Vertex Array Buffer. More...
#include <vertex_array_buffer.h>
Public Member Functions | |
Construction | |
CL_VertexArrayBuffer () | |
Constructs a null instance. | |
CL_VertexArrayBuffer (CL_GraphicContext &gc, int size, CL_BufferUsage usage=cl_usage_static_draw) | |
Constructs a VertexArrayBuffer. | |
CL_VertexArrayBuffer (CL_GraphicContext &gc, void *data, int size, CL_BufferUsage usage=cl_usage_static_draw) | |
Constructs a VertexArrayBuffer. | |
virtual | ~CL_VertexArrayBuffer () |
Attributes | |
bool | is_null () const |
Returns true if this object is invalid. | |
void | throw_if_null () const |
Throw an exception if this object is invalid. | |
void * | get_data () |
Retrieves a pointer to the mapped buffer. | |
CL_VertexArrayBufferProvider * | get_provider () const |
Get Provider. | |
Operations | |
bool | operator== (const CL_VertexArrayBuffer &other) const |
Handle comparison operator. | |
void | lock (CL_BufferAccess access) |
Maps vertex buffer into system memory. | |
void | unlock () |
Unmaps vertex buffer. | |
void | upload_data (int offset, void *data, int size) |
Uploads data to vertex array buffer. |
Vertex Array Buffer.
CL_VertexArrayBuffer::CL_VertexArrayBuffer | ( | ) |
Constructs a null instance.
CL_VertexArrayBuffer::CL_VertexArrayBuffer | ( | CL_GraphicContext & | gc, | |
int | size, | |||
CL_BufferUsage | usage = cl_usage_static_draw | |||
) |
Constructs a VertexArrayBuffer.
gc | = Graphic Context | |
size | = value | |
usage | = Buffer Usage |
CL_VertexArrayBuffer::CL_VertexArrayBuffer | ( | CL_GraphicContext & | gc, | |
void * | data, | |||
int | size, | |||
CL_BufferUsage | usage = cl_usage_static_draw | |||
) |
Constructs a VertexArrayBuffer.
gc | = Graphic Context | |
data | = void | |
size | = value | |
usage | = Buffer Usage |
virtual CL_VertexArrayBuffer::~CL_VertexArrayBuffer | ( | ) | [virtual] |
void* CL_VertexArrayBuffer::get_data | ( | ) |
Retrieves a pointer to the mapped buffer.
CL_VertexArrayBufferProvider* CL_VertexArrayBuffer::get_provider | ( | ) | const |
Get Provider.
bool CL_VertexArrayBuffer::is_null | ( | ) | const [inline] |
Returns true if this object is invalid.
void CL_VertexArrayBuffer::lock | ( | CL_BufferAccess | access | ) |
Maps vertex buffer into system memory.
bool CL_VertexArrayBuffer::operator== | ( | const CL_VertexArrayBuffer & | other | ) | const |
Handle comparison operator.
void CL_VertexArrayBuffer::throw_if_null | ( | ) | const |
Throw an exception if this object is invalid.
void CL_VertexArrayBuffer::unlock | ( | ) |
Unmaps vertex buffer.
void CL_VertexArrayBuffer::upload_data | ( | int | offset, | |
void * | data, | |||
int | size | |||
) |
Uploads data to vertex array buffer.