OpenSceneGraph  3.0.1
osg::OperationThread Member List
This is the complete list of members for osg::OperationThread, including all inherited members.
_currentOperationosg::OperationThread [protected]
_doneosg::OperationThread [protected]
_observerSetosg::Referenced [mutable, protected]
_operationQueueosg::OperationThread [protected]
_parentosg::OperationThread [protected]
_refCountosg::Referenced [mutable, protected]
_threadMutexosg::OperationThread [protected]
add(Operation *operation)osg::OperationThread
addObserver(Observer *observer) const osg::Referenced
cancel()osg::OperationThread [virtual]
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
getCurrentOperation()osg::OperationThread [inline]
getDeleteHandler()osg::Referenced [static]
getDone() const osg::OperationThread [inline]
getGlobalReferencedMutex()osg::Referenced [static]
getObserverSet() const osg::Referenced [inline]
getOperationQueue()osg::OperationThread [inline]
getOperationQueue() const osg::OperationThread [inline]
getOrCreateObserverSet() const osg::Referenced
getParent()osg::OperationThread [inline]
getParent() const osg::OperationThread [inline]
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
OperationThread()osg::OperationThread
operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
remove(Operation *operation)osg::OperationThread
remove(const std::string &name)osg::OperationThread
removeAllOperations()osg::OperationThread
removeObserver(Observer *observer) const osg::Referenced
run()osg::OperationThread [virtual]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setDone(bool done)osg::OperationThread
setOperationQueue(OperationQueue *opq)osg::OperationThread
setParent(Object *parent)osg::OperationThread [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
~OperationThread()osg::OperationThread [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]

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Generated at Mon Oct 3 2011 12:39:43 for the OpenSceneGraph by doxygen 1.7.5.