FIFE 2008.0
|
addAnimation(unsigned int angle, int animation_index) | FIFE::ActionVisual | |
create(Action *action) | FIFE::ActionVisual | [static] |
getActionImageAngles(std::vector< int > &angles) | FIFE::ActionVisual | |
getAnimationIndexByAngle(int angle) | FIFE::ActionVisual | |
getTransparency() | FIFE::Visual2DGfx | [inline] |
isVisible() | FIFE::Visual2DGfx | [inline] |
setTransparency(uint8_t transparency) | FIFE::Visual2DGfx | [inline] |
setVisible(bool visible) | FIFE::Visual2DGfx | [inline] |
Visual2DGfx() | FIFE::Visual2DGfx | [protected] |
~ActionVisual() | FIFE::ActionVisual | [virtual] |
~Visual2DGfx() | FIFE::Visual2DGfx | [virtual] |