OpenSceneGraph
3.2.0
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Public Member Functions | |
GLBufferObjectManager (unsigned int contextID) | |
unsigned int | getContextID () const |
void | setNumberActiveGLBufferObjects (unsigned int size) |
unsigned int & | getNumberActiveGLBufferObjects () |
unsigned int | getNumberActiveGLBufferObjects () const |
void | setNumberOrphanedGLBufferObjects (unsigned int size) |
unsigned int & | getNumberOrphanedGLBufferObjects () |
unsigned int | getNumberOrphanedGLBufferObjects () const |
void | setCurrGLBufferObjectPoolSize (unsigned int size) |
unsigned int & | getCurrGLBufferObjectPoolSize () |
unsigned int | getCurrGLBufferObjectPoolSize () const |
void | setMaxGLBufferObjectPoolSize (unsigned int size) |
unsigned int | getMaxGLBufferObjectPoolSize () const |
bool | hasSpace (unsigned int size) const |
bool | makeSpace (unsigned int size) |
GLBufferObject * | generateGLBufferObject (const osg::BufferObject *bufferObject) |
void | handlePendingOrphandedGLBufferObjects () |
void | deleteAllGLBufferObjects () |
void | discardAllGLBufferObjects () |
void | flushAllDeletedGLBufferObjects () |
void | discardAllDeletedGLBufferObjects () |
void | flushDeletedGLBufferObjects (double currentTime, double &availableTime) |
void | releaseGLBufferObject (GLBufferObject *to) |
GLBufferObjectSet * | getGLBufferObjectSet (const BufferObjectProfile &profile) |
void | newFrame (osg::FrameStamp *fs) |
void | resetStats () |
void | reportStats (std::ostream &out) |
void | recomputeStats (std::ostream &out) |
unsigned int & | getFrameNumber () |
unsigned int & | getNumberFrames () |
unsigned int & | getNumberDeleted () |
double & | getDeleteTime () |
unsigned int & | getNumberGenerated () |
double & | getGenerateTime () |
unsigned int & | getNumberApplied () |
double & | getApplyTime () |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
Set whether to use a mutex to ensure ref() and unref() are thread safe. More... | |
bool | getThreadSafeRefUnref () const |
Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
OpenThreads::Mutex * | getRefMutex () const |
Get the mutex used to ensure thread safety of ref()/unref(). More... | |
int | ref () const |
Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
int | unref () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
int | unref_nodelete () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
int | referenceCount () const |
Return the number of pointers currently referencing this object. More... | |
ObserverSet * | getObserverSet () const |
Get the ObserverSet if one is attached, otherwise return NULL. More... | |
ObserverSet * | getOrCreateObserverSet () const |
Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
void | addObserver (Observer *observer) const |
Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
void | removeObserver (Observer *observer) const |
Remove Observer that is observing this object. More... | |
Static Public Member Functions | |
static osg::ref_ptr < GLBufferObjectManager > & | getGLBufferObjectManager (unsigned int contextID) |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More... | |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
Set whether reference counting should use a mutex for thread safe reference counting. More... | |
static bool | getThreadSafeReferenceCounting () |
Get whether reference counting is active. More... | |
static void | setDeleteHandler (DeleteHandler *handler) |
Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More... | |
static DeleteHandler * | getDeleteHandler () |
Get a DeleteHandler. More... | |
Protected Types | |
typedef std::map < BufferObjectProfile, osg::ref_ptr < GLBufferObjectSet > > | GLBufferObjectSetMap |
Protected Attributes | |
unsigned int | _contextID |
unsigned int | _numActiveGLBufferObjects |
unsigned int | _numOrphanedGLBufferObjects |
unsigned int | _currGLBufferObjectPoolSize |
unsigned int | _maxGLBufferObjectPoolSize |
GLBufferObjectSetMap | _glBufferObjectSetMap |
unsigned int | _frameNumber |
unsigned int | _numFrames |
unsigned int | _numDeleted |
double | _deleteTime |
unsigned int | _numGenerated |
double | _generateTime |
unsigned int | _numApplied |
double | _applyTime |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
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osg::GLBufferObjectManager::GLBufferObjectManager | ( | unsigned int | contextID) |
void osg::GLBufferObjectManager::deleteAllGLBufferObjects | ( | ) |
void osg::GLBufferObjectManager::discardAllDeletedGLBufferObjects | ( | ) |
void osg::GLBufferObjectManager::discardAllGLBufferObjects | ( | ) |
void osg::GLBufferObjectManager::flushAllDeletedGLBufferObjects | ( | ) |
void osg::GLBufferObjectManager::flushDeletedGLBufferObjects | ( | double | currentTime, |
double & | availableTime | ||
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GLBufferObject* osg::GLBufferObjectManager::generateGLBufferObject | ( | const osg::BufferObject * | bufferObject) |
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GLBufferObjectSet* osg::GLBufferObjectManager::getGLBufferObjectSet | ( | const BufferObjectProfile & | profile) |
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void osg::GLBufferObjectManager::handlePendingOrphandedGLBufferObjects | ( | ) |
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bool osg::GLBufferObjectManager::makeSpace | ( | unsigned int | size) |
void osg::GLBufferObjectManager::newFrame | ( | osg::FrameStamp * | fs) |
void osg::GLBufferObjectManager::recomputeStats | ( | std::ostream & | out) |
void osg::GLBufferObjectManager::releaseGLBufferObject | ( | GLBufferObject * | to) |
void osg::GLBufferObjectManager::reportStats | ( | std::ostream & | out) |
void osg::GLBufferObjectManager::resetStats | ( | ) |
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void osg::GLBufferObjectManager::setMaxGLBufferObjectPoolSize | ( | unsigned int | size) |
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![]() | Generated at Wed Aug 14 2013 12:59:27 for the OpenSceneGraph by doxygen 1.8.4. |