OpenSceneGraph  3.2.0
Classes | Namespaces | Constant Groups | Macros
GUIEventAdapter File Reference
#include <osg/Object>
#include <osg/Matrix>
#include <osg/GraphicsContext>
#include <osgGA/Export>

Classes

struct  osgGA::PointerData
 
class  osgGA::GUIEventAdapter
 Event class for storing Keyboard, mouse and window events. More...
 
class  osgGA::GUIEventAdapter::TouchData
 
struct  osgGA::GUIEventAdapter::TouchData::TouchPoint
 
struct  osgGA::GUIEventAdapter::Scrolling
 
struct  osgGA::GUIEventAdapter::TabletPen
 

Namespaces

 osgGA
 The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems.
 

Constant Groups

 osgGA
 The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems.
 

Macros

#define OSGGA_EVENT   1
 

Macro Definition Documentation

#define OSGGA_EVENT   1

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