueID)osgDB::Output
getWriteOutDefaultValues() const osgDB::Output [inline]
indent()osgDB::Output
init()osgDB::Output [protected, virtual]
moveIn()osgDB::Output
moveOut()osgDB::Output
ofstream()osgDB::ofstream
ofstream(const char *filename, std::ios_base::openmode mode=std::ios_base::out)osgDB::ofstream [explicit]
open(const char *name)osgDB::Output
osgDB::ofstream::open(const char *filename, std::ios_base::openmode mode=std::ios_base::out)osgDB::ofstream
Output()osgDB::Output
Output(const char *name)osgDB::Output
PathNameHint enum nameosgDB::Output
registerUniqueIDForObject(const osg::Object *obj, std::string &uniqueID)osgDB::Output
RELATIVE_PATH enum valueosgDB::Output
setExternalFileWritten(const std::string &filename, bool hasBeenWritten=true)osgDB::Output
setIndent(int indent)osgDB::Output [inline]
setIndentStep(int step)osgDB::Output [inline]
setNumIndicesPerLine(int num)osgDB::Output [inline]
setOptions(const Options *options)osgDB::Output
setOutputShaderFiles(bool flag)osgDB::Output [inline]
setOutputTextureFiles(bool flag)osgDB::Output [inline]
setPathNameHint(const PathNameHint pnh)osgDB::Output [inline]
setWriteOutDefaultValues(bool flag)osgDB::Output [inline]
UniqueIDToLabelMapping typedefosgDB::Output [protected]
wrapString(const char *str)osgDB::Output
wrapString(const std::string &str)osgDB::Output
writeBeginObject(const std::string &name)osgDB::Output [virtual]
writeEndObject()osgDB::Output [virtual]
writeObject(const osg::Object &obj)osgDB::Output [virtual]
writeUniqueID(const std::string &id)osgDB::Output [virtual]
writeUseID(const std::string &id)osgDB::Output [virtual]
~ofstream()osgDB::ofstream
~Output()osgDB::Output [virtual]

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