MyGUI
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MyGUIEngine
include
MyGUI_ImageInfo.h
Go to the documentation of this file.
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/*
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This file is part of MyGUI.
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MyGUI is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyGUI is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MYGUI_IMAGE_INFO_H__
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#define __MYGUI_IMAGE_INFO_H__
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#include "
MyGUI_Prerequest.h
"
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namespace
MyGUI
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{
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struct
ImageItem
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{
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ImageItem
() :
frame_rate
(0) { }
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float
frame_rate
;
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std::vector<FloatRect>
images
;
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};
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typedef
std::vector<ImageItem>
VectorImages
;
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struct
ImageIndexInfo
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{
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ImageIndexInfo
(
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const
std::string& _texture,
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const
IntSize
& _size,
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const
float
_rate,
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const
std::vector<IntPoint>& _frames
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) :
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texture
(_texture),
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size
(_size),
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rate
(_rate),
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frames
(_frames)
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{
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}
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const
std::string&
texture
;
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const
IntSize
&
size
;
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const
float
rate
;
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const
std::vector<IntPoint>&
frames
;
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};
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}
// namespace MyGUI
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#endif // __MYGUI_IMAGE_INFO_H__
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