CL_NetGameEventDispatcher_v1. More...
#include <event_dispatcher_v1.h>
Public Types | |
typedef CL_Callback_v2< const CL_NetGameEvent &, ContextParam > | CallbackClass |
Public Member Functions | |
bool | dispatch (const CL_NetGameEvent &game_event, ContextParam context) |
Dispatch. | |
CallbackClass & | func_event (const CL_String &name) |
typedef CL_Callback_v2<const CL_NetGameEvent &, ContextParam> CL_NetGameEventDispatcher_v1< ContextParam >::CallbackClass |
CallbackClass& CL_NetGameEventDispatcher_v1< ContextParam >::func_event | ( | const CL_String & | name | ) | [inline] |