OpenSceneGraph  3.0.1
osgViewer::Renderer Member List
This is the complete list of members for osgViewer::Renderer, including all inherited members.
_availableQueueosgViewer::Renderer [protected]
_cameraosgViewer::Renderer [protected]
_compileOnNextDrawosgViewer::Renderer [protected]
_doneosgViewer::Renderer [protected]
_drawQueueosgViewer::Renderer [protected]
_graphicsThreadDoesCullosgViewer::Renderer [protected]
_initializedosgViewer::Renderer [protected]
_keeposg::Operation [protected]
_nameosg::Operation [protected]
_observerSetosg::Referenced [mutable, protected]
_querySupportosgViewer::Renderer [protected]
_refCountosg::Referenced [mutable, protected]
_sceneViewosgViewer::Renderer [protected]
_startTickosgViewer::Renderer [protected]
addObserver(Observer *observer) const osg::Referenced
compile()osgViewer::Renderer [virtual]
cull()osgViewer::Renderer [virtual]
cull_draw()osgViewer::Renderer [virtual]
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
draw()osgViewer::Renderer [virtual]
getCameraRequiresSetUp() const osgViewer::Renderer
getCompileOnNextDraw() const osgViewer::Renderer [inline]
getDeleteHandler()osg::Referenced [static]
getDone()osgViewer::Renderer [inline]
getGlobalReferencedMutex()osg::Referenced [static]
getGraphicsThreadDoesCull() const osgViewer::Renderer [inline]
getKeep() const osg::Operation [inline]
getName() const osg::Operation [inline]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referenced [inline]
getSceneView(unsigned int i)osgViewer::Renderer [inline]
getSceneView(unsigned int i) const osgViewer::Renderer [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
GraphicsOperation(const std::string &name, bool keep)osg::GraphicsOperation [inline]
initialize(osg::State *state)osgViewer::Renderer [protected]
Operation(const std::string &name, bool keep)osg::Operation [inline]
Operation()osg::Operation [inline, protected]
Operation(const Operation &op)osg::Operation [inline, protected]
operator()(osg::Object *object)osgViewer::Renderer [virtual]
operator()(osg::GraphicsContext *context)osgViewer::Renderer [virtual]
operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
release()osgViewer::Renderer [virtual]
removeObserver(Observer *observer) const osg::Referenced
Renderer(osg::Camera *camera)osgViewer::Renderer
setCameraRequiresSetUp(bool flag)osgViewer::Renderer
setCompileOnNextDraw(bool flag)osgViewer::Renderer [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setDone(bool done)osgViewer::Renderer [inline]
setGraphicsThreadDoesCull(bool flag)osgViewer::Renderer
setKeep(bool keep)osg::Operation [inline]
setName(const std::string &name)osg::Operation [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
updateSceneView(osgUtil::SceneView *sceneView)osgViewer::Renderer [protected, virtual]
~Operation()osg::Operation [inline, protected, virtual]
~Referenced()osg::Referenced [protected, virtual]
~Renderer()osgViewer::Renderer [protected, virtual]

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Generated at Mon Oct 3 2011 12:39:51 for the OpenSceneGraph by doxygen 1.7.5.