OpenSceneGraph
3.0.1
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Command for 2D scaling. More...
Public Member Functions | |
Scale2DCommand () | |
virtual MotionCommand * | createCommandInverse () |
create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes. | |
void | setScale (const osg::Vec2d &s) |
const osg::Vec2d & | getScale () const |
void | setScaleCenter (const osg::Vec2d ¢er) |
const osg::Vec2d & | getScaleCenter () const |
void | setReferencePoint (const osg::Vec2d &rp) |
ReferencePoint is used only for snapping. | |
const osg::Vec2d & | getReferencePoint () const |
void | setMinScale (const osg::Vec2d &min) |
const osg::Vec2d & | getMinScale () const |
virtual osg::Matrix | getMotionMatrix () const |
Gets the matrix for transforming the object being dragged. | |
Protected Member Functions | |
virtual | ~Scale2DCommand () |
Command for 2D scaling.
osgManipulator::Scale2DCommand::Scale2DCommand | ( | ) |
virtual osgManipulator::Scale2DCommand::~Scale2DCommand | ( | ) | [protected, virtual] |
virtual MotionCommand* osgManipulator::Scale2DCommand::createCommandInverse | ( | ) | [virtual] |
create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes.
Implements osgManipulator::MotionCommand.
const osg::Vec2d& osgManipulator::Scale2DCommand::getMinScale | ( | ) | const [inline] |
virtual osg::Matrix osgManipulator::Scale2DCommand::getMotionMatrix | ( | ) | const [inline, virtual] |
Gets the matrix for transforming the object being dragged.
This matrix is in the command's coordinate systems.
Implements osgManipulator::MotionCommand.
References osg::Matrixd::translate(), and osg::Matrixd::scale().
const osg::Vec2d& osgManipulator::Scale2DCommand::getReferencePoint | ( | ) | const [inline] |
const osg::Vec2d& osgManipulator::Scale2DCommand::getScale | ( | ) | const [inline] |
const osg::Vec2d& osgManipulator::Scale2DCommand::getScaleCenter | ( | ) | const [inline] |
void osgManipulator::Scale2DCommand::setMinScale | ( | const osg::Vec2d & | min | ) | [inline] |
void osgManipulator::Scale2DCommand::setReferencePoint | ( | const osg::Vec2d & | rp | ) | [inline] |
ReferencePoint is used only for snapping.
void osgManipulator::Scale2DCommand::setScale | ( | const osg::Vec2d & | s | ) | [inline] |
void osgManipulator::Scale2DCommand::setScaleCenter | ( | const osg::Vec2d & | center | ) | [inline] |
![]() | Generated at Mon Oct 3 2011 12:39:47 for the OpenSceneGraph by doxygen 1.7.5. |