OpenSceneGraph  3.0.1
osgAnimation::UpdateActionVisitor Member List
This is the complete list of members for osgAnimation::UpdateActionVisitor, including all inherited members.
_currentAnimationPriorityosgAnimation::UpdateActionVisitor [protected]
_currentLayerosgAnimation::ActionVisitor [protected]
_frameosgAnimation::UpdateActionVisitor [protected]
_observerSetosg::Referenced [mutable, protected]
_refCountosg::Referenced [mutable, protected]
_stackFrameActionosgAnimation::ActionVisitor [protected]
_stackTimelineosgAnimation::ActionVisitor [protected]
ActionVisitor()osgAnimation::ActionVisitor
addObserver(Observer *observer) const osg::Referenced
apply(Timeline &action)osgAnimation::UpdateActionVisitor [virtual]
apply(Action &action)osgAnimation::UpdateActionVisitor [virtual]
apply(ActionBlendIn &action)osgAnimation::UpdateActionVisitor [virtual]
apply(ActionBlendOut &action)osgAnimation::UpdateActionVisitor [virtual]
apply(ActionAnimation &action)osgAnimation::UpdateActionVisitor [virtual]
apply(ActionStripAnimation &action)osgAnimation::UpdateActionVisitor [virtual]
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
getCurrentLayer() const osgAnimation::ActionVisitor [inline]
getCurrentTimeline()osgAnimation::ActionVisitor
getDeleteHandler()osg::Referenced [static]
getGlobalReferencedMutex()osg::Referenced [static]
getLocalFrame() const osgAnimation::UpdateActionVisitor
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referenced [inline]
getStackedFrameAction() const osgAnimation::ActionVisitor [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
isActive(Action &action) const osgAnimation::UpdateActionVisitor
META_ActionVisitor(osgAnimation, UpdateActionVisitor)osgAnimation::UpdateActionVisitor
osgAnimation::ActionVisitor::META_ActionVisitor(osgAnimation, ActionVisitor)osgAnimation::ActionVisitor
operator=(const Referenced &)osg::Referenced [inline]
popFrameAction()osgAnimation::ActionVisitor
popTimeline()osgAnimation::ActionVisitor
pushFrameActionOnStack(const FrameAction &fa)osgAnimation::ActionVisitor
pushTimelineOnStack(Timeline *tm)osgAnimation::ActionVisitor
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
setCurrentLayer(int layer)osgAnimation::ActionVisitor [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setFrame(unsigned int frame)osgAnimation::UpdateActionVisitor [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
traverse(Action &visitor)osgAnimation::ActionVisitor
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UpdateActionVisitor()osgAnimation::UpdateActionVisitor
~Referenced()osg::Referenced [protected, virtual]

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Generated at Mon Oct 3 2011 12:39:45 for the OpenSceneGraph by doxygen 1.7.5.