Circle. More...
#include <circle.h>
Public Member Functions | |
CL_Circlex (Type x, Type y, Type radius) | |
CL_Circlex (const CL_Circlex< Type > ©) | |
CL_Circlex () | |
CL_Circlex (const CL_Vec2< Type > &p, Type radius) | |
Attributes | |
bool | is_inside (const CL_Vec2< Type > &point) |
Operators | |
CL_Circlex< Type > & | operator= (const CL_Circlex< Type > ©) |
= operator. | |
bool | operator== (const CL_Circlex< Type > &circle) const |
== operator. | |
bool | operator!= (const CL_Circlex< Type > &circle) const |
!= operator. | |
Public Attributes | |
CL_Vec2< Type > | position |
Circle center point. | |
Type | radius |
Circle radius. |
Circle.
These circle templates are defined for: int (CL_Circle), float (CL_Circlef), double (CL_Circled)
CL_Circlex< Type >::CL_Circlex | ( | Type | x, | |
Type | y, | |||
Type | radius | |||
) | [inline] |
CL_Circlex< Type >::CL_Circlex | ( | const CL_Vec2< Type > & | p, | |
Type | radius | |||
) | [inline] |
CL_Circlex< Type >::CL_Circlex | ( | ) | [inline] |
CL_Circlex< Type >::CL_Circlex | ( | const CL_Circlex< Type > & | copy | ) | [inline] |
bool CL_Circlex< Type >::is_inside | ( | const CL_Vec2< Type > & | point | ) | [inline] |
bool CL_Circlex< Type >::operator!= | ( | const CL_Circlex< Type > & | circle | ) | const [inline] |
!= operator.
CL_Circlex<Type>& CL_Circlex< Type >::operator= | ( | const CL_Circlex< Type > & | copy | ) | [inline] |
= operator.
bool CL_Circlex< Type >::operator== | ( | const CL_Circlex< Type > & | circle | ) | const [inline] |
== operator.
CL_Vec2<Type> CL_Circlex< Type >::position |
Circle center point.
Referenced by CL_Circlex< int >::operator=().
Type CL_Circlex< Type >::radius |
Circle radius.
Referenced by CL_Circlex< int >::operator=().