Adonthell
0.4
|
This is the complete list of members for gamedata, including all inherited members.
characters() | gamedata | inlinestatic |
cleanup() | gamedata | static |
description() | gamedata | inline |
directory() | gamedata | inline |
engine() | gamedata | inlinestatic |
game_data_dir() | gamedata | inlinestatic |
gamedata() | gamedata | |
gamedata(string desc, string dir, string time) | gamedata | |
gametime() | gamedata | inline |
get(igzstream &) | gamedata | |
get_character(string name) | gamedata | inlinestatic |
get_quest(string name) | gamedata | inlinestatic |
get_saved_game(u_int32 pos) | gamedata | inlinestatic |
init(string udir, string gdir, string gname, u_int8 qload) | gamedata | static |
load(u_int32 pos) | gamedata | static |
load_achievements(u_int32 pos) (defined in gamedata) | gamedata | static |
load_audio(u_int32 pos) | gamedata | static |
load_characters(u_int32 pos) | gamedata | static |
load_mapengine(u_int32 pos) | gamedata | static |
load_newest() | gamedata | static |
load_quests(u_int32 pos) | gamedata | static |
location() | gamedata | inline |
next_save() | gamedata | static |
player() | gamedata | inlinestatic |
put(ogzstream &) | gamedata | |
quests() | gamedata | inlinestatic |
save(u_int32 pos, string desc, string time) | gamedata | static |
set_description(string) | gamedata | |
set_directory(string) | gamedata | |
set_gametime(string) | gamedata | |
timestamp() | gamedata | inline |
unload() | gamedata | static |
user_data_dir() | gamedata | inlinestatic |
~gamedata() | gamedata |