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Render one orthogonal slice of the volume data. More...
#include <VolumeViz/nodes/SoOrthoSlice.h>
Inherits SoShape.
Public Types | |
enum | Axis { X = 0, Y, Z } |
enum | Interpolation { NEAREST, LINEAR } |
enum | AlphaUse { ALPHA_AS_IS, ALPHA_OPAQUE, ALPHA_BINARY } |
enum | ClippingSide { FRONT, BACK } |
Public Member Functions | |
virtual SbBool | affectsState (void) const |
Static Public Member Functions | |
static void | initClass (void) |
Public Attributes | |
SoSFUInt32 | sliceNumber |
SoSFEnum | axis |
SoSFEnum | interpolation |
SoSFEnum | alphaUse |
SoSFEnum | clippingSide |
SoSFBool | clipping |
SoSFNode | alternateRep |
Friends | |
class | SoOrthoSliceP |
Render one orthogonal slice of the volume data.
Insert a node of this type after an SoVolumeData node in the scene graph to render a single, axis-aligned slice from the full volume data set.
SoSFUInt32 SoOrthoSlice::sliceNumber |
Decides where the slice will be made through the volume.
Default value is 0.
SoSFEnum SoOrthoSlice::axis |
Decides which plane the orthonormal slice will show. The plane will be the one perpendicular to the axis, i.e if this field is set to SoOrthoSlice::Z, the slice will lay in the X-Y plane.
Default value is SoOrthoSlice::Z.
SoSFNode SoOrthoSlice::alternateRep |
NOTE: support for this field not yet implemented in SIM Voleon.
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