Adonthell  0.4
storage.h File Reference

Declares the storage and objects classes. More...

#include <string.h>
#include <map>
#include <vector>
#include "types.h"
#include "str_hash.h"
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Classes

class  storage
 Base storage class. More...
class  objects
 The global container for access to all the different game objects from within a script. More...
struct  objects::ltstr
class  dictionary< mytype >
 Stores objects of any kind. More...

Detailed Description

Declares the storage and objects classes.

Author:
Kai Sterker kaist.nosp@m.erke.nosp@m.r@lin.nosp@m.uxga.nosp@m.mes.c.nosp@m.om

Definition in file storage.h.