26 #include <sys/ioctl.h>
86 uint8_t resultData[16];
110 *NewDisplay = (resultData[6] << 24)
111 | (resultData[7] << 16)
112 | (resultData[8] << 8)
163 uint16_t X, uint16_t Y,
164 uint16_t Width, uint16_t Height)
185 int Enable, uint16_t X, uint16_t Y,
186 uint16_t Width, uint16_t Height)
232 uint16_t X, uint16_t Y,
233 uint16_t Width, uint16_t Height)
272 uint32_t NumColors,
const uint32_t * Colors,
273 uint32_t * NewPalette)
275 uint8_t cmdData[1060];
276 uint8_t resultData[16];
294 for (i = 0; i < NumColors; i++)
307 *NewPalette = (resultData[6] << 24)
308 | (resultData[7] << 16)
309 | (resultData[8] << 8)
355 uint8_t StartColor, uint32_t NumColors,
356 const uint32_t * Colors)
358 uint8_t cmdData[1060];
374 for (i = 0; i < NumColors; i++)
383 uint32_t DataSize, uint32_t * NewFontFace)
386 uint8_t resultData[16];
417 *NewFontFace = (resultData[6] << 24)
418 | (resultData[7] << 16)
419 | (resultData[8] << 8)
449 uint8_t resultData[16];
473 *NewFont = (resultData[6] << 24)
474 | (resultData[7] << 16)
475 | (resultData[8] << 8)
503 uint16_t Y, uint16_t Width, uint16_t Height,
526 uint16_t CY, uint16_t RadiusX, uint16_t RadiusY,
527 uint32_t Color, uint32_t Flags)
550 uint16_t X, uint16_t Y,
const char * Text,
553 uint8_t cmdData[1060];
578 for (i = 0; i < length; i++)
587 uint16_t X, uint16_t Y,
const char * Text,
590 uint8_t cmdData[1060];
615 for (i = 0; i < length; i++)
624 uint16_t X, uint16_t Y,
const uint16_t * Text,
627 uint8_t cmdData[1060];
652 for (i = 0; i < length; i++)
661 uint16_t Y,
const uint8_t * Bitmap, uint16_t BmpWidth,
662 uint16_t BmpHeight, uint32_t BmpSize,