27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/nodes/SoShape.h> 29 #include <Inventor/fields/SoMFString.h> 30 #include <Inventor/fields/SoSFFloat.h> 31 #include <Inventor/fields/SoSFEnum.h> 39 static void initClass(
void);
63 class SoText2P * pimpl;
64 friend class SoText2P;
67 #endif // !COIN_SOTEXT2_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
SoSFFloat spacing
Definition: SoText2.h:49
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:40
SoSFEnum justification
Definition: SoText2.h:50
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:37
The SoText2 class is a node type for visualizing 2D text aligned with the camera plane....
Definition: SoText2.h:33
The SoSFEnum class is a container for an enum value.This field is used where nodes,...
Definition: SoSFEnum.h:31
SoMFString string
Definition: SoText2.h:48
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
The SoMFString class is a container for SbString values.This field is used where nodes,...
Definition: SoMFString.h:31
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
Justification
Definition: SoText2.h:42
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:32
The SoSFFloat class is a container for a floating point value.This field is used where nodes,...
Definition: SoSFFloat.h:30
The SoShape class is the superclass for geometry shapes.The node types which have actual geometry to ...
Definition: SoShape.h:43
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:430
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39