OpenSceneGraph  3.0.1
osg::GLBufferObjectManager Member List
This is the complete list of members for osg::GLBufferObjectManager, including all inherited members.
_applyTimeosg::GLBufferObjectManager [protected]
_contextIDosg::GLBufferObjectManager [protected]
_currGLBufferObjectPoolSizeosg::GLBufferObjectManager [protected]
_deleteTimeosg::GLBufferObjectManager [protected]
_frameNumberosg::GLBufferObjectManager [protected]
_generateTimeosg::GLBufferObjectManager [protected]
_glBufferObjectSetMaposg::GLBufferObjectManager [protected]
_maxGLBufferObjectPoolSizeosg::GLBufferObjectManager [protected]
_numActiveGLBufferObjectsosg::GLBufferObjectManager [protected]
_numAppliedosg::GLBufferObjectManager [protected]
_numDeletedosg::GLBufferObjectManager [protected]
_numFramesosg::GLBufferObjectManager [protected]
_numGeneratedosg::GLBufferObjectManager [protected]
_numOrphanedGLBufferObjectsosg::GLBufferObjectManager [protected]
_observerSetosg::Referenced [mutable, protected]
_refCountosg::Referenced [mutable, protected]
addObserver(Observer *observer) const osg::Referenced
deleteAllGLBufferObjects()osg::GLBufferObjectManager
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
discardAllDeletedGLBufferObjects()osg::GLBufferObjectManager
discardAllGLBufferObjects()osg::GLBufferObjectManager
flushAllDeletedGLBufferObjects()osg::GLBufferObjectManager
flushDeletedGLBufferObjects(double currentTime, double &availableTime)osg::GLBufferObjectManager
generateGLBufferObject(const osg::BufferObject *bufferObject)osg::GLBufferObjectManager
getApplyTime()osg::GLBufferObjectManager [inline]
getContextID() const osg::GLBufferObjectManager [inline]
getCurrGLBufferObjectPoolSize()osg::GLBufferObjectManager [inline]
getCurrGLBufferObjectPoolSize() const osg::GLBufferObjectManager [inline]
getDeleteHandler()osg::Referenced [static]
getDeleteTime()osg::GLBufferObjectManager [inline]
getFrameNumber()osg::GLBufferObjectManager [inline]
getGenerateTime()osg::GLBufferObjectManager [inline]
getGLBufferObjectManager(unsigned int contextID)osg::GLBufferObjectManager [static]
getGLBufferObjectSet(const BufferObjectProfile &profile)osg::GLBufferObjectManager
getGlobalReferencedMutex()osg::Referenced [static]
getMaxGLBufferObjectPoolSize() const osg::GLBufferObjectManager [inline]
getNumberActiveGLBufferObjects()osg::GLBufferObjectManager [inline]
getNumberActiveGLBufferObjects() const osg::GLBufferObjectManager [inline]
getNumberApplied()osg::GLBufferObjectManager [inline]
getNumberDeleted()osg::GLBufferObjectManager [inline]
getNumberFrames()osg::GLBufferObjectManager [inline]
getNumberGenerated()osg::GLBufferObjectManager [inline]
getNumberOrphanedGLBufferObjects()osg::GLBufferObjectManager [inline]
getNumberOrphanedGLBufferObjects() const osg::GLBufferObjectManager [inline]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
GLBufferObjectManager(unsigned int contextID)osg::GLBufferObjectManager
GLBufferObjectSetMap typedefosg::GLBufferObjectManager [protected]
handlePendingOrphandedGLBufferObjects()osg::GLBufferObjectManager
hasSpace(unsigned int size) const osg::GLBufferObjectManager [inline]
makeSpace(unsigned int size)osg::GLBufferObjectManager
newFrame(osg::FrameStamp *fs)osg::GLBufferObjectManager
operator=(const Referenced &)osg::Referenced [inline]
recomputeStats(std::ostream &out)osg::GLBufferObjectManager
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
releaseGLBufferObject(GLBufferObject *to)osg::GLBufferObjectManager
removeObserver(Observer *observer) const osg::Referenced
reportStats(std::ostream &out)osg::GLBufferObjectManager
resetStats()osg::GLBufferObjectManager
setCurrGLBufferObjectPoolSize(unsigned int size)osg::GLBufferObjectManager [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setMaxGLBufferObjectPoolSize(unsigned int size)osg::GLBufferObjectManager
setNumberActiveGLBufferObjects(unsigned int size)osg::GLBufferObjectManager [inline]
setNumberOrphanedGLBufferObjects(unsigned int size)osg::GLBufferObjectManager [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
~Referenced()osg::Referenced [protected, virtual]

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Generated at Mon Oct 3 2011 12:39:41 for the OpenSceneGraph by doxygen 1.7.5.