CL_NetGameEventDispatcher_v0. More...
#include <event_dispatcher_v0.h>
Public Types | |
typedef CL_Callback_v1< const CL_NetGameEvent & > | CallbackClass |
Public Member Functions | |
bool | dispatch (const CL_NetGameEvent &game_event) |
Dispatch. | |
CallbackClass & | func_event (const CL_String &name) |
typedef CL_Callback_v1<const CL_NetGameEvent &> CL_NetGameEventDispatcher_v0::CallbackClass |
CallbackClass& CL_NetGameEventDispatcher_v0::func_event | ( | const CL_String & | name | ) | [inline] |