ASL  0.1.7
Advanced Simulation Library
aslUValue.h
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22 
23 
24 #ifndef ASLUVALUE_H
25 #define ASLUVALUE_H
26 
27 #include "aslTimeStamp.h"
28 #include <memory>
29 
30 namespace asl
31 {
32 
34  template<typename T> class UValue
35  {
36  public:
37  std::shared_ptr<T> p;
39  inline explicit UValue():p(new T){}
40  inline explicit UValue(const T & a):p(new T(a)){ts.update();}
42  inline const T & operator=(const T& a){ts.update(); return (*p = a);}
43  inline const T & v() const {return *p;};
44  inline T & v() {return *p;};
45  };
46 
48  template<typename T> inline bool operator==(const asl::UValue<T> & a,const T & v);
50  template<typename T> inline bool operator!=(const asl::UValue<T> & a,const T & v);
51 
52 //-------------------------- Implementation --------------------------
53 
54 
55  template<typename T> inline bool operator==(const asl::UValue<T> & a,const T & v)
56  {
57  return *(a.p) == v;
58  }
59 
60  template<typename T> inline bool operator!=(const asl::UValue<T> & a,const T & v)
61  {
62  return *(a.p) != v;
63  }
64 
65 } //namespace asl
66 
67 
68 #endif // ASLUVALUE_H
UValue(const T &a)
Definition: aslUValue.h:40
Advanced Simulation Library.
Definition: aslDataInc.h:30
const T & v() const
Definition: aslUValue.h:43
T & v()
Definition: aslUValue.h:44
bool operator==(const std::vector< T > &vector1, const std::vector< T > &vector2)
Compares two vectors.
Definition: aslUtilities.h:185
std::shared_ptr< T > p
Definition: aslUValue.h:37
Updatable value. This class stores value and its TimeStamp.
Definition: aslBasicBC.h:41
const T & operator=(const T &a)
updates UValue::ts automaticaly
Definition: aslUValue.h:42
const bool operator!=(const AVec< T > &a, const AVec< T > &b)
TimeStamp ts
Definition: aslUValue.h:38