Fawkes API  Fawkes Development Version
position_mapper.h
1 
2 /***************************************************************************
3  * position_mapper.h - Mapper Position2dProxy to ObjectPositionInterface
4  *
5  * Created: Tue Sep 30 00:51:51 2008
6  * Copyright 2006-2008 Tim Niemueller [www.niemueller.de]
7  *
8  ****************************************************************************/
9 
10 /* This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU Library General Public License for more details.
19  *
20  * Read the full text in the LICENSE.GPL file in the doc directory.
21  */
22 
23 #ifndef _PLUGINS_PLAYER_POSITION_MAPPER_H_
24 #define _PLUGINS_PLAYER_POSITION_MAPPER_H_
25 
26 #include "mapper.h"
27 
28 namespace fawkes {
29 class ObjectPositionInterface;
30 }
31 
32 namespace PlayerCc {
33 class Position2dProxy;
34 }
35 
37 {
38 public:
39  PlayerPositionMapper(const std::string & varname,
41  PlayerCc::Position2dProxy * proxy);
42 
43  virtual void sync_fawkes_to_player();
44  virtual void sync_player_to_fawkes();
45 
46 private:
48  PlayerCc::Position2dProxy * proxy_;
49 };
50 
51 #endif
ObjectPositionInterface Fawkes BlackBoard Interface.
Fawkes library namespace.
std::string varname() const
Get variable name.
Definition: mapper.cpp:61
virtual void sync_fawkes_to_player()
Sync Fawkes interface to Player proxy.
Player proxy to Fawkes interface mapper interface.
Definition: mapper.h:28
virtual void sync_player_to_fawkes()
Sync Player proxy to Fawkes interface.
PlayerPositionMapper(const std::string &varname, fawkes::ObjectPositionInterface *interface, PlayerCc::Position2dProxy *proxy)
Constructor.
Position mapper for player integration.