, including all inherited members.
_dataVariance | osg::Object | [protected] |
_name | osg::Object | [protected] |
_observerSet | osg::Referenced | [mutable, protected] |
_programMap | osg::ShaderComposer | [protected] |
_refCount | osg::Referenced | [mutable, protected] |
_shaderMainMap | osg::ShaderComposer | [protected] |
_userDataContainer | osg::Object | [protected] |
addObserver(Observer *observer) const | osg::Referenced | |
addShaderToProgram(Program *program, const Shaders &shaders) | osg::ShaderComposer | [virtual] |
className() const =0 | osg::Object | [pure virtual] |
clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
cloneType() const =0 | osg::Object | [pure virtual] |
composeMain(const Shaders &shaders) | osg::ShaderComposer | [virtual] |
computeDataVariance() | osg::Object | [inline, virtual] |
DataVariance enum name | osg::Object | |
DeleteHandler class | osg::Referenced | [friend] |
deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
DYNAMIC enum value | osg::Object | |
getDataVariance() const | osg::Object | [inline] |
getDeleteHandler() | osg::Referenced | [static] |
getGlobalReferencedMutex() | osg::Referenced | [static] |
getName() const | osg::Object | [inline] |
getObserverSet() const | osg::Referenced | [inline] |
getOrCreateObserverSet() const | osg::Referenced | |
getOrCreateProgram(const ShaderComponents &shaderComponents) | osg::ShaderComposer | [virtual] |
getOrCreateUserDataContainer() | osg::Object | |
getRefMutex() const | osg::Referenced | [inline] |
getThreadSafeReferenceCounting() | osg::Referenced | [static] |
getThreadSafeRefUnref() const | osg::Referenced | [inline] |
getUserData() | osg::Object | [virtual] |
getUserData() const | osg::Object | [virtual] |
getUserDataContainer() | osg::Object | [inline] |
getUserDataContainer() const | osg::Object | [inline] |
getUserValue(const std::string &name, T &value) const | osg::Object | |
isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
libraryName() const =0 | osg::Object | [pure virtual] |
META_Object(osg, ShaderComposer) | osg::ShaderComposer | |
Object() | osg::Object | [inline] |
Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
ProgramMap typedef | osg::ShaderComposer | [protected] |
ref() const | osg::Referenced | [inline] |
referenceCount() const | osg::Referenced | [inline] |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
Referenced(const Referenced &) | osg::Referenced | |
releaseGLObjects(osg::State *=0) const | osg::Object | [inline, virtual] |
removeObserver(Observer *observer) const | osg::Referenced | |
resizeGLObjectBuffers(unsigned int) | osg::Object | [inline, virtual] |
setDataVariance(DataVariance dv) | osg::Object | [inline] |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
setName(const std::string &name) | osg::Object | [inline, virtual] |
setName(const char *name) | osg::Object | [inline] |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
setThreadSafeRefUnref(bool threadSafe) | osg::Object | [virtual] |
setUserData(Referenced *obj) | osg::Object | [virtual] |
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object | |
setUserValue(const std::string &name, const T &value) | osg::Object | |
ShaderComposer() | osg::ShaderComposer | |
ShaderComposer(const ShaderComposer &sa, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::ShaderComposer | |
ShaderMainMap typedef | osg::ShaderComposer | [protected] |
Shaders typedef | osg::ShaderComposer | |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | [protected] |
STATIC enum value | osg::Object | |
unref() const | osg::Referenced | [inline] |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value | osg::Object | |
~Object() | osg::Object | [protected, virtual] |
~Referenced() | osg::Referenced | [protected, virtual] |
~ShaderComposer() | osg::ShaderComposer | [protected, virtual] |