List of all members.
Member Typedef Documentation
Constructor & Destructor Documentation
osg::QueryGeometry::QueryGeometry |
( |
const std::string & |
oqnName = std::string("") | ) |
|
osg::QueryGeometry::~QueryGeometry |
( |
| ) |
|
Member Function Documentation
static void osg::QueryGeometry::deleteQueryObject |
( |
unsigned int |
contextID, |
|
|
GLuint |
handle |
|
) |
| [static] |
static void osg::QueryGeometry::discardDeletedQueryObjects |
( |
unsigned int |
contextID | ) |
[static] |
virtual void osg::QueryGeometry::drawImplementation |
( |
osg::RenderInfo & |
renderInfo | ) |
const [virtual] |
Draw Geometry directly ignoring an OpenGL display list which could be attached.
This is the internal draw method which does the drawing itself, and is the method to override when deriving from Geometry for user-drawn objects.
Reimplemented from osg::Geometry.
static void osg::QueryGeometry::flushDeletedQueryObjects |
( |
unsigned int |
contextID, |
|
|
double |
currentTime, |
|
|
double & |
availableTime |
|
) |
| [static] |
unsigned int osg::QueryGeometry::getNumPixels |
( |
const osg::Camera * |
cam | ) |
|
virtual void osg::QueryGeometry::releaseGLObjects |
( |
osg::State * |
state = 0 | ) |
const [virtual] |
If State is non-zero, this function releases OpenGL objects for the specified graphics context.
Otherwise, releases OpenGL objects for all graphics contexts.
Reimplemented from osg::Geometry.
void osg::QueryGeometry::reset |
( |
| ) |
|
Member Data Documentation
The documentation for this class was generated from the following file: