QFrameChunk Class

(Qt3D::QFrameChunk)

Public Functions

void * allocate(uint blockSize)
void clear(uint blockSize, uchar blocks)
bool contains(void * p, uint blockSize)
void deallocate(void * p, uint blockSize)
void init(uint blockSize, uchar blocks)
bool isEmpty() const
void release()

Member Function Documentation

void * QFrameChunk::allocate(uint blockSize)

void QFrameChunk::clear(uint blockSize, uchar blocks)

bool QFrameChunk::contains(void * p, uint blockSize)

void QFrameChunk::deallocate(void * p, uint blockSize)

void QFrameChunk::init(uint blockSize, uchar blocks)

bool QFrameChunk::isEmpty() const

void QFrameChunk::release()