MyGUI  3.0.1
MyGUI_RenderManager.h
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1 
7 /*
8  This file is part of MyGUI.
9 
10  MyGUI is free software: you can redistribute it and/or modify
11  it under the terms of the GNU Lesser General Public License as published by
12  the Free Software Foundation, either version 3 of the License, or
13  (at your option) any later version.
14 
15  MyGUI is distributed in the hope that it will be useful,
16  but WITHOUT ANY WARRANTY; without even the implied warranty of
17  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  GNU Lesser General Public License for more details.
19 
20  You should have received a copy of the GNU Lesser General Public License
21  along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
22 */
23 #ifndef __MYGUI_RENDER_MANAGER_H__
24 #define __MYGUI_RENDER_MANAGER_H__
25 
26 #include "MyGUI_Prerequest.h"
27 #include "MyGUI_RenderFormat.h"
28 #include "MyGUI_ITexture.h"
29 #include "MyGUI_IVertexBuffer.h"
30 #include "MyGUI_IRenderTarget.h"
31 
32 namespace MyGUI
33 {
34 
36  {
37  public:
38  RenderManager();
39  virtual ~RenderManager() = 0;
40 
41  static RenderManager& getInstance();
42  static RenderManager* getInstancePtr();
43 
44  virtual IVertexBuffer* createVertexBuffer() = 0;
45  virtual void destroyVertexBuffer(IVertexBuffer* _buffer) = 0;
46 
47  virtual ITexture* createTexture(const std::string& _name) = 0;
48  virtual void destroyTexture(ITexture* _texture) = 0;
49  virtual ITexture* getTexture(const std::string& _name) = 0;
50 
51  //FIXME возможно перенести в структуру о рендер таргете
52  virtual const IntSize& getViewSize() const = 0;
53 
54  virtual VertexColourType getVertexFormat() = 0;
55 
56  virtual bool isFormatSupported(PixelFormat _format, TextureUsage _usage) { return true; }
57 
58 #if MYGUI_DEBUG_MODE == 1
59  virtual bool checkTexture(ITexture* _texture) { return true; }
60 #endif
61 
62  private:
63  static RenderManager* msInstance;
64  bool mIsInitialise;
65  };
66 
67 } // namespace MyGUI
68 
69 #endif // __MYGUI_RENDER_MANAGER_H__