stl_solid.hpp
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42 
43 #ifndef STLSOLID_HPP
44 #define STLSOLID_HPP 1
45 
46 
47 #include <iostream>
48 #include "solid.hpp"
49 #include "transformation.hpp"
50 
51 
55 class STLSolid : public Solid {
56 
57  Transformation _T;
58  class STLFile *_stl;
59 
60 public:
61 
64  STLSolid( const std::string &filename );
65 
68  virtual ~STLSolid();
69 
73  virtual bool inside( const Vec3D &x ) const;
74 
77  class STLFile *get_stl_file( void ) const;
78 
81  void debug_print( std::ostream &os ) const;
82 
85  void translate( const Vec3D &dx ) {
86  _T.translate( -1.0*dx );
87  }
88 
91  void scale( const Vec3D &sx ) {
92  _T.scale( Vec3D(1.0/sx[0], 1.0/sx[1], 1.0/sx[2]) );
93  }
94 
97  void rotate_x( double a ) {
98  _T.rotate_x( -a );
99  }
100 
103  void rotate_y( double a ) {
104  _T.rotate_y( -a );
105  }
106 
109  void rotate_z( double a ) {
110  _T.rotate_z( -a );
111  }
112 
115  virtual void save( std::ostream &s ) const;
116 };
117 
118 
119 #endif
120 
void rotate_y(double a)
Rotate solid around y-axis.
Definition: stl_solid.hpp:103
Base for solid definition.
void rotate_z(double a)
Rotate transformation around z-axis.
void translate(const Vec3D &d)
Translate transformation.
virtual ~STLSolid()
Destructor.
void translate(const Vec3D &dx)
Translate solid.
Definition: stl_solid.hpp:85
Definition: stlfile.hpp:53
void debug_print(std::ostream &os) const
Print debugging information to os.
Transformation for homogenous three dimensional space.
Definition: transformation.hpp:59
STLSolid(const std::string &filename)
Constructor for making a solid reading a STL-file.
void rotate_x(double a)
Rotate transformation around x-axis.
void scale(const Vec3D &sx)
Scale solid.
Definition: stl_solid.hpp:91
Abstract solid class.
Definition: solid.hpp:56
virtual void save(std::ostream &s) const
Saves solid data to stream.
STL solid
Definition: stl_solid.hpp:55
void rotate_z(double a)
Rotate solid around z-axis.
Definition: stl_solid.hpp:109
void rotate_x(double a)
Rotate solid around x-axis.
Definition: stl_solid.hpp:97
void scale(const Vec3D &s)
Scale transformation.
void rotate_y(double a)
Rotate transformation around y-axis.
virtual bool inside(const Vec3D &x) const
Return if 3D point x in simulation space is inside solid.
Three dimensional vector.
Definition: vec3d.hpp:58
Full transformation for three dimensional homogenous space.
class STLFile * get_stl_file(void) const
Return a pointer to the STL-file.