CL_NetGameEventDispatcher_v2. More...
#include <event_dispatcher_v2.h>
Public Types | |
typedef CL_Callback_v3< const CL_NetGameEvent &, ContextParam1, ContextParam2 > | CallbackClass |
Public Member Functions | |
bool | dispatch (const CL_NetGameEvent &game_event, ContextParam1 context1, ContextParam2 context2) |
Dispatch. | |
CallbackClass & | func_event (const CL_String &name) |
typedef CL_Callback_v3<const CL_NetGameEvent &, ContextParam1, ContextParam2> CL_NetGameEventDispatcher_v2< ContextParam1, ContextParam2 >::CallbackClass |
CallbackClass& CL_NetGameEventDispatcher_v2< ContextParam1, ContextParam2 >::func_event | ( | const CL_String & | name | ) | [inline] |