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25 #ifndef __MYGUI_DYNLIB_H__
26 #define __MYGUI_DYNLIB_H__
32 #if MYGUI_PLATFORM == MYGUI_PLATFORM_WIN32
33 # define MYGUI_DYNLIB_HANDLE hInstance
34 # define MYGUI_DYNLIB_LOAD( a ) LoadLibrary( a )
35 # define MYGUI_DYNLIB_GETSYM( a, b ) GetProcAddress( a, b )
36 # define MYGUI_DYNLIB_UNLOAD( a ) !FreeLibrary( a )
39 typedef struct HINSTANCE__* hInstance;
41 #elif MYGUI_PLATFORM == MYGUI_PLATFORM_LINUX
42 # define MYGUI_DYNLIB_HANDLE void*
43 # define MYGUI_DYNLIB_LOAD( a ) dlopen( a, RTLD_LAZY | RTLD_GLOBAL)
44 # define MYGUI_DYNLIB_GETSYM( a, b ) dlsym( a, b )
45 # define MYGUI_DYNLIB_UNLOAD( a ) dlclose( a )
47 #elif MYGUI_PLATFORM == MYGUI_PLATFORM_APPLE
48 # include <CoreFoundation/CFBundle.h>
49 # define MYGUI_DYNLIB_HANDLE CFBundleRef
50 # define MYGUI_DYNLIB_LOAD( a ) mac_loadExeBundle( a )
51 # define MYGUI_DYNLIB_GETSYM( a, b ) mac_getBundleSym( a, b )
52 # define MYGUI_DYNLIB_UNLOAD( a ) mac_unloadExeBundle( a )
69 DynLib(
const std::string &name);
84 std::string
getName(
void)
const {
return mName; }
94 void* getSymbol(
const std::string& strName )
const throw();
98 std::string dynlibError(
void);
111 #endif // __MYGUI_DYNLIB_H__